
Battle beyond the Underworld using dark sorcery to take on the Titan of Time in this bewitching sequel to the award-winning rogue-like dungeon crawler.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32.14/day in the week to Jul 22 → 55.38/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The first-ever sequel from Supergiant Games builds on the best aspects of the original god-like rogue-like dungeon crawler in an all-new, action-packed, endlessly replayable experience rooted in the Underworld of Greek myth and its deep connections to the dawn of witchcraft.
As the immortal Princess of the Underworld, you'll explore a bigger, deeper mythic world, vanquishing the forces of the Titan of Time with the full might of Olympus behind you, in a sweeping story that continually unfolds through your every setback and accomplishment.
Infuse your legendary weapons of Night with ancient magick, so that none may stand in your way. Become stronger still with powerful Boons from more than a dozen Olympian gods, from Apollo to Zeus. There are nearly limitless ways to build your abilities.
Meet a cast of dozens of fully-voiced, larger-than-life characters, including plenty of new faces and some old friends. Grow closer to them through a variety of new interactions, and experience countless unique story events based on how your journey unfolds.
New locations, challenges, upgrade systems, and surprises await as you delve into the ever-shifting Underworld again and again. Reveal the mysteries of the Altar of Ashes, tame witchy familiars, and gather reagents using Tools of the Unseen to get closer to your goal.
Thanks to a variety of permanent upgrades and the return of God Mode, you don't have to be a god yourself to experience what Hades II has to offer. But if you happen to be one, you can brave escalating challenges for greater rewards, and prove just how divine you really are.

Rich, atmospheric presentation and storytelling fused with responsive action is the hallmark of Supergiant's titles. Vivid new hand-painted environments, even smoother real-time 3D characters, and an electrifying original score make this mythic world burst with life.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 123.4Kreviews | 96% | — | $77.9M |
| $29.99 | 7.9Kratings | 98% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2625 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've only played a handful of hours thus far for Hades 2, but I've played hundreds of hours of Hades 1 on Playstation. I can already say this one perfectly outshines the original. Not only is the gameplay a huge step up with the addition of new materials and getting rid of the godforsaken Gemstones that used to be needed for house upgrades, but also the artistry in this second addition is somehow even better than Hades 1. I find myself often standing still after a fight in the beautiful lush environments and just soaking everything in and appreciating it. Hell, I spent like 5 minutes in Charon's shop listening to the amazing remix of the Hades 1 Charon shop song. 10/10 this is my favorite rogue-like game ever made/produced.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Greek, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
| $29.99 |
| 2Kratings |
| 88% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3][i]Hades II[/i] | Perfect Game Review [/h3] (100% Completion at 71.7 Hours) [hr][/hr] As a fan of the first [i]Hades[/i] and everything Greek mythology, I was really excited to return to the world for fast-paced combat, frequent deaths, and enough dialogue to rival a novel. Thankfully, [i]Hades II[/i] exceeded my expectations. [b]Gameplay:[/b] While it retains the satisfying and seriously addictive roguelike loop of its predecessor, [i]Hades II[/i] offers an arsenal of weapons, keepsakes, boons, and magical abilities that adds a fresh layer of strategy to every run. Success still depends on adapting to whatever the gods throw your way, though some of my favourite runs started with a build that looked completely doomed. ★★★★★ [b]Graphics:[/b] I loved the visuals in the original [i]Hades[/i], yet [i]Hades II[/i] takes it to the next level. Each regional environment bursts with detail and personality. The character designs are also highly impressive, bringing both new and returning faces to life with incredible style. And if I’m honest, [i]Supergiant Games[/i] has somehow made an entire pantheon of immortals, witches, and monsters look unfairly attractive. ★★★★★ [b]Sound:[/b] The soundtrack pairs beautifully atmospheric compositions with energetic combat tracks, creating an experience that feels equally enchanting and exhilarating. A special mention must also go to the Sirens, whose performances had absolutely no right being as catchy as they are. Now I understand why so many sailors in Greek mythology ignored all common sense and sailed straight toward them. ★★★★★ [b]Story:[/b] [i]Hades II[/i] seamlessly weaves its story into the gameplay loop with a memorable cast and impressive dialogue. However, the overall narrative never resonated with me as strongly as the first [i]Hades[/i], and newcomers to Greek mythology may find themselves a little lost. Still, mythology fans will find plenty to enjoy, with clever twists awaiting those willing to see the journey through to the very end. ★★★☆☆ [b]Replayability:[/b] With a huge variety of build combinations, the game offers plenty of reasons to keep coming back. Even after a hundred attempts with everything unlocked, I was still discovering new synergies and fun builds. Then again, it's a top-tier roguelike: if it wasn't replayable, [i]Hades II[/i] would be having a serious identity crisis. ★★★★★ [b]Final Thoughts:[/b] Building upon one of the best roguelikes ever made, [i]Hades II[/i] delivers another outstanding cast of characters, addictive gameplay, and plenty of fresh content. Although the first [i]Hades[/i] offered a stronger story and more compelling side quests, the sequel offers meaningful upgrades in almost every other aspect. [h3]Overall Rating: 9/10, a game where discovering a ridiculous new build is almost as tempting as hearing the Sirens perform again.[/h3]
far worse than the first game if you wanna play hades just play the first game
I really want to give this game a positive review because I love Hades. But Hades 2 Feels different somehow. My feedback might contain (Spoilers) The main story 8/10 it feels short The art style is always 10/10 for me. Tho I wish we can change some pictures of characters because i dont like the new hermes look. The voice acting 7/10 [spoiler]Polyphemus[/spoiler] - just sounds like asterius. Nyx voice - sounds really blurry compare to the first game. Chaos - sometimes his voice is also blurry. The music is 10/10 I want to focus more on the gameplay feedback because from story to music everything is great. 1. [b]The Arcana Cards(Mirror Of Night in hades1)[/b] This feels very limiting. Most of the time you wouldn't select the [spoiler]enchantress, charon and champions cards.[/spoiler] So basically useless options. The user interface also sucks, you cannot see all of your card skin on the right because it's being block by the words and description of the arcana. You also have to replace it every time each time you want to change weapons and aspects. They could attach it to the weapon instead. 2. [b] Ω moves(Omega moves/Charge Attack) [/b] This is one thing I dislike it feels very slow you are required to charge attack no matter what weapons you use. Enemy will hit you before you finish charging or your charge attack will miss anyway because the enemy already moved after you release your attack. Auto aim feels terrible, Lim and Oros weapon has no range indicator. 3. [b]Destroying bullets/parrying bullets. [/b] You can no longer destroy enemy bullets which sucks because you have to do the Ω omega charge attack most of the time and now you have to catch the enemy bullets. 4. [b]Weapons and boons[/b] most of them does not synergize well, like apollo double attack but it doesnt trigger on omega moves, range weapon demands closer attack range with Aphrodite boons. Hera boons feels underwhelming. Additionally dedalus upgrade feels very limited and weaker. overall boons feels much weaker if youre having multiple gods and they don't feel compatible with each other. Combination of upgrade feels repetitive. Dedalus has back stab upgrade, Apollo have back stab upgrade, weapon has backstab stats. Then the final boss doesnt have a back, what a joke upgrade. Arcana upgrade is also similar to some boons upgrade it doesn't feel unique just a stronger approach. [h3]To summarize the boons, arcana, Daedalus and weapons lose all the MIX AND MATCH fun moment. non of them feels synergistic including the Attack, special attack of weapons and dash. [/h3] Then you have to suffer with Prime Mana upgrade which reduce your base mana. its an upgrade why do you have to sacrifice your mana. [b]5. Bosses have invulnerability moment to attack which is not fun for me. [/b] 6. [b] The game feels like it's designed for the hardcore gamers the new weapons aspect feels difficult to use. [/b] 7. You can still clear runs normally and overpower opponents but the combat feels lesser hack and slash. You'll have to dodge most of the time they removed the fun gameplay of brute force attacking. Dashing feels sloppy. 8. Main gameplay,[spoiler] chronos stone and hypnos bed [/spoiler] is all the same. The game is already repetition no need to add more mini game with same gameplay.
122小时游戏时间,刚好全成就,全剧情,全预言完成。没有开过上帝模式,不过貌似只有20%减伤打高誓约也没什么用处。 总结成一句话评价:Hades2是个六边形战士。 到目前为止除了政治正确的要素以外,没有明显的短板。有些设定和bug也在厂商诚意满满的不断修正中消失了。真正意义上的没有缺点。在我的25年度游戏单中(大概有50个左右玩过的游戏)当之无愧年度第一。 最上头的还是这个街机手感,可以说是完美代言了什么叫做手柄ARPG的极致。 这个打击感,战斗画面,动作设定,唯美音乐,伤害系统,体验不同Build。还有管饱的海量剧情对话,各种细节,神话人物改编,就是让人爱不释手。字里行间的幽默感,理不尽的人神恩怨都用轻松愉快的改编来解读,别有一番风情。 最赞的还得是酒神裤裆里那一大坨凶器,MVP了。 其他赞美的话不需要多说了。 喜欢肉鸽?玩就对了。
Not as good as the first one. Overly woke agenda with Greek gods of all things. Fkn game wont even let you alt f4 when you want...
I don't like the boss design or pacing comapred to the first game.
Hikaye olarak daha iyi bir amaç edinilmiş ve ilk oyundan açık ara fersah fersah önde. 2 cephe olması da oyunun tekdüzelikten çıkmasını sağlıyor.
i could be stuck on a desert island with this game forever
很好玩的游戏,爱来自中国
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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