
A new hero rises to challenge the Dealer in Hand of Fate 2! Master a living boardgame of infinitely replayable quests - unlock new cards, build your adventure, then defeat your foes in brutal real-time combat! Draw your cards, play your hand and discover your fate!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.8Kreviews | 84% | — | $3.7M |
| $29.99 | 1.1Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dahora mesmo, por 11 reais tá de graça!
If you thought the first game was special, Hand of Fate 2 somehow raises the stakes in every possible way. From the very first challenge, the sequel feels bigger, bolder, and far more ambitious. The deck-building adventure returns, but this time with more structured scenarios, companion characters, and narrative choices that give each run a stronger sense of purpose. Every card you add to your deck isn’t just content, it’s a statement about how you want your journey to unfold. The gameplay loop remains incredibly satisfying: build your deck, face the Dealer, adapt to the unexpected, and slowly master the chaos. What truly stands out again is the atmosphere. Sitting across from the Dealer still carries that same theatrical tension, but this time there’s a sharper edge to the rivalry. Antony Skordi once again delivers a phenomenal performance. His voice gives the Dealer an even greater sense of presence and personality, elevating every encounter with subtle mockery, menace, and grudging respect as you grow stronger. He doesn’t just oversee the game, he feels like an active opponent. Combat is tighter and more refined, expanding on the Arkham-inspired rhythm with new enemy types, weapons, and companions that genuinely change how encounters play out. The added mechanics make fights feel more dynamic, while the card-based structure ensures no two runs unfold the same way. Hand of Fate 2 doesn’t just repeat the formula, it evolves it. It’s one of the most creative and distinctive roguelike experiences out there, and in many ways, it perfects what made the original so memorable. Check out my full video about Hand of Fate 2 here: https://youtu.be/DHp5Ttisq3c ━━━━━━━━━━━━━━━ 💙 SUPPORT THE CHANNEL 💙 ━━━━━━━━━━━━━━━ Ko-fi - https://ko-fi.com/beyondthenexus PayPal - https://paypal.me/BeyondTheNexus
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Polish*languages with full audio support
| $29.99 |
| 347ratings |
| 84% |
| — |
| not modelled |
| $29.99 | 144ratings | 84% | — | not modelled |
| $5.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6 out of 10. In first hours I was shocked by how good this game is. But in the next hours it get very repetitive and boring. If you want to chill for a few hours, this game is great.
Un excellent rogue-lite qui mélange livre dont vous êtes le héro, tarot, gestion des ressources, combats dynamiques et intrigues. Avoir jouer au 1 n'est pas obligatoire même si je vous le conseille pour apprécier encore plus à quel pour cet opus est une amélioration de ce dernier. Positif : + ambiance incroyable, maitre du jeu mémorable et vrai sensation de réussite quand on bat un défi + toutes les mécaniques du 1 ont été raffinées et poussées plus loin + le jeu est dur mais tout à fait faisable avec de l'entrainement et de la stratégie (et un brin de chance) + la structure en "petites histoires" des cartes pousse à vouloir tout découvrir, même si le gain qu'elle ne nous intéresse pas Négatif : que dans le détail ! - certaines énigmes/challenges sont trop vagues ou spécifiques et demande un wiki ou beaucoup d'essais - assez rapidement, la difficulté croissante pousse à ne pas choisir trop de cartes inconnues et privilégier les "valeurs sûres". Combiné au nombre importante de cartes débloquables, il est nécessaire de farmer des missions en boucle ou jouer en mode infini pour obtenir les jetons/fragments car un run normal de toutes missions ne suffit clairement pas. - le combat est difficile à première vue puis trivial une fois maîtrisé, bien qu'un peu brouillon (sélection de cible, coups parfois discutables qui nous touchent...) - les mini-jeux de tirage sont très difficiles et parfois assez inégaux dans leur part de chance/maitrise et d'équipements dédiés pouvant nous faciliter la tâche - niveau final assez décevant, même si ceux qui le précédent font office de climax suffisant en soit
Не настоящая ККИ на самом деле. Слешер у которого вместо остального геймплея - карты.
Has an interesting concept and unique genre combination. Overall is good. Presentation is cool but can't be skipped and will get boring. Many classes, cards, stories and so on but has a huge hole which ruin the game: lack of combat depth. Would recommend it in 2017. However in year 2023, I think it doesn't give enough excitement or kind of "That Experience" which you're looking for. To be fair, it was good in its time, it's just not good enough to be considered Timeless or Classic. I do appreciate this game. For the score, 5.5/10 is maximum(3/10 for combat). Still, I "DO NOT RECOMMEND" this game. Worth a try. Not worth for game time.
pretty good
偶然发现还有二代 一代打完了,二代到现在还没通。 游戏性比一代要强,但是玩起来没有一代那种上头的感觉了。
awesome game
This game lives rent free in my heart.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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