
The original cooking horror returns in an unhinged co-op experience for 1-4 players. Grill burgers, serve customers, and hit your quota before the kitchen turns into a nightmare. When Asset Joy begins her hunt, try to escape alive and extract your hard-earned cash to survive another shift.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 15 → 4.83/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You and your crew are hired to participate in an experiment run by the Paragon Corporation. It sounds like a standard fast-food gig: grill burgers, fry sides, pour drinks, work the register, hit your quota, and keep the customers happy.
Every shift is a ticking clock – the kitchen always wins eventually. Once the simulation collapses, Asset Joy breaks containment and begins her hunt. The iconic mascot is back for blood – and you have only one chance to escape!
The game reacts to what you say on the mic. Speak the wrong word, and Asset Joy will hear you. Speak the right incantation, and the kitchen warps. Learn how to use incantations to your advantage, and what to never say aloud if you don’t want to anger the beast.
35+ modifiers ensure each run goes off the rails in a unique way. Rush Hour brings additional customers for a more profitable yet more chaotic shift. Profanity Policy punishes the team every time someone swears on the mic. Midmaxxing messes up the appliances' cooking temperatures.
Escape alive, and your earnings come with you. Spend them on boosters, sacrifice them to the ascension ritual to move the story forward, or gamble them on harder contracts for bigger payouts.
Happy's Humble Burger Cult (formerly Burgatory) is the next chapter in the Scythe Studios Universe, and a direct successor to Happy's Humble Burger Farm – peeling back another layer of the Paragon Corporation's reality-warping simulation program. Ready to go down the rabbit hole again?
Chaotic first-person cooking horror for up to 4 players
Cook fast food meals and serve them to customers
Prepare and pack burgers, fries, drinks, and desserts
Close up shop and escape when the monster goes on a hunt
Work together to hit your quota and survive
6 restaurants with a variety of menu items
35+ gameplay modifiers
Lobby area with mini-games and social space
A new chapter in the Happy’s Humble saga
Engagement
Reviews
Themes across 497 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gutes spiel sehr korall und sehr lustig und ja sehr korall mir gehen die Ideen aus
Me: Gets to shift 5 solo for first time NPC: Something feels off today Game one second later: Crashes ...9/10 seriously though honestly for five bucks, not bad, but personallly I liked fast food simulator better. I want to stay active, but not stressed, and, want to be able to pre make stuff, kinda like in burger farm, they kinda took away some of the charm of burger farm and made this a stress/stand around simulator. Drink person? lotta waiting and hovering. Sides/Sandwiches? panic running around, and honestly, why the hell do the sandwhiches need the ingredients in hyper specific places, I hate to be a pattrick but, THIS IS NOT THE KRUSTY KRAB. But I do love scythe dev team and can appreciate their lore, and effort into the non-mechanics stuff. And, they have fixed any issues pretty fast. Honestly if I could give a neutral review, I would.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Turkish, Simplified Chinese*languages with full audio support
Hours played at review time, across 498 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
not happy
queso
Great game, I really do enjoy it, it's just the performance for myself (and for my friends) is just too poor. Just looking towards the lobby can drop me down to 20 fps, and general gameplay is 15-30 fps, when I shouldn't be dropping so badly in terms of frames. Could be a culling issue, my friend who's on worse hardware had similar issues too. Though they had to use lossless scaling just to hit 10+fps. Considering the other games that I can run, and that my friend can run, these performance issues to this degree shouldn't be happening. I'd love to play more but it's just an unenjoyable experience until these performance issues are fixed. If the performance issues manage to be fixed, I'd for sure come back and try again, and if they're fixed I'd also change my review.
Fiebertraum
Game needs a kick system, griefers are persistent. The horror aspect is underwhelming as there's only one actual threat that can be avoided by just standing on objects. The cow needs to be reworked so that after she hits you, she teleports to a different part of the map and not tele you right next to her adding more time to the debuff.
GERER UN RESTO DE BUGER COMME CELUI LA N' EST PAS DE TOUT REPOS !!! LOIN DE LA TROMPER VOUS DANS VOTRE COMMANDE OU PRONNONCER LES MAUVAIS MOTS ET VOUS POURRIEZ NE JAMAIS REVENIR !!!
Funny
二代听劝把点餐屏汉化了,什么时候把一代也汉化了,最大的问题是没朋友一起玩。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.