
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign, rebuilt from the ground up.
Most likely between $8.7M and $24.7M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 61% | approximately $14.5M |
| PlayStation | $55.99 | 75% | — |
| Xbox | Free | 68% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1960 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
nostalgic as hell
优化其实还行,看了这么多虚幻5车祸,这个帧数竟然还正常,至少没有shader编译的卡顿,有些遍历卡顿但介于是UE5,我要求真不高。 光污染吐槽无力了,从4代开始就这样,现在再加上Lumen、色差、胶片颗粒,真的瞎狗眼了,强制胶片颗粒和色差,很怪,很怪,我只能认为是一种美术选择。 但是Gameplay很差,很不光环,地图没变,但是敌人的密度大大增加,原版的“30秒循环”,手雷、破盾、走位、爆头不复存在,取而代之的是蹲坑对射,完全没有意义的堆怪和堆血,安静制图机最后一个走廊能出6个隐形精英你敢信?经常会毫无征兆的在背后刷新敌人,完全不给玩家留出战术穿插和利用地形的空间,猎人血槽奇厚无比,手枪点肾也没法一击必杀了,击杀一个要无聊的二人转很久,光束剑近战就是砍棉花,我也不知道加进来干嘛,不止是光束剑,牢大铁肘的判定也和视觉完全对不起来,武器切换现在有延迟了,没法像以前一样优雅的破盾爆头,我觉得甚至豺狼人的手也难打了?盾牌的判定和射击反馈被改得非常诡异,只能硬耗,红盾豺狼人更是畜中畜。 把初代这么好的底子改成这样,真的疯了。
Blowing up religiously fanatical aliens while running away from evil parasites, classic Halo! I had a really good time, though I had one bug that ruined one cutscene. The bonus missions are also really fun, if not unnecessary. Feels good to play, too!
Too buggy to complete LASO on co-op. Added missions are terrible. Remix is cool. $50 not a great deal.
Great game, GVFM, only thin is the levels go on too long same thing over and over. The later HALO series are better games to play.
Crossplay just refuses to work at time.
main campaign start to finish was playable the new 3 maps were not Sgt. Johnson would get stuck and reloading checkpoint will sometimes fix him on his path but majority of the time a mission restart is need which sucks on Laso runs Acrophobia skull will let you by pass some of his sections such as the first gravlift to reach rally point bravo but requires a new run on that rally point to move Johnson up Halo Studios you had potential to make a great remake especially after MCC had Desync 2 player online coop and this had 4 player coop i tried to hype my friends on multiple platforms for this and ya'll could not deliver unfortunately.
The game was great to play as co-op. They faithfully reproduced the game and made it incredibly pretty. They did an incredible job. The problem with that is they made it just as boring as the original, and I wish they'd have done multiplayer too. Multiplayer is what made Halo 1 for PC worthwhile. If you liked the original, this was outstanding. If you thought the storyline was boring on the original? It's still just as boring.
God no. Has way too many bugs for a proper Halo Game. It doesnt even save the mission progress properly. I am on my way to play the first mission a FOURTH time because the game decides to save whatever. No.
Wtf lol