
Choose between seven hero classes, each with unique capabilities. Brave hordes of deadly creatures alone, or band together with your noblest of champions in co-op mode available both online and locally. Take on the challenges in three different campaigns, or build your own custom scenario.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
About
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 261reviews | 79% | — | $101.8K |
| $19.99 | 129ratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Got this game from humble bundle, but it's an awesome game. Perfect if you like top down games. The controls are incredibly easy to understand as it's just point and click. The multiplayer is perfect, the maps and stories are great, and there's a lot of content for even just one of the stories. 9/10 would greatly recommend if you enjoy an RPG style top down.
Hammerwatch Anniversary Edition is a carefully modernized revival of Crackshell’s beloved dungeon-crawling hack-and-slash, preserving the spirit of the 2013 original while adding meaningful refinements, expanded content, and a sharper visual presentation. Published by Maximum Entertainment, this edition celebrates the game’s tenth anniversary by polishing nearly every aspect—graphics, mechanics, quality-of-life systems, and campaign variety—resulting in a package that feels both familiar and freshly invigorated. It strikes a balance between honoring old-school arcade sensibilities and meeting modern expectations for clarity, accessibility, and replay value. The world of Hammerwatch is presented entirely through crisp, richly colored pixel art, and the Anniversary Edition elevates that aesthetic with more expressive animations, improved lighting effects, and detailed environmental tiles. Rooms and corridors feel more alive, maintaining their retro stylization while benefiting from contemporary polish. Enemy projectiles stand out more clearly, traps are easier to interpret visually, and spell effects have newfound impact without cluttering the screen. As you descend deeper into Castle Hammerwatch, traverse the vast desert regions of Temple of the Sun, or take on the newly added Shaftlocke Tower campaign, the upgraded visual fidelity makes the experience both more readable and more immersive. These environments retain their handcrafted, tile-based charm while gaining increased atmosphere thanks to the remaster’s enhancements. Gameplay remains rooted in methodical, top-down dungeon crawling, emphasizing movement, positioning, and steady progression. Rather than relying on randomized loot or sprawling skill trees, Hammerwatch builds its identity around handcrafted level design and incremental upgrades purchased from vendors scattered throughout the dungeons. Gold becomes the player’s primary currency for improving abilities, unlocking class upgrades, or investing in potions and survivability. This approach encourages rhythmic advancement—clearing rooms, surviving large enemy swarms, avoiding traps, and spending resources wisely at the next opportunity. Without modern ARPG complexity, the focus returns to pure gameplay fundamentals: timing your attacks, dodging threats, cooperating with allies, and slowly mastering enemy patterns. The class system remains one of the game’s highlights, offering seven distinct hero types that meaningfully alter your approach to combat. Whether you prefer the forward pressure of the Paladin, the ranged precision of the Ranger, the destructive spells of the Warlock, or the crowd-control abilities of the Sorcerer, each class carries enough nuance to encourage experimentation. The Anniversary Edition further refines class balance and adds new customization options, including cosmetic choices and small quality-of-life tweaks that make each hero feel more personal. Combined with expanded difficulty modes, the remaster gives both newcomers and returning players a reason to try multiple playthroughs. Co-op remains a core part of the Hammerwatch experience, and the refined edition improves its flow without altering the classic feel. Up to four players can team up either locally or online, tackling labyrinthine floors teeming with monsters, environmental hazards, and pressure-heavy gauntlet rooms. Co-op synergy becomes crucial in tougher sections, where enemy generators, projectile swarms, and narrow corridors can quickly overwhelm uncoordinated parties. The remaster’s improved readability helps significantly in these chaotic group battles, allowing players to better track enemy telegraphs and spell effects. Few top-down dungeon crawlers capture the same blend of panic, camaraderie, and triumph that Hammerwatch delivers when a team narrowly clears a brutal chamber with only a sliver of health left. The Anniversary Edition adds substantial value through additional content and systems. The inclusion of Shaftlocke Tower, a full new campaign, enhances the variety and longevity of the experience, introducing new enemy types, stage designs, and challenges that complement the original campaigns without feeling derivative. The revamped item system also streamlines inventory management while expanding the tools available to each class. Mod support receives a modern overhaul as well, making it easier for community creators to update older mods or produce new ones that extend the game’s life far beyond the official content. Despite the improvements, some limitations remain inherent to Hammerwatch’s design philosophy. The structure is deliberately repetitive: progress floor by floor, locate keys or switches, wipe out enemy waves, find secrets, and descend deeper. For players who crave varied mission objectives, complex narratives, or elaborate RPG systems, the simplicity may feel restrictive. The minimal storytelling—little more than atmospheric flavor text—won’t satisfy anyone seeking lore-rich campaigns or character development. Yet its restraint is intentional, aiming to capture the immediacy of classic dungeon crawlers rather than imitate modern genre hybrids. Hammerwatch Anniversary Edition ultimately succeeds by staying true to what made the original compelling while thoughtfully modernizing its presentation and usability. It’s a celebration of tight, satisfying combat; of pixel-art dungeons filled with traps, treasure, and danger; and of the uncomplicated joy of clearing a room full of enemies with precise teamwork or well-timed spell use. It appeals to players who appreciate handcrafted dungeon design, cooperative action, and the purity of arcade-inspired gameplay. Whether played solo or as a co-op adventure, it offers an engaging, polished, and proudly retro journey that feels as lively today as it did a decade ago. Rating: 8/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, Russian
| $19.99 |
| 45ratings |
| 70% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ts is kinda peak. Combat is really good. I like the art style, great game.
This one was a real suprise to me. I don't even remember buying it, so I'm pretty sure it came to me in a humble bundle. It plays like a blend of Gauntlet and Diablo 1. You run around shooting and looting which would be pretty boring if that was all there was, but it also has clever level design like a metroid game, secret doors and rooms, and very clever and dangerous puzzles that keep you thinking. This game goes on sale often, so I also recommend wishlisting it and waiting for a sale. It's worth its full price in my opinion, but with how the world's going right now, every dollar is important so I wait for sales when I can. A few words of advice if you play. Don't worry about going through doors. They're not one way doors that prevent you from going back like in Gauntlet. You are ment to go up and down through the levels and you can always go back through them if you want to. Floor traps don't do damage. Well, they do, but the damage is 999 and you start with double digit hit points. Bottom line is a floor trap will always kill you in one touch. Plan accordingly. When you start for the first time, take a moment to try out each character. There's 8 to choose from I think. They all play differently with different attacks with differing ranges, area of effects, and different damage per hit. They all also have different secondary abilities, movement speeds, and starting armor levels (which reduces damage when hit). Try everybody out for a minute or two to find which character you fits your play style best.
Comfy game. Not the biggest fan that nearly EVERY enemy type has a spawner, but it's fine. The adds and traps for the bosses feel like cheating.
This genuinely may be one of the worst games i've ever played. And I love some mindless grinding. This is actually mental torture its so bland and boring.
Шикарная ностальгическая пиксельная графика, широкий выбор героев и ... абсолютно непродуманный, очень однообразный, я бы даже сказал монотонный игровой процесс.
Simple mais fun, un bon gauntlet like
An absolute classic with a fresh coat of paint. A must buy!
An enhanced version of an already iconic indie gem. Haven't spent too much time on this version, but I can already tell this is the definitive way to play this game. The graphics updates, the better controller support, saves, just everything felt more polished as if this was the way the original was meant to be. Probably the best Gauntlet like game on the market IMO and an absolute must play! Especially with friends!
Players by region
Where this game's players are, estimated from review languages.
Related
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| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $101.8K | 386 | 92% | $6.29 | |
| $101.8K | 331 | 81% | $9.99 | |
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