
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign, rebuilt from the ground up.
Most likely between $8.7M and $24.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 61% | approximately $14.5M |
| PlayStation | $55.99 | 75% | — |
| Xbox | Free | 68% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1960 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Excelentes gráficos, la historia respetada y mejorada en algunos casos, muy divertido el modo remix, algunos detalles con las voces sobre todo en inglés, pero satisfactorias en español. Las misiones extras algo mid, pero igual disfrutables y la historia interesante
Technically, the game has many problems. Whether it's blur or smudgey graphics. Music is really quiet. I regret wasting £50 on it.
Awesome remake. Love the way the game flows and the addition of pins for getting to your next objective. Guns never feel like I'm scavenging for more ammo just to keep pushing forward. We NEED a multiplayer with this engine and mechanics!
Other than the things people complain about most (sprint/art direction/characters/etc.), my biggest problem with the game is that it's hardware requirements are way too demanding. I have an AMD Ryzen 7 3700X CPU and a GeForce RTX 3060 GPU. With these, I can run games with pretty impressive graphics, such as Cyberpunk 2077, without worrying about my PC overheating. However, this game recommends an AMD 7 7700 CPU and and an RTX 3080 Ti. Although the game's minimum requirements are a Ryzen 5 3600 and RTX 2060 super (both are only slightly subpar to what I have), both my GPU and CPU reached 100% while playing. My CPU was at 100% during loading screens and when I was going through the mandatory settings in the menu when I first opened the game, and my GPU was at 100% while playing the campaign. I am not going to spend hundreds of dollars on equipment that won't overheat to for a game I don't like. I only got this game because a friend wanted to play Co-Op with me, but I am not going to risk my PC just to play a game I don't enjoy anyways. Although I definitely should've looked at the requirements before buying, I also wasn't expecting the game to be so demanding. This game's graphics don't look noticeably better than any game that came out in 2020-2021. Graphics in video games peaked five years ago, and the industry should stop moving the goalpost for hardware requirements that are pricing regular customers out of new games. If games continue to require more of the latest, most expensive hardware, people who are interested in new games might not be able to play them. Instead, new games should try and figure out how to achieve modern graphics without requiring such expensive hardware.
sensual y elegante
Para los que tuvimos de jugar la versión original esto es un verdadero golpe directo a la nostalgia, si te parecía hermoso visualmente el juego original este remake te hará desear no acabar el juego nunca, los mas puristas dirán que se recortaron algunas misiones o que los enemigos no son igual de amenazantes que en el original pero la escancia de Halo esta allí, se extraña el pvp pero bueno ojala y lo agreguen en un futuro.
Nostalgia
This game is very faithful to the original in my opinion. The gameplay was very similar, and I did play hundreds of hours of the original. I played the whole on Legendary, and I can say that the difficulty is slightly harder, mostly because they removed the 1 bullet kill on the hunters, and added new floods. The three bonus missions were harder than the rest, and some encounters felt on the verge of being a bit too hard, but I appreciated the diversity of the gameplay. Many minor changes were done, and I see many people complain about them. I don't agree with the hate, as they are all positives, new guns (from other Halo games), new missions, tweak to the bullet count in the assault rifle, vehicles can be damaged, some maps were reworked to be less repetitive, etc. I would argue that it feels like every change was discussed thoroughly to ensure they did actually improve on the game without alienating returning players. Yes, it's on Unreal so it might be unstable, I had a single hang and a single crash over 31 hours of play. Not enough to make me quit, but definitely more technical issues than I encountered in my thousands of hours on Halo 1, 2 and 3... To be fair, it feels like these issues are in Epic's hands though. The one huge negative is the fact there is no PvP... I assume it's to avoid to have too many Halo PvP and to avoid the costs of servers. Otherwise I cannot comment on how it plays in coop, since I did it all by myself.
Played through to the end. Heard a lot of bad PR and was worried. Better graphics and small but nice changes to the levels. The bonus mission was what I saw some bad reviews on. Not bad and the character people seemed to hate on was just someone with a bad opinion on Spartans. Not like every character needs to have high opinions of the main character. Not sure it was worth the full game price given that most of the development was done years ago. But I give it a pass.
alc si esta vergero, comprenlo pa que saquen el halo 2 remake