
Gunfire Reborn is a level-based adventure game featuring FPS, Roguelite and RPG. Players can control heroes with various abilities to experience diverse Build gameplay, use various weapons to explore procedurally-generated levels. You can play the game alone, or join 4-player coop.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Sep 10 → 4.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−30% | 103.7Kreviews | 93% | — | $39.6M |
| $19.99 | 852ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1010 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
재밌는 로그라이크 FPS입니다. DLC를 사지 않아도 충분히 즐길 만 하고, 느리지만 꾸준히 업데이트를 해줍니다. 캐릭터, 무기, 스크롤+스크롤 시너지 조합, 각성, 영혼의 가호 등 플레이어의 스펙에 영향을 미치는 요소들이 많고 종류도 다양하기 때문에 넓은 조합 자유도와 높은 고점을 볼 수 있습니다. 4명까지 멀티 플레이가 가능해서 친구들or랜덤 매칭도 가능합니다. 멀티플레이 시에는 역할 분담 및 서로 필요한 스크롤을 챙겨줄 수 있어서 장점이 있습니다. 솔로 플레이도 재밌습니다. 초기 영혼의 가호를 1개 들고 갈 수 있어서 조합 난이도를 낮춰주기 때문입니다. 단점은 결국 DLC를 사지 않는다면 기본 4 인게임 재화구매 2 로 최대 6종류의 캐릭터밖에 사용 할 수 없다는점, 3D멀미가 조금이라도 있는 사람은 즐기기 힘들다는 점, 퍼리에 거부감이 있거나 외형에 불쾌한 골짜기를 느낄 수도 있기 때문에 진입장벽 자체가 크다는 점, 캐릭터마다 어느 정도 좋은 각성이 있고 해당 트리를 타지 않는다면 게임이 힘들다는 점, 로그라이크게임 태생의 초반 난이도가 높아서 초반에 전복 당하기 쉽다는 점 정도가 있을 거 같습니다.
人机设计是极其弱智,跟个SB一样,挡弹道卡走位,劳驾修一修金币储存上限,双都不让爽了还要你和用啊啊。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.5M | 69.3K | 87% | $29.99 | |
| $39.5M | 65K | 83% | $24.99 | |
| $39.4M | 39.9K | 89% | $39.99 | |
| $39.2M | 49.9K | 96% | $16.99 | |
| $39.2M | 147K | 96% | $9.99 | |
| $39.9M | 38.5K | 96% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $12.3M | 24.4K | 95% | $14.99 | |
| $3.4M | 5K | 85% | $24.99 | |
| $1.4M | 4K | 85% | $14.99 | |
| $891.2K | 2.3K | 70% | $19.99 |
Reviews, worldwide (the counter carries no country): 4/day in the week to Jul 30 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Spanish - Spain, German, Russian, Japanese, Portuguese - Portugal, Portuguese - Brazil, Thai, Vietnamese +6 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O jogo é bom, mas você não consegue liberar 50% dos personagens jogando, apenas pagando mais.
Игра может быть и хорошая, но у меня нет друзей и тут фурри, поэтому говно.
Pfvr queridos devs, o jogo é legal, mas pelo amor de Deus... Ajeitem os gráficos e a tradução
匹配没人;然后游戏不错;除了怪有点超标;没有其他缺点
yeah who else up firing they guns
This game feels like the hidden gem of FPS roguelikes. Simply my favourite to play with friends and appears to have solid support. I originally played on console where support was pulled but on PC they continue to put out content. On co-op it reminisces with me as early Borderlands boss fights. Love this game, totally worth every penny.
有些挑战设计的太非人类了不推荐
更新频率之快,更新质量之高,是我玩过的游戏所没有的,虽然画风可能很多人不喜欢,但玩法更新程度非常频繁而且平衡性上佳,远胜大厂。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.