
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign, rebuilt from the ground up.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best AU #75, worst CA #99 · 3 markets collected
About
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign. Experience the original story rebuilt with high-definition visuals, updated cinematics, refined controls, plus a brand-new three-mission adventure featuring the Master Chief and Sgt. Johnson. A broader arsenal of weapons, vehicles, enemies, and gameplay-modifying “Skulls” – optional modifiers that change combat in fun and challenging ways – add fresh tactics and endless replayability.
Play it your way: solo or up to 4-player online co-op with full crossplay and cross-progression support. Whether you’re discovering Halo for the first time or returning to the ring after 25 years, Halo: Campaign Evolved delivers an adventure that feels both timeless and brand new.
DISCOVER THE RINGWORLD:
After crash landing on a mysterious ringworld known as Halo, the Master Chief is tasked with helping the remaining humans survive against overwhelming Covenant forces. Alongside his AI companion Cortana, he uncovers Halo’s dark secrets and fights to avert the annihilation of all life in the galaxy.
THE COMPLETE CAMPAIGN, REBUILT:
Battle through the original missions, remade with high-def visuals, updated cinematics, and refined level design.
CINEMATICS AND AUDIO OVERHAULED:
All-new visuals and animations, plus a remastered soundtrack and fully rebuilt sound design for deeper immersion.
COMBAT AND WEAPONS EXPANDED:
Classic Halo combat feels sharper than ever, now with 9 additional iconic weapons from across the series to add to your arsenal.
THREE NEW MISSIONS:
Play as the Master Chief alongside Sgt. Johnson in Operation: Meteorite, a standalone combat operation featuring new environments, gameplay, and enemies.
PLAY SOLO OR WITH FRIENDS:
Experience the complete campaign your way, solo or in 4-player online co-op, complete with crossplay and shared progression across console and PC.
DRIVE, HIJACK, WREAK HAVOC:
Halo’s iconic vehicles return with more ways to create unforgettable chaos. For the first time in Halo: CE, hijack enemy vehicles and pilot a fully drivable Wraith tank.
ENDLESS REPLAYABILITY:
Remix every mission with optional “Skull” modifiers that add variety and challenge with randomized weapons, enemies, and environments.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 13.6Kreviews | 61% | — | $19.3M |
| Free | 8.4Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game should not have been released in it's current state, very disappointing.
Halo Combat Evolved, released in 2001. Very good game. Halo Campaign Evolved, released in 2026. Very bad game. Y'ever just fail an open notes take-home exam? Halo Studios can probably relate.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +1 more
| $69.99 |
| 8Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game gets its very well-deserved negative review. I am trying so hard to enjoy it, but I am actively fighting against this game every 5 minutes. It feels so bad to play. Frozen cutscenes, settings not saving, teleporting enemies, and just overall bad game feel. It makes sense though, why should devs put in the extra effort if they are just going to lose their job regardless of the games success.
Halo 4 was slop, Halo 5 was slop, Halo Infinite was slop. Halo Campaign Evolved? Slop. How unexpected. This studio needs to retire. There is genuinely no excuses. Bungie made halo with less money and technology and less time and manage to overdeliver every single game. 343, halo studios, same poop different smell. They somehow took bungie's blueprint and desacrated it with their filthy footsteps.
personally had alot of fun playing.
the Cinematic cut scenes have been change to a point where I just skip it. Game play is buggy and a.i. enemies stand still, breaking the game play.
傻逼halo studio
Look, I've been a Halo fan since 2001. I met some of the best friends I've ever had on Halo 2. One in particular is still one of my closest friends to this day and was part of my wedding party. I'm a very vocal 343 hater. I have been ever since Halo 4. They fumble and mess things up and let politics, outsourcing, office politics and bureaucracy get in the way of making good video games for the series fans. They shoehorn in their own sub-par world building and generic sci-fi writing into the Halo that came before them, and it never feet like anything pre-343 coalesced with anything post-Bungie, So knowing that about me, you'll have a tiny insight into how much I really wasn't expecting to say what I'm about to say. I [i]loved[/i] this. I'm not talking about the technical side of things, because who cares about that. If your PC can run it, it will do fine. Mine does just fine and is [i]not[/i] a high end pc by any stretch of the imagination. It has a normal amount of bugs and glitches that never got in the way of my gameplay that the internet will blow out of proportion. I'm talking about the [i]soul[/i] of it. The very core of this feels very respectful to Halo. It's captures and expands the feeling of Halo: CE. The visuals are stunning, the groundwork for expanding and changing the world in a tasteful and appropriate way going forward are clearly there. And the visuals are absolutely [i]stunning[/i]. I've played Halo for so long that in parts, I just turned the HUD off and battered away at Flood and Covenant alike. I'll be sinking some serious hours into this between now and whatever they announce next, with a tiiiiiiny bit of grace re-earned from this nobody OG Halo fan. The end where Chief says, ''[i]I think we're just getting started[/i]'' felt like it took on a whole new meaning after 25 years. Good job guys.
OMG the controls for the Warthog an Scorpion tank are so WTF AM I DOING??? i AM CONSTANTLY DRIVING UP A DREE OR ANYTHING FIX IT.
[h1]外側は奇麗だが中身は2007年で止まったゲーム[/h1] 2001年に発売された初代『 HALO 』のPC移植作品である『 Halo: Combat Evolved 』のリメイク作品 正直言うとがっかりした 以下ムカつくポイント 1.追加要素がしょぼい上に古い 武器を味方に渡せます!敵の乗り物を奪えます! それHalo3でできたこと! 2,001年のゲームが2007年のゲームになっただけ! 敵も追加で配置されているが、序盤の海兵隊を救助するシーンで高台にスナイパーを持ったジャッカルがいた以外にはそれらしい追加配置は見られない。あったとしても記憶にない! ブルートを出せブルートを! いくらエリート族と不仲でゼル・ヴァダムがエリート至上主義だったとしても、まったく存在しないわけではないだろう! ブルートチョッパーで海岸や雪原を爆走したかった・・・ しかも、なんと今作ではスプリント(ダッシュ)ができます! [h1][b]だから何だよ!そんなの今では標準装備だよ![/b][/h1] 追加された武器も過去作から引っ張り出してきたものしかないのもがっかりだ おいおいおいスパルタンレーザーはないのか?重火器がロケランしかないのは寂しいぞ 2.ストーリーが不親切 ある程度のHaloファンなら、なぜオータムが宇宙にいてコヴナントに追われているのか、なんとなく察しがつくだろう。しかし、今作が初めてのHalo作品となる人もいるはずだ。 そういう人たちのためにストーリーに何かしらの補完がされているのかと思ったが、そんなものはなかった。 なので、今作が初めての場合は、何が何だかわからないまま宇宙にいて、よくわからない宇宙人に攻撃され、そのままの勢いでHaloに降り立つという、よくわからない話になってしまいます。 すべての人が『 Halo:Reach 』をプレイしているとでも思っているのか?だとしたら、お笑いだね。拍手をしてあげよう。 3.マッチングがゴミ このゲームは完全クロスプレイで最大4人で協力プレイができます! すんばらしい!これは神機能ですね! [h1][b]ただし、フレンド限定でクイックマッチもなくルーム機能もありません[/b][/h1] うん!ゴミ! マルチ対戦機能がない分、こちらにはもっと力を入れてくれると嬉しかったのに・・・ 4.追加シナリオ あれいる? いや悪くはないよ・・・ だけど前日譚をやるならダイジェストでも良いからHalo:Reachの話しません? そうすれば今作の冒頭に繋がりますし「あー、だから宇宙にいたんだ」っとストーリーも保管できます。 5.値段が高い このゲームの値段は7,900円します。 高 す ぎ る ! いくらグラフィックが美しくても、中身が2007年で止まっていて、マッチングは機能せず対戦もできないゲームに8,000円は出せん! ちなみに『 Halo: Reach 』から『 Halo 4 』まで遊べる『 Halo: The Master Chief Collection 』は、5,900円で発売中超良心的だね! [h1]総評[/h1] Haloファンには、『 Halo: Reach 』から『 Halo 4 』まで遊べる上に対戦も楽しめる『 Halo: The Master Chief Collection 』がおすすめです。 Haloが初めての初心者の方には、ストーリーを時系列順に楽しめる『 Halo: The Master Chief Collection 』がおすすめです。 もうこれ『 Halo: The Master Chief Collection 』だけでよくね? 個人的な意見ではあるが、グラフィックがキレイになったり音楽が素晴らしいのは当たり前なので、そのあたりは評価の対象外とさせてもらいました。 なのでこのゲームに褒められるポイントは皆無です。 Halo大好きな人がお布施用として買うのが良いでしょう。 それかセールを待ちましょう。定価で買うゲームではない。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3M | 13.8K | 86% | $34.99 | |
| $19.3M | 13.3K | 77% | $49.99 | |
| $19.2M | 13.8K | 77% | $59.99 | |
| $19.4M | 38.7K | 97% | $14.99 | |
| $19.4M | 35.7K | 75% | $24.99 | |
| $19.1M | 58.7K | 93% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.3M | 262.7K | 92% | $39.99 | |
| $0 | 181.2K | 69% | Free | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $48.8M | 144.9K | 95% | $19.99 | |
| $47.5M | 32.2K | 88% | $49.99 | |
| $11M | 13.9K | 85% | $29.99 |