
Made by Gearbox Software and originally released in 2001 as an add-on to Half-Life, Blue Shift is a return to the Black Mesa Research Facility in which you play as Barney Calhoun, the security guard sidekick who helped Gordon out of so many sticky situations.
Modeled estimate, not a reported figure. How we estimate →
Prices
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Every market we collect.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 463 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GG, but Barney still owes Gordon a beer
No hay que dejarse influir por las reseñas negativas. Este es un buen juego, sobre todo para los aficionados a todo lo relacionado con Half Life y a los FPS clásicos
Mesut Komser laboratuvara düşmüş aq
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
Hours played at review time, across 465 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This one is still great all these years later, but it is VERY true that the length is almost impressively short
не так уж и плохо
Oynadığım en kötü half life oyunu
После прохождения игры мне кажется, что должен кому то пиво
hl bs
игра топ, геарбох молодцы. босса нет но даже эта концовка которую мы имеем топчик. по сравнению с их раней OF немного послабей, но в любом случае я фанат ориг саги и мне зашло. рекомендую тем кому зашла 1 часть, ну и 2. а лучше вообще все пройди если зашло)))
Got this for like 50 cent I think, if you like Half-Life, its a fun 2 hours
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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