
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign, rebuilt from the ground up.
Most likely between $8.7M and $24.7M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 61% | approximately $14.5M |
| PlayStation | $55.99 | 75% | — |
| Xbox | Free | 68% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1960 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good
There's no reason to hate on this game like I've been seeing. Be grateful it's not a pile of garbage like all the other Halo's 343 has made. They did good.
Pinche juego ni abre, le voy dando detener e iniciar como 10 veces y no se lanza la pinche aplicación.
HELL YEAH
Fini en moin de 10H en difficile. Le studio à pas compris l'essence du gens comme bungie vraiment décu de voir la licence sombrer
It looks very pretty. But that's pretty much the only good thing I can say. It's fun blasting through familiar levels with a smattering of nice redesign touches here and there, but in updating it they've lost what the original Halo felt like and haven't done anything to make it feel like a new exciting game either. Weapons feel light and lack the punchy sound of the original, the HUD is plastered with the location of every dropped weapon by default, every grunt now explodes lethally if shot in the wrong place (even on normal difficulty) and the satisfaction of bursting multiple little flood infection forms in a single shot or punch has almost completely been removed. The new levels (well the first one - I couldn't get any further than halfway through it due to bugs) are a painful exercise in reused assets and attempts to shoehorn in weapons and enemy models from the other Halo games for no discernable reason. Not only that but they are clearly thrown in as an afterthought with checkpoints buggy, taking forever to trigger - if they trigger at all. And all of that is ignoring the bafflingly complex and mandatory task of linking a steam account to a Microsoft account.
Traurig. Das Spiel hat extreme Grafikfehler und starke Ruckler. Dadurch fühlt es sich einfach überhaupt nicht gut an. Ich bin mit Halo aufgewachsen und habe die Reihe immer geliebt, aber das hier fühlt sich einfach nur leblos, unfertig und enttäuschend an. Gerade von Halo hätte ich deutlich mehr erwartet. So macht es leider einfach keinen Spaß.
Good: Graphics are nice. Nistalgia. Bad: Everything is deep in the Uncanny Valley. The Videos are a Reminder of Mass Effect Andromeda. The Prequel Missions are are DEEP in "modern writing" the Overall Tone feels wrong. The Dialouge ist Lifeless. The Movement is not Bad but worse than Original. The Gunplay is B.A.D. !!! The Magnum is a downgrade and the Assault Rife is a insult. The AR from the Original Halo was the best Game-Rifle ever. Now its jus another Game-AR
Galera! Eu achava que Halo era só mais um FPS, mas me enganei feio! Que jogo fascinante! A ambientação muda de um FPS de ação pra um survival e o game tem um plot twist incrível. O poder da Unreal Engine 5 deu uma valorizada nos gráficos e nas texturas de um jeito único. Estou gostando demais! Halo é muito top! Valeu cada centavo!
Well done remake!! The new LASO sucks