
Hack ‘n’ Slash is a puzzle action game about hacking -- reprogram object properties, hijack global variables, hack creature behavior, and even rewrite the game’s code. The only way to win is not to play...by the rules!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
And after all this time i figured out you don't have to skip the end boss fully.
2/10
feels like a techdemo and not in a good way
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game, have played it in past. And now I got it on my account. Finished in 7.5 hours!
Cute but short.
Esse jogo é muito bugado. Bugs visuais, crashes aleatórios, comportamentos inesperados. Alguns puzzles eu não faço ideia do porque deram certo. Mesmo sendo programador, achei que o jogo fica frustrante em muitos momentos. Alguns itens foram totalmente opcionais pois era possível hackear outras formas de obter o mesmo resultado, o que torna partes da história/mecânica inúteis. O jogo raramente é divertido. Não recomendo. Se quer um jogo com pegada de programação, compre Human Resources Machine. NOTA: 4/10
Frustrating
I'm going to leave this here for normals (like myself) who stumble upon this game. Me leaving this game a negative rating is practically irrelevant...yeah... Unless you're here because you specifically searched this game knowing exactly what it is...DON"T BOTHER... This game seems to have been made as a passion project by the developer for a fanbase so niche that no one else should bother even contemplating giving this a shot. This is a puzzle game based around nonlinear thinking based on altering the rules of the game through the understanding NOT game logic...but code exploit based logic. (that's probably all wrong). in other words there's NO typical platforming (well kind of) , hack and slashing, or solving puzzles through common game logic...you will simply wander a somewhat ugly generic looking world haphazardly being thrown into puzzles that are based on NOT being solvable through traditional game logic...but instead on it's subversion...you are given NO tutorial on anything because you are meant to "figure it out yourself" by knowing how the INNER workings of game code logic work and exploiting it.... If you're a dum dum like myself but in denial, you can probably play through the game using a guide to cheat...err...hint you through all of its over your head stuff and pretend you've learned something at the end...have fun...
파이썬정도의 코딩지식만 있다면 시도해보면 재밌을만한 게임
假小子脚本调试模拟器。全自动可持久化修改历史,新人友好。第三关给修改器,最后一关给所有修改方法,有点乐子,但改了其实也用不上。除了末的秒杀boss,都是一攻良心,还能改成负攻回血…… 故事有点小反转,只是有点dei那味。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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