
Harold Halibut is a handmade narrative game about friendship and life on a city-sized spaceship submerged in an alien ocean. Join Harold as he explores a vibrant retro-future world in his quest to find the true meaning of ‘home’.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 31 → 1.86/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 1.2Kreviews | 82% | — | $747.8K |
| $34.99 | 3Kratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 111 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly, I was really disappointed with the game. The graphics and world were so cool, but I found myself skipping through all of the dialog--which is unlike me. And I couldn't shake the overwhelming incel vibes from harold and the misogynistic light most of the women characters were held in... at times I felt the game was made for mostly men. :(. I understand wanting to incorporate real themes from our world into the game but it felt too overwhelming and I wanted an escape from real life. Truly the ambience, soundtrack, and graphics were incredibly beautiful tho.
Это мог быть интересный проект, если бы не геймплей, которого нет. Ты реально больше 10 часов бегаешь с точки на точку. Варианты ответов ничего не решают и их на всю игру штук 5. Историю можно уместить в пару предложений. Не понимаю за что такие положительные отзывы у игры. Да, пару раз она пытается поднимать интересные вопросы, но не переворачивает все с ног на голову. Очень посредственно. Единственный несомненный плюс игры - стилистика и анимации. Это конечно круто
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 23.8/day in the week to Jul 17 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Russian, Turkish, Italian*languages with full audio support
| $34.99 |
| 2.8Kratings |
| 80% |
| — |
| not modelled |
| $9.79−72% | 108ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 111 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sadece estetiği hoşuma gittiği için denemek istemiştim ki oynadığım en güzel oyunlardan birisi oldu. arkasındaki emeğin, müziklerinin güzelliğinin, hikayesinin tadına vararak oynayıp, her saniye daha da büyülendim. yavaş ilerleyen, hikaye odaklı, bol sinematikli bir oyun. sci-fi stop motion izler gibiydim oyun boyunca, çok keyifliydi. kalbimde özel bir yer edindi, eski bir anı gibi hissettirdi bitirdiğimde.
Anyone who finishes this game should be given their money back for sheer force of will. can I get paid? Pros: Levels/characters are digitally scanned from physically crafted armature figurines and diorama that is both beautiful and 'throw pc out the window' inducing. The moCAP animations are excellent. Characters interact with items and each other in cutscenes. The sound is well done as is the music. Some interesting tiny interactions and mini games (why they put so much effort into those mini games I have no idea). If it was cut down to just the story beats it would be a great little game. Cons: No mouse control, at all, that means the menu settings etc. The game is really about 2 hours of interaction and 8-9 hours of padding. Padding in the form: - Deliberately slow walking - Illogical fetch quests - Inexcusable baiting of the player with inconclusive quests - Very long un-skippable dialogue (one line at a time) that consist of small talk and pseudo intellectual philosophy, the kind that goes in circles. - Extremely limited interaction - For all the work, there are few 'locations' and a lot are simply hallways with a one-time character cutscene. Hallways that must be traversed hundreds of times. - The transport system has hubs, its impossible to simply go directly to the place you want to go, it's two very slow walks to get there and back and then back again to go somewhere else. Yes I'm confused too. - The voice announcement for using the transport system cannot be turned off, other than mute. After the hundredth time I just wanted the game to end. A story that suspiciously peaks in the beginning for the demo then slows right down until the very last hour, like that anime, you know the one. Very small amount of things change in the locations, and you have no agency or decisions that affect these locations, you must do all quests to advance, there are no 'choices' only the order they are completed. No inventory, which means no traditional puzzles, other than fetch quests, but you have no control over the items or use them in any other fashion. --------------------------------------------- -- - In conclusion as an on and off game to play a half hour at a time over a period of a month this is OK, but if your looking for a roller coaster ride playing the banjo while fighting the devil and eating a mars bar is more your style then avoid.
If you are looking for a game to just chill and vibe to this is perfect. There's not much of a game in here but it makes you think about things in a different light. I love the art style and setting its pretty cool. Only negative is and its not really a negative for me personally but it is a walking and talking sim.
+ surface materials + worldbuilding - writing - dull gameplay in summary, it's just very boring. At least to the point where I've played, there's fairly little player agency. And things are like: "I have trouble with the connection, can you go ask someone for help". Player walks across the whole game world, watching the same transit animations several times. "No, I can't help". Player walks across the whole game world, watching the same animations several times. "Oh, I figured it out once you left. Forgot to send you a message". Don't these people have phones? Oh right! They do! edit: Got to the end. Didn't get much better. Slow walk after goodbyes (you'll know if you play it) was cruel and unusual.
Fun game that makes you think about life. It has a relatively slow pace and you have to walk a decent amount, but it is worth it. I really liked the story, graphics and sound-design. I also like that the game doesn't constantly show you where to go, as the ship isn't that big and you really get to know that place. A totally different world the game puts you in. Truly fantastic!
The only thing this game really has going for it is the whole claymation-esque style to it. Past that there's really no substance to the game and it commits the ultimate sin any entertainment can commit of being boring. Once the game grabs hold of you it just refuses to let go of you and makes sure the trek to the end is as slow and tedious as possible, especially in the latter half of the game where it stops being a game and turns into cutscenes you walk to.
Impressive art and music. I think the voice acting was great too. Though I feel it is all hindered by a big pacing problem. Traveling back and forth through the tube system quickly became a slog. The interesting and exquisite tidbits of the story and its memorable characters overall felt diluted by this general slowness that I think doesn't work quite well in a videogame format. Ultimately, I was wishing for the game to end despite the fascinating premise and captivating story twists.
It's not an adventure game. It's a story book written by depressed, gay, woke, communist folks that was turned into a navigable linear storyboard. Really horrible if you were looking for an adventure game, or even something mildly entertaining. This should be avoided if you were looking for something interesting, fun and enjoyable.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.5K | 121 | 74% | $9.99 | |
| $37.5K | 160 | 81% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $748.1K | 2.9K | 80% | $5.39 | |
| $748.8K | 1.6K | 89% | $9.09 | |
| $746.5K | 3K | 74% | $9.99 | |
| $746.4K | 1.3K | 26% | $19.99 | |
| $746.1K | 7.9K | 97% | $3.99 | |
| $749.6K | 643 | 92% | $29.99 |