
Shape your fears… Fear the shapes. Embark on a journey where you face your worst fears and are confronted with the emotional impact of your actions in this narrative adventure game with puzzles, stealth and action.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 8 → 0.43/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−25% | 1.3Kreviews | 95% | — | $416.1K |
| $19.99 | 1.4Kratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great cute horror game on the surface, but some of the themes it tackles are quite dark. Love the atmosphere and the straight forward gameplay. Highly recommend for fans of spooky (but not too scary) games. Perfect to get in the mood for halloween.
Игра мне понравилась! Спасибо разработчикам за этот проект, буду следить за их дальнейшим творчеством. Важная тема, потрясающая атмосфера, неоднозначная главная героиня Салли, запоминающиеся уровни и хорошая история. Из минусов: Иногда Салли застревает и не может переступить через трубу на полу - немного раздражало. Вроде бы игра не предложила уровня сложности, поэтому прохождение было довольно легким. Слишком много аптечек и батареек дает игра. У меня всегда все ресурсы были до краев полные. Наверное, я бы пожелал, чтобы игра была немного сложнее. Не нашел функции смены сложности во время игры. Конечно, рекомендую всем любителям хорроров и подростковых приключений в стиле "It" Кинга.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 22 → 0.63/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Danish, Finnish, Japanese, Norwegian, Portuguese - Portugal, Russian +2 more
| $9.99−50% |
| 38ratings |
| 80% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GYLT — это игра на пару вечеров, в которой нам расскажут историю о двух сестрах, Салли и Эмили. Действие игры происходит в городе Бетелвуде, в котором нам нужно будет спасать нашу двоюродную сестру, ведь она попала в... параллельный городок Бетелвуда? Честно, я не особо понял сюжет, так как есть некие недосказанности. В общем, наша кузина пропала месяц тому назад именно из-за одной распространённой боли, а именно буллинга: ведь если ты не такой, как все, то над тобой начинают издеваться, из-за чего тебе, естественно, становится очень трудно. А если же нет ни от кого помощи, особенно от тех, кто может тебе помочь, — естественно, тебе становится настолько хреново, что хочется просто сбежать, что и делает наша сестра, отправляясь по канатной дороге. А мы же спустя месяц попадаем в ту же ловушку. Что интересно: ведь, по сути, заслуженно, ибо не помогать родственникам в трудные времена — это довольно плохо, но теперь мы можем помочь Эмили! В данном процессе нам поможет «человек» с зелеными глазами, который и поможет нам сбежать в конце игры, но прежде мы будем справляться с монстрами, которые населили данный мир: некоторые умеют телепортироваться на небольшие расстояния, кто-то вообще неуязвим, а кто-то невидим. Но это ладно, есть ещё боссы — огненный и прожекторист, которые на самом деле довольно легко проходятся. Вообще сама игра не очень сложная, а с нашим арсеналом в виде фонарика и огнетушителя мы становимся довольно серьёзным противником для монстров. Сама Салли лечится с помощью ингаляторов, и, хоть быстро устает при беге, этого хватает, чтобы успеть забежать в вентиляцию. В самой игре мы будем собирать много коллекционных предметов для получения хорошей концовки: мы будем собирать кварц (новый вид материала), который будет способствовать освобождению окаменелых людей, в которых есть части билета. При сборе которых мы с помощью зеленоглазого дедушки сможем создать ещё один билет назад домой. Хоть игра и задаёт много вопросов и даёт мало ответов, она всё равно является довольно хорошей и в какой-то мере успокаивающей, ведь сложность здесь минимальная, от чего прохождение становится методичным, что ли? Но всё же игра вышла довольно хорошей! Спасибо за игру! Haven Media и Parallel Circles
Pros: Great level design, strong mechanics, nice controls, great voice acting, good story, for what it is I think it's the right length of gameplay also. Cons: For achievement hunters it's going to be a bit annoying because it does not let you manually save so you cannot just go back and try again without doing huge parts of the game again for some of the achievements. After you know what an item is I don't think a tool tip needs to come up again every time, once would have been enough. Game is extremely easy I didn't die once and there was so much health I never even used, it was rare to even get hit and maybe because they wanted to make it easier so kids could play but having maybe a difficultly selection could of been a good idea. Overall would recommend for a nice weekend horror themed casual game.
X_X
O jogo é muito bom, ótima jogabilidade, mecânicas excelentes porém o que me não me agradou é que o jogo é muito curto, mas vale muito a pena.
Very cute, charming game. Good enemy designs and just enough gameplay mechanics to keep things interesting. Doesn't overstay its welcome at all. Easy recommend for a rainy weekend.
It's kind of scary, actually. It's look like a Disney's Pixar horror game in the style of Dead Space.
awesome
Riding the coattails of Alien: Isolation, I needed something I could actually relax with. GYLT was a smaller title I'd heard about roughly a year ago on a list of underappreciated gems, and the trailer was intriguing enough that I picked it up during the Steam summer sale. What I got was a compact little adventure-horror-puzzle game — an odd but effective blend of Alan Wake, Little Nightmares, and the 2004 Lemony Snicket's A Series of Unfortunate Events tie-in, which I hadn't thought about in twenty years. I wouldn't quite call this family friendly, or at least not without a caveat — it works best for older kids playing alongside an adult. The story tackles some fairly serious questions and subject matter, especially if you read the found materials scattered throughout. Don't let the cartoonish aesthetic fool you; the game opens with a disclaimer about its content for good reason. After finishing, I went back through to piece the timeline together and make sure I'd read the subject matter correctly. The gameplay and puzzles aren't especially difficult, even for a casual player. They're straightforward as long as you're paying attention, which I'd actually commend Tequila Works for — accessible without feeling condescending. Where it stumbles is balance. Certain weapons trivialize enemies and deflate what should be tense encounters. Leaning toward stunning enemies rather than outright killing them would have preserved the tension better. That said, the enemy designs themselves are varied and creative, sitting in a space that almost teeters into Tim Burton territory. Overall it's a thoughtful game punching above its weight, and at $8 on sale the short runtime is easy to justify. In a saturated market it manages to stand on its own with its own spin on mechanics and storytelling. Other reviews tell the same story — Overwhelmingly Positive, and I can see exactly why. 86/100
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $416.1K | 559 | 70% | $29.99 | |
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| $416.3K | 992 | 94% | $14.99 | |
| $415.8K | 1.5K | 86% | $8.99 | |
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