
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign, rebuilt from the ground up.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best AU #75, worst CA #99 · 3 markets collected
About
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign. Experience the original story rebuilt with high-definition visuals, updated cinematics, refined controls, plus a brand-new three-mission adventure featuring the Master Chief and Sgt. Johnson. A broader arsenal of weapons, vehicles, enemies, and gameplay-modifying “Skulls” – optional modifiers that change combat in fun and challenging ways – add fresh tactics and endless replayability.
Play it your way: solo or up to 4-player online co-op with full crossplay and cross-progression support. Whether you’re discovering Halo for the first time or returning to the ring after 25 years, Halo: Campaign Evolved delivers an adventure that feels both timeless and brand new.
DISCOVER THE RINGWORLD:
After crash landing on a mysterious ringworld known as Halo, the Master Chief is tasked with helping the remaining humans survive against overwhelming Covenant forces. Alongside his AI companion Cortana, he uncovers Halo’s dark secrets and fights to avert the annihilation of all life in the galaxy.
THE COMPLETE CAMPAIGN, REBUILT:
Battle through the original missions, remade with high-def visuals, updated cinematics, and refined level design.
CINEMATICS AND AUDIO OVERHAULED:
All-new visuals and animations, plus a remastered soundtrack and fully rebuilt sound design for deeper immersion.
COMBAT AND WEAPONS EXPANDED:
Classic Halo combat feels sharper than ever, now with 9 additional iconic weapons from across the series to add to your arsenal.
THREE NEW MISSIONS:
Play as the Master Chief alongside Sgt. Johnson in Operation: Meteorite, a standalone combat operation featuring new environments, gameplay, and enemies.
PLAY SOLO OR WITH FRIENDS:
Experience the complete campaign your way, solo or in 4-player online co-op, complete with crossplay and shared progression across console and PC.
DRIVE, HIJACK, WREAK HAVOC:
Halo’s iconic vehicles return with more ways to create unforgettable chaos. For the first time in Halo: CE, hijack enemy vehicles and pilot a fully drivable Wraith tank.
ENDLESS REPLAYABILITY:
Remix every mission with optional “Skull” modifiers that add variety and challenge with randomized weapons, enemies, and environments.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 13.6Kreviews | 61% | — | $19.3M |
| Free | 8.4Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Everything you heard is true, the dialog sucks, the pacing is horrid, the "new" elements are not that extra. Buy it when its on sale, its not worth the full price, its hardly going to be worth a sale price. Save your money and play CE Anniversary on Master Chief Collection. Absolutely insane how hard Microsoft fumbled Halo yet again.
Prequal mission bad, game run bad on 50 series card, voice acting bad, gameplay changes decent. MCC less money and have 6 games. Just play MCC
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3M | 13.8K | 86% | $34.99 | |
| $19.3M | 13.3K | 77% | $49.99 | |
| $19.2M | 13.8K | 77% | $59.99 | |
| $19.4M | 38.7K | 97% | $14.99 | |
| $19.4M | 35.7K | 75% | $24.99 | |
| $19.4M | 13.6K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.3M | 262.7K | 92% | $39.99 | |
| $0 | 181.2K | 69% | Free | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $48.8M | 144.9K | 95% | $19.99 | |
| $47.3M | 46.1K | 88% | $49.99 | |
| $11M | 13.9K | 85% | $29.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +1 more
| $69.99 |
| 8Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I would just play the original, it still holds up.
[h1][b]最後一戰:戰役進化 – 重製之餘,誠意不足[/b][/h1] [h2][b]前言:[/b][/h2] [b]《最後一戰:戰役進化》與其說是重製版本,更像是針對《最後一戰 復刻版》透過UE5再次針對畫面提升的又一個HD版本,同時本作是針對初代「戰役」的重製版,顧名思義本作僅包含了戰役、合作,不具備原作的PVP玩法;雖然有新的模型、特效、武器、前傳關卡以及略微調整關卡流程,但可以說有八成的內容與原作一樣,遊戲命名都叫「戰役進化」了,結果端出來的戰役基本沒怎麼改,實在很難不讓人失望,我想粉絲更期待的是類似RE2、RE4這種水準的重製,不僅替老玩家找回憶也向新世代玩家揭開HALO的魅力。[/b] [hr][/hr] [h1][b]劇情魅力依舊,新畫面有更好的襯托氣氛[/b][/h1] 這次遊戲透過UE5引擎開發,畫面場景、模型確實大幅提升,光影效果出色,讓故事氣氛更有帶入感,像是星盟的電漿武器射擊在岩石上散成一灘發光液體冒著煙,就會讓人不經想到這要是被射中會有多慘,也間接的表現出人類初期遭遇星盟這個敵人時實力懸殊之大,而蟲族在新畫面下表現的更為猙獰恐怖,與屍體混合的型態很好的表現出蟲族的可怕之處。 https://steamcommunity.com/sharedfiles/filedetails/?id=3774441747 不過新版的畫面,在部分場景有點過於光滑,像是位於星盟船艦內,牆壁看起來就很不自然、充滿金屬反射,加上各種激光、特效,看久了眼睛會不舒服,此外敵人因為模型的細緻度提升,在遊戲場景中反而變得不明顯(對比上一次的HD版),要在混亂的戰場中掌握敵人的種類、動向難度提高了一些。 [h1][b]重製,但又不是完全的重製,整體缺乏創新[/b][/h1] 這次「戰役進化」的遊戲版本,往優點講就是挺原汁原味,劇情的經典台詞,像是「陸戰隊給的是步槍,不是翅膀」,以及稍微調整過仍很有趣的中文配音,聽到星盟野豬獸一邊逃跑一邊喊著「快逃啊~!」,我相信都會讓很多接觸過原作的玩家喚起回憶,然而若往缺點說,戰役的流程以及遊戲機制上缺乏新意,基本是照原作內容搬,新內容僅是加入新武器、機制與額外三個前傳關卡。 https://steamcommunity.com/sharedfiles/filedetails/?id=3774441526 《最後一戰》在當年的時空背景,像是自動互動與血量恢復、武器與敵人種類對抗策略、流暢的載具戰應用於關卡中…等等,確實奠定了FPS許多的先例,然而這樣的FPS玩法放到現代真的沒有什麼新意了,因此對於重製作品而言,本作的創新與改良都有點不足,加上已經有《最後一戰 復刻版》的存在,這無不使得這款重製作品有點略顯尷尬,我想粉絲會更期待玩到一款更佳全面的,如同RE系列重製那樣在經典的架構下重新設計關卡流程、玩法體驗以更符合現代,針對過往故事不足與不合理處補強的全新重製作品。 [hr][/hr] [h1][b]優缺點整理:[/b][/h1] [h3]✔️優點[/h3] [olist] [*]更好的畫面表現,襯托遊戲的背景與氣氛 [*]依然精彩的故事,系列初代帶出星盟與蟲族的恐怖 [*]更流暢的操作,能衝刺與有新武器(雖然僅是其他代的…) [*]骷髏修改器機制,讓混合戰役關卡多了一點重複遊玩價值 [*]額外的前傳故事與強森中士一同作戰 [/olist] 不好不壞的點:新的中配不差,但對比原版國台語表現少了點靈魂與情懷 [h3]❌缺點[/h3] [olist] [*]優化不足,一些場景FPS驟降情況明顯 [*]玩法放到現代有點單調,系統與玩法面缺少補強 [*]除了畫面化,其他內容的重製誠意不足 [*]關卡流程仍存在冗長、重複的煩躁感,僅少數有趁重製改善 [*]新的過場動畫精彩,但有些運鏡跟台詞表情比較突兀 [/olist] [hr][/hr] [h1][b]結論:劇情經典可玩,但建議等折扣後再來考慮入手。[/b][/h1] 個人覺得這款作品的定位有點不明確,首先重製的程度不足,因此對於已經有買過商店《最後一戰:士官長合輯》的HALO粉絲來說,遊戲體驗大部分情況還是會跟老版本沒有太大的區別,而且還玩不到被閹割掉的多人合作部分,唯一有新的體驗就是新的前傳關卡,以及骷髏機制下不同的戰役體驗,但這兩點會建議等有折扣後再來入手即可。 而對新玩家來說,這款《最後一戰:戰役進化》雖然很適合作為瞭解劇情的入門作品,但重製版的玩法並沒有跳脫原作的框架,在這個FPS已經很活躍的時代,要感受到原作當年的初創魅力是相對較難的,因此對這個系列有興趣且不那麼重視畫面表現的玩家,反而推薦先入手《最後一戰:士官長合輯》,還能更全面的瞭解故事。 https://store.steampowered.com/app/976730/Halo_The_Master_Chief_Collection/ [quote] 歡迎參觀[url=https://store.steampowered.com/curator/31470152/] 遊戲私房菜[/url] 或是[url=https://steamcommunity.com/id/raynero/recommended/976730] 我的士官長合輯心得 [/url] 喜歡這篇評論,在請按讚跟關注啦~ [/quote]
not great
Cross-platform play is the only reason to get this over Master Chief Collection. And Microsoft even ♥♥♥♥♥♥ that up with needless double-account requests.
Buggy, crashes disconnects
Absolute trash, I have a very powerful PC and i am getting massive frame rate drops even tho its saying i am running over 250 FPS. Frames are bottoming out at 15 when getting into any gun fights!!! LITERALLY ANY! I Have done everything possible from lowering all GFX Settings to the lowest it can go to watching videos on youtube following step by step guides on how to fix this DISASTER! I Am a massive fan of halo since my first Xbox with the first halo. I am so very let down and so disappointed in this new release that ive been waiting for!! Clearly Game Studios wanted a massive pay day rather then release a very well optimized game. It is not just me with this problem... many MANY other people have it. Extremely disappointed and will be getting a refund. IT IS UNPLAYABLE!
Enjoy re-logging into Microsoft EVERY TIME you go to play the game! At least thats the case for me. So annoying. Also some of the cut scenes are blurry and AI junky. Clearly relying on AI to make this happen, and not doing it well. At some moments its fun and feels like Halo again. Great graphics but thats not enough to make me stop raging over having to log into microsoft EVERY TIME!!!! Please fix this. Also no local co-op play, very disappointing. A few times now the frame gen or something gets really screwy and the input lag is so terrible the game is unplayable. Lots to be upset about and not enough pretty graphics to make up for it. Feels like are really cheap AI remake for the money. Sad...
The games buggy af, the bonus missions are wayyyy too long especially with Johnson shooting the back of my skull everynow and then. The bonus missions is just a 45 min long misssions with nothing but reused assets. But still a fun game nonetheless. I hear a lot of complaints about the female odst but lets be fr the books and the fall of reach movie/book show just how much the odst and spartans dont get along. The way johnson and chief interact in bonus missions and how they interact in the main campaign contrast like crazy. They shouldve kept it like how they interacted back in original if they were gonna put a prequel. The gravity feels wack and driving feels wack. And last but not least the sprint, the sprint is an interesting addition to the game and im not completely against it but it very much does break the game. Like playing in legendary its way too easy to just skip most the mission just running past the enemies. I honestly would rather just play mcc. You can never go wrong with the original, voice acting us just better in the original i.e. johnson and captain keyes.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.