
A farming adventure with a dash of magic. Play solo or up to a 4-player coop. By day, restore your quaint farm into a summer paradise. Explore, raise crops, care for animals and rebuild your home. At night inhabit various creatures through your dreams and bring enchantment to the valley.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−70% | 967reviews | 70% | — | $105.9K |
| $24.99 | 270ratings | 71% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So many ways to get stuck without hope of progress. You are given 4 dog treats to find the missing cow, which is required to progress, but if you mess up, there is no other way to earn, buy or make more treats. So, you have to start all over from the beginning. The movements are a bit strange, but you can get used to it eventually. The personalization of your character is really weak. Clothing is difficult to obtain and so far, my character still looks like a guy for the most part. The graphics are pretty good and the gameplay is chill and no rush, but for full price, your money is much better off spent on a different game.
This is a cute game. But, I played through the main game and the DLC quests, ran around to see what else there was to do, and the game feels unfinished. There are several items to collect that have no purpose. Like the "highly valuable" goose feather that you can't make anything with, and it's not needed for a quest, so all you can do with it is sell it for change. There are plums, pears, and other fruit/food that have no recipes to use them in. The DLC cut scenes just leave you hanging without dialect or activity. You just transport to a place and basically sit there until you back out of it (with prompts asking if you really want to end the cutscene). The game feels like there were great things to come or great potential, and then it was abandoned before finishing. Plus, albums and collections can't be completed because either things were removed from the game or planned but never implemented into the game. So there are albums with a blank space for an item that can never be obtained. When I play a cozy game, I'm the type that likes to collect everything that the game offers, complete albums, quests, and make every craft/cooking recipe available. But this game just leaves me hanging with items that I can't use and items that I can't obtain. But, if you like cute cozy games, and don't mind that you can't complete collections, then this might be for you. It was a huge "let down" for me.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Polish, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Japanese
| $24.99 |
| — |
| — |
| — |
| $0 |
| $6.99−72% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Too many issues. Too many bugs. Cant complete some quests early in the game as the quests that should trigger NPC's to give you items don't trigger those items. The first time I played, the game didn't trigger giving me the pickaxe which is required for some quests. I heard you have to restart the game completely to fix this wasting the time I had put in already. However, I liked playing so I did that. The second time I tried playing, it still didn't trigger being passed the pickaxe and even added not giving me the bug net. Hours wasted I give up. It's not worth trying to play multiple times, putting hours in and just hoping that you don't get what seems to be a common issue. Upon researching this seems to be an issue commonly faced for over a year so why are there no patches fix this yet?
Just dishonour on the farming sim games. Was expecting a cosy game but the UI is just a mess and the mechs became too grindy or too anti-climatic. Will check again after further updates.
Walking simulator, with a fair few bugs. The core gameplay is plumped up with frustrating minigames. The dialogue (and other text) is quite poorly written and often has spelling mistakes and other inconsistencies.
Be warned that this game has a lot of bugs. It is unpolished and looks really raw and junky in a way. Price is way too high for what this game offers. Main problem is that for some later quests in the game you will need some random garbage that scattered around. There are no warnings that some garbage is actually important. In my case it was "Old gloves" and those were happily sold on the first day of the game. On 5th day I needed those but I was not able to buy them back from the merchant and [b]there is only 1 "Old gloves" on the map[/b]. And thus my save is ruined. I would also point out that this game was developed with huge subsidize from EU fund and that could be checked on game developer website. It is actually looks like developers decided just to "farm" some financing and leave most of it for themselves. I do not recommend.
The game was released in an absolutely unfinished state and clearly needed at least some basic testing. I ran into a ridiculous number of bugs. For example, you can permanently sell mandatory quest items, which makes the quest impossible to complete. The only solution is to start a completely new save. Really "fun" when you've already spent several hours playing. The multiplayer is a complete mess. Quest items can appear for one player but be completely missing for the other. And even after saving the game, some of my progress was still lost. The localization is embarrassing as well. There are tons of unnatural phrases, and quest items are often named inconsistently (for example, "boards" and "planks"). Developers, did you actually try to make a proper translation, or did you just feed everything into an AI and call it a day? There are some good things here, though. The world map is fairly large, there's plenty to do, and the game definitely has its own vibe and humor. It's obvious that the developers initially had something good in mind. Unfortunately, it feels like they eventually just gave up and decided to sell an unfinished, unpolished game for 20 euros. And honestly, that's way too expensive for what you're getting.
Everdream Valley charmed me immediately with its adorable animal sprites and the freedom to build my farm however I wanted — no rigid grids, just drop crops and enclosures wherever feels right, which is genuinely refreshing compared to other farming sims. The dream sequences where you chat with your animals are a sweet touch, and the optional mini-games for milking and shearing add just enough interactivity without overstaying their welcome since you can skip them. That said, I spent more time fighting the controls than I care to admit — nearly everything is mapped to one button, leading to accidental demolitions and consumed items at the worst moments, and herding animals is less 'use the dog whistle' and more 'pet the sheep every 20 seconds and pray.' The quest progression is also oddly gated, leaving you confused about basic mechanics like feeding animals until long after you needed to know. If you can stomach the rough edges and grab it on sale, there's a genuinely cozy game buried here — but go in knowing it still feels more early access than a polished release.
Oyun güzel aslında ama bir anda çok fazla şey öğretmeye çalışıyor. Tarlaya mı bakim hayvana mı bakim meyve ağaçlarına mı bakayım bir yandan sürekli görevler gelip duruyor. Akış hariç oyun iyi.
Muito bom, principalmente jogar com os amigos
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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