
Gunfire Reborn is a level-based adventure game featuring FPS, Roguelite and RPG. Players can control heroes with various abilities to experience diverse Build gameplay, use various weapons to explore procedurally-generated levels. You can play the game alone, or join 4-player coop.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Sep 10 → 4.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−30% | 88.5Kreviews | 93% | — | $39.6M |
| $19.99 | 852ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1017 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
awesome
ABSOLUTE CINEMA
Genuinely think this is one of the best fps Roguelites I've ever played and has quickly become one of my favourites, right up there beside the almighty Roboquest. To start off with my favourite part of the entire game, the hero design. This game has some of the best hero designs of any game I have ever seen, not just for Roguelites/likes. Everything is based on eastern folklore, with all the characters representing an animal. They are all incredibly unique, look incredible and are just so damn cool. I admit, complex abilities do not equal interesting or show good character design, but they have it down perfectly. Whereas some characters are very complicated, once you do a few runs you should be able to figure out every hero eventually. The progression system is one of the best that I’ve every experienced. If you haven't played the game, you have a skill tree that holds both universal upgrades that apply to all heroes as well as 5 unique upgrades for each hero. The skill tree runs alongside the ascension system which is a pool of 18 perks unique to all heros, perks upgrade one of 3 attributes to a hero and are obtained throughout the run, perks can have 3 levels or just one which can be increased by picking the perk more than once when you get an unlock during a run, you can't max out everything out so learning the perks and creating synergies is essential to the higher difficulties. The ascensions help make every run feel different as well as allowing you to build a hero in a completely different way every run. Of course with some ascension being stronger than others, you are bound to fall into patterns, but the game gives so many options allowing you to build whatever you want. I truly believe every single hero is incredible and strong, they all have unique playstyles and can be built in many different ways. If it wasn’t for how much I loved the designs of the heroes in this game I definitely wouldn’t have pushed to 100%. If the hero design was my number 1 favourite thing about the game, the gunplay and abilities are my number 2. Like the heroes, I genuinely believe every single gun in this game is strong and I actually can not share a single gun that I dislike. The gunplay just feels so damn satisfying, I’d say it’s as good as Roboquest, which I’m comparing it to again because I love Roboquest with all my existence. I do have some criticisms as the game is not perfect. The major issue would be the translations. If you have ever tried to translate something into or from Chinese to English, then get ready for ever single item in the game to be at least 3 lines long. You can download and apply translation packs made by other users for custom descriptions of items, abilities and weapons. However most of the ones I found only covered the base games content. Bare in mind there are 4 DLCs all with 2 characters, more weapons and a unique progression mechanic. There is also the movement, I would not say the movement is bad, however it is very obvious that they went for the most basic movement system. You can jump and dash, that is it, not even a sprint. I wouldn’t say this is something that will ruin the experience, however until you get abilities, perks or items that add to your movement it does just feel like you are a walker the entire time. I also feel like the movement is used to make the game more difficult, as if you could run around at 3x the speed of the enemies it would be unbelievably easy, and the reason they have to keep the speed down to make it more difficult is due to the enemies being fairly simple. The game is still challenging, you take A LOT of damage in the later difficulties and like with every roguelike/lite there are items, abilities and perks that help with survivability. I’ve waffled a lot so I’ll make a brief overview: Hero design = 10/10 Gunplay = 10/10 Abilities = 9/10 Skill tree progression = 7/10 Perks / hero building = 10/10 Overall difficulty / challenge = 7/10 Additional game modes = 6/10 Enemy design = 7/10 Boss design = 9/10 Achievement hunt experience = 8/10 Overall 9/10, for me it’s nearly perfect, if you like FPS roguelites/likes this is literally Roboquest if is was Chinese and also a hero shooter, glory to Xi Jinping or whatever
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4/day in the week to Jul 30 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Spanish - Spain, German, Russian, Japanese, Portuguese - Portugal, Portuguese - Brazil, Thai, Vietnamese +6 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还行
So many things to like here! I love the characters and community-minded development the most.
I like the game because it has dozens of builds to experiment with and they all have incredibly unique playstyles. It has simple and amazing graphics. The characters with their builds are pretty straightforward and they can go way further in unexpected ways that work. This game has almost infinite possibilities and outcomes! The only downside me and my friends found is that after hundreds of hours dedicated in this game, it just becomes incredibly repetitive which kind of ruins the fun in this underrated roguelike game after some time. Also, please fix the languages that are Chinese letters by default to the ones we have selected in the settings because everytime I see that, I have to decrypt them using google translate everytime lol. In summary, this game is amazing with little downsides. One of my favorite games.
i love chinese cultivation slop rougelite 11/10
던전 형식의 오버워치 같은 느낌. 하다보면 재미있는데 DLC가 있어야 뭔가 부족함이 더 채워지는 게임인데 저렴하게 캐릭터랑 무기 구매할 수 있어서 재미있게 플레이 가능함. 근데 있잖아요... 건파이어 리본 같이 할 사람이 많진 않아서 홍보 열심히 해볼게요!
frenetico y adictivo
점프소리 개추준다
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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| $39.4M | 39.9K | 89% | $39.99 | |
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