
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign, rebuilt from the ground up.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign. Experience the original story rebuilt with high-definition visuals, updated cinematics, refined controls, plus a brand-new three-mission adventure featuring the Master Chief and Sgt. Johnson. A broader arsenal of weapons, vehicles, enemies, and gameplay-modifying “Skulls” – optional modifiers that change combat in fun and challenging ways – add fresh tactics and endless replayability.
Play it your way: solo or up to 4-player online co-op with full crossplay and cross-progression support. Whether you’re discovering Halo for the first time or returning to the ring after 25 years, Halo: Campaign Evolved delivers an adventure that feels both timeless and brand new.
DISCOVER THE RINGWORLD:
After crash landing on a mysterious ringworld known as Halo, the Master Chief is tasked with helping the remaining humans survive against overwhelming Covenant forces. Alongside his AI companion Cortana, he uncovers Halo’s dark secrets and fights to avert the annihilation of all life in the galaxy.
THE COMPLETE CAMPAIGN, REBUILT:
Battle through the original missions, remade with high-def visuals, updated cinematics, and refined level design.
CINEMATICS AND AUDIO OVERHAULED:
All-new visuals and animations, plus a remastered soundtrack and fully rebuilt sound design for deeper immersion.
COMBAT AND WEAPONS EXPANDED:
Classic Halo combat feels sharper than ever, now with 9 additional iconic weapons from across the series to add to your arsenal.
THREE NEW MISSIONS:
Play as the Master Chief alongside Sgt. Johnson in Operation: Meteorite, a standalone combat operation featuring new environments, gameplay, and enemies.
PLAY SOLO OR WITH FRIENDS:
Experience the complete campaign your way, solo or in 4-player online co-op, complete with crossplay and shared progression across console and PC.
DRIVE, HIJACK, WREAK HAVOC:
Halo’s iconic vehicles return with more ways to create unforgettable chaos. For the first time in Halo: CE, hijack enemy vehicles and pilot a fully drivable Wraith tank.
ENDLESS REPLAYABILITY:
Remix every mission with optional “Skull” modifiers that add variety and challenge with randomized weapons, enemies, and environments.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 13.7Kreviews | 61% | — | $19.3M |
| Free | 8.4Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1943 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
大体他の批判的なレビューが言ってる通りと思うけど 全部あげるとキリがないので特に気になったのだけ エリートの大幅弱体化と、敵の数がやたら多いのが特に致命的かと思う エリートは動きが単純で被弾で怯む一方 アドバンスでも敵が多く、ソロでは難易度高く感じる 逆に後半に出てくるフラッドやセンチネルも、動きは単純で読みやすいが数がとにかく多く、撃っても怯まず突進してくるのでエリートより強く感じる 最近修正されたらしいが、リリース初期には以下の問題があったらしい ・敵のプラズマガンの溜め撃ちで、どの難易度でもシールド満タンから即死する ・ジャッカルの盾の隙間を撃っても、ほとんど仰け反らせる事が出来ない 修正後でも全体的なゲームバランスはやりすぎ感が合る 理由の一つは敵の即死攻撃が多いところかと思う 逆にこっちは敵を強くしすぎに思えた ・エリート、ハンター、フラッドのタンクフォームの近接格闘は即死 ・オリジナル版の1では無かった神風グラント(プラズマグレネードを両手に持ち突撃してくる)が追加に ・ハンターの燃料ロッドガンも狙いが正確に ・プラズマグレネードはオリジナル版より爆発が早く、投げられたのを確認後に逃げても間に合わない事が増えた。敵の数が増えたせいか投擲の頻度も増えたように思える ・燃料ロッドガン持ちグラントの出現数が増えた
無論劇情還是畫面,體驗最棒Halo
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3M | 13.3K | 77% | $49.99 | |
| $19.4M | 38.7K | 97% | $14.99 | |
| $19.4M | 13.2K | 86% | $34.99 | |
| $19.4M | 21.9K | 98% | $29.99 | |
| $19.5M | 13.7K | 91% | $39.99 | |
| $19.5M | 35.7K | 75% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.3M | 262.8K | 92% | $39.99 | |
| $0 | 181.2K | 69% | Free | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $48.8M | 144.9K | 95% | $19.99 | |
| $47.5M | 46.1K | 88% | $49.99 | |
| $11M | 13.9K | 85% | $29.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +1 more
| $69.99 |
| 8Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没玩过原版,不算是光环系列的粉丝,这部作品是一个很平庸的重制作品,流程不长,难度很高,普通难度基本上一直在死。。。尤其是疣猪号的驾驶手感,真没到2026年还能有这么垃圾的驾驶体验。。。总之不推荐原价购买
Sendo bem sincero como um fã de longa data de halo, eu gostei, foi um dos poucos jogos da 343 que eu curti, vale 250 reais? vale em uma promoção? sim, des do fiasco q foi halo infinite pra mim, esse remake compensou no que o outro falhou, alguns pontos q vale ressaltar sobre esse halo campaign evolved 1- É uma reformulação muito boa, gostei das missões novas e da campanha em si 2-O grafico está lindo mesmo minha placa não aguentando tanto assim, diferente do infinite que veio todo capado 3- ponto negativo, o jogo veio extremamente mal otimizado, acho q se derem uma polida fica perfeito. 4- outro ponto negativo, cade o modo foto e a dublagem PT-BR? eu to acostumado com o jogo legendado mas estava ansioso para um dublagem do iconico halo ce 5- gostei da nova adição de forma flood, porem acho q poderia ter adicionado todas as variações deles. 6- Simplesmente amei as novas adições de armas nota final: 9/10
Halo is an allegory for religion, 2000s sentiment and the Iraq war - people that hate those things should not have the privilege of working at Halo Studios. This game would've had hundreds of thousands of concurrent players if you'd cut out the new missions, fired anyone who's responsible for 'Player Experience' aka handholding and put in a simple multiplayer. How long are Xbox going to let ideologues spoil their bottom line? Also, if the nerdy lore only followed by absolute pointdexters validates the new missions - retcon the lore. :)
Unfortunately I keep having frequent crashes to desktop that render it unplayable. Have an open support ticket for it, but 12 days later still no response. Most of my playtime was repeated reboots/load into mission/crash/try fix/repeat. Having to scan a QR code to log in to my Microsoft account EVERY TIME you boot the game also gets very old very quickly. Refunding but the few minutes of gameplay I got each time I tried seemed fun I guess.
射击游戏射击的打击感不强,散弹枪打出水枪的感觉。
这开局的画面加上抖动 都快比343全家亲爹坟头的遗像还模糊了 畜生343自己不去扫墓时隔多年还要邀请我38坟前干3妈
脑残堆怪!!!!
以前没玩过光环,这一部玩下来感觉还行,就是部分成就和骷髅头条件太刁钻了,有种强迫联机的感觉。 然后我看你都重置两三次了,卖便宜点呗,反正pc端也没多少销量不是嘛(
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.