
Deckbuilding comes to life in Hand of Fate! An infinitely replayable series of quests - earn new cards, build your deck, then try to defeat it! In a cabin at the end of the world, the game of life and death is played. Draw your cards, play your hand, and discover your fate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 10.7Kreviews | 89% | — | $5.1M |
| $21.99 | 5Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
【第692篇评测】还挺不错,卡牌肉鸽+即时战斗的玩法在11年前也是挺有创意得了,算是此类玩法的开创的游戏之一了。后续还出了2,玩法类给个好评。不过有些关卡有点难度,容易红温。哈哈哈哈。还好吧,10分满分给个7分。
可惜了这样一款游戏,有些缺点,但瑕不掩瑜,何况是多年前作品,放到今天依旧能打,
No me aburrí en ningún momento. La combinación de las cartas, sumado a las partes jugables con el personaje fuera del tablero (combates, tesoros escondidos detrás de mapas llenos de trampas, la tienda...) me ha parecido una gran combinación. No es un juego fácil, morirás pero no podrás dejar de querer jugarlo más. Es muy entretenido. Lo terminé el año pasado y han sido horas bien invertidas.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Hungarian, Japanese, Korean, Ukrainian, Italian, Portuguese - Brazil, Simplified Chinese**languages with full audio support
| $19.99 |
| 3.3Kratings |
| 74% |
| — |
| not modelled |
| $24.99 | 260ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
垃圾游戏,视角又不能调整,操作又延迟,最后BOSS关打蜥蜴人还卡视角,喜欢用无敌buff卡玩家是吧,忘了库里还有你这个废物了,不然早给你退货退款了,狗东西恶心人玩意儿
I always enjoy my time with this game, coming back year after year. Being trapped in an endless cycle of death and discovery, you are trying to delve deeper into an adventure which is being presented through encounter cards. I really like the atmosphere and fluid animations. The sounds and music draw you in immediately and give you the motivation to always turn over one more card. The cards` design is incredibly pretty and leaves me with a hunger for finding and collecting all the different encounters. Lastly, the combat can be a bit overwhelming while having a simple button system, but that is part of the challenge. Over all, I love this game and wish more people would check it out over time. I haven't played the sequel yet.
I love this game and the Wildcards DLC adds so many more option to play with.
A ideia do jogo é sensacional, o cartomante é bem irado com falas interessantes e a presença mística. O jogo surpreende por ter um combate action ao mesmo tempo que é um jogo de cartas e escolhas. As histórias são muito interessantes, porém, é bem díficil de dar continuidade ao game após zerar pq tudo depende da 'sorte'. Você só tem encontros específicos uma vez por sessão, se vc não teve sorte na escolha tem que finalizar a sessão e começar outra, ter sorte de encontrar o encontro e ter sorte de conseguir avançar essa historia. Pra mim, é o ponto negativo do jogo.
이제와서 이 게임을 한다면 그다지 추천하지는 못함 카메라 시점 화딱지남 왤캐 함정을 좋아하는지 모르겠음 + 카메라 시점과 시너지가 장난아님 = 불쾌한 감정 일으키기 대성공 ! 최종보스전 패턴이 당황스러움, 스토리 모드를 진행하다보면 로그라이크의 뽕맛이 점점 사라지는 느낌이 매우 강함 그렇다고 액션이 좋은것도 아님 슬로우모션이 엄청 거슬릴때가 있음 모든 이벤트를 열람한건 아니지만 왜 이런 이벤트가 있는지 모르겠는 것도 있음 엔딩을 딱히 기대하진 않았지만 수고했고 서로 갈길가자 퇴근 느낌임 옛날 겜이라지만 ㅗ이나 드셈
Ебун колдучий втирает мне какую то дичь
This is such a cool game. It gives me vibes from my childhood, playing A Bard's Tale and Might & Magic on PC in the 80's. The animations and music are extremely well done. The combat isn't great, but you get used to it and it does have a certain amount of depth. The RNG aspect may also be one of its weaknesses and hampers replayability, but I paid €4 for this game so if I get 10-20 hours out of it completing all the stages I'm a happy camper. Overall a unqiue and well-executed concept!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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