
Half Sword is a physics-based medieval combat simulator featuring historically accurate XV-century arms and armor. We are not afraid to show the brutal nature of medieval combat with in-depth blood and gore features.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Half Sword is an immersive, physics-based medieval combat simulator that offers players a unique experience of becoming a commoner-turned-knight, fighting brutal tournaments in 15th-century Europe. With innovative gameplay mechanics, you can wield your weapon with precision using your mouse, feeling the intensity of each clash as you ascend the ranks to face formidable opponents.
Immerse yourself in the rich tapestry of history with our meticulously crafted collection of historically accurate arms and armor. Experience the diverse and vibrant array of armor from history, offering players an authentic glimpse into the past.

Become the champion of the Arena by besting your opponents in various brawls and tournaments. Prepare for an unparalleled combat experience where your every move matters. All animations and maneuvers are meticulously designed with a strong foundation in realism.
Your control over weapons is genuine, as we have crafted a combat system based on the expertise and feedback of Historical European Martial Arts (HEMA) practitioners and sword fencers. Through this dynamic system, players can immerse themselves in the intricacies of swordplay and learn the art of the game's combat mechanics.
Survive bloody battles to gain renown and claim wealth to buy new equipment or forge your own armor and weapons tailored to your combat style. Feeling confident? Bet on your success to potentially boost your earnings and further your progress.

Every story needs an end, and in Half Sword, it often means losing your head - quite literally. As this is a simulation game, death is final…
Be Warned: Half Sword is an extremely violent and gory game. I mean… we do have a Chief Blood Officer. Witness skull-crushing blows, limb decapitations, and gruesome displays of entrails and bloodshed, all intricately tied to the weapon and armor choices of both you and your opponents.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 29.8Kreviews | 72% | — | $30.6M |
| $24.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I want to love this game, I really enjoy the physics and everything, but holy hell does it not like running. It crashed 4 times in the time I've played it, and I have since gotten a refund. UE5 just does not work for a game like this. As it stands, I cannot recommend this game, no matter how much I love its concept.
making the hard game with a lot of bugs ball torture in a single update is a choice
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best CA #76, worst UK #93 · 4 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its a fun and good game i like the medevill theme and the music too and you can fight and become the strongest warrior from begger to lord its a good game
Honestly this game could be amazing. Its fun mechanics, different, and good game style. The problem is its literally IMPOSSIBLE to play. Your character constantly falls over for no reason. I know they are supposed to fall over when taking head damage or slipping in mud, but 70% of the time i fall over for 0 reason at all before a punch has been thrown, and it takes IMPOSSIBLY long to stand up again. Its ♥♥♥♥♥♥♥♥ and i will not be playing again unless they fix.
Job got you stressed out? Boss always on your back about the smallest things? Significant other won't STFU? Don't lash out, just hop on Half Sword and do inhumane, unspeakable things to NPCs and watch that stress melt away. Ahhhhhhh.... bliss. *sure its janky (EA), but that's half the appeal for those of us that use it for stress relief.
Desde la ultima actualizacion el juego se volvio aburrido y frustrante, mi personaje se cae al piso con el mas minimo roce del enemigo y luego se paran en mi cabeza y me rompen el cuello, todas las peleas la misma mierda. La barra que modificaba cuanto daño recibe mi personaje ya no hace la mas minima diferencia, y todos los bots en las peleas a puños me quieren agarrar la garganta en lugar de luchar
fix the crashes
Влюбился в игру с демо версии, но полная версия не оправдывает ожиданий. Запустил игру, пошёл в первый бой, против меня бот с мотыгой, а у самого маленький топорик. Пошёл на сближение, парировал атаку мотыги, прошел между рук и потерял сознание ударом головы в тушу бота. Подумал ладно, вдруг это случайность, НО НЕТ, КАЖДЫЙ РАЗ при сближении ты теряешь сознание ударом головы о тушу противника. 10 реанимаций из 10!
очень много багов ,у персонажа сердце в мизинце ,а мозг в жопе из-за этого меня даже не избивают ,а я сам дохну ,это не игра про битвы средневековья ,а симулятор депрессивного суицидника ,ищащего путь к смерти на асфальте ,предворительно сломав себе самому ноги ,а после скомкаться в камок мешка с дерьмом
To be honestly fair, the demo was better. The ragdolls and physics feel way more punishing and harder, with it being almost impossible to swing or hit an enemy without headbutting yourself and losing. I do like the new additions to the game, with all the weapons and maps, but it's just really hard to enjoy the game even with minimal damage enabled in the settings. The game has a lot of potential, and I love the demo, but the real game needs some serious improvements.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
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|---|---|---|---|---|
| $30.5M | 99.5K | 91% | $19.99 | |
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| $30.2M | 36.2K | 83% | $24.99 |