
GTFO is a hardcore cooperative horror shooter that throws you from gripping suspense to explosive action in a heartbeat. Stealth, strategy, and teamwork are necessary to survive in your deadly, underground prison. Work together or die together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 2 → 14/day in the week after.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1184 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Если у вас появился баг, то скорее всего вы сможете загуглить его за 2021 год, хотя поддержка игры кончилась в 2024. Думаю, это многое говорит об отношении разработчиков. Большая часть уровней после первой кампании проходится через гайды в комьюнити, которое считает видимость в 0,1м в тумане нормальной. Но если убрать модами туман, то игра со сложности невозможной становится хотя бы условно проходимой.
имба
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
.Compro o jogo achando que vai ser um L4D2 da vida .Abro o jogo e tento me aventurar pelas salas .3 salas dps estou em posição fetal sem saber onde diabos esta o cartão e com pouca munição .Um monstro de 2 metros com semblante fechado lambe minhas costas e saca um tipo de "braço" que sai do "meio" dele enquanto estou estou em posição fetal chorando por ajuda .BOT Bishop me salva descarregando todas as balas na parede .Onde diabos esta a luz vermelha para abrir a porta? .QUEM ACENDEU A LANTERNA ENQUANTO ESTAMOS PRESTES A FAZER UMA RODA PUNK NO BICHO ISOLADO?? .Falhamos miseravelmente ainda faltando 80% da fase Foram os melhores 20 minutos de gameplays nas ultimas 2h de fase, jogo nota 10
세계관 설정이 매력적이고 어둠속에서 한정된 자원을 가지고 목표를 달성했을 때 성취감이 큰편임. 총기사용시 조작감이 좋지 않고 타격감은 다른 FPS에 비해서 부족함.
太好玩了
Сложно, очень сложно и....... сложно, но всë таки так........сложно!
Чудесная задумка, идеальное погружение, на первый взгляд даже страшные монстрики ровно до того момента, когда те начинают тебя атаковать ТОЛЬКО желтыми шариками))))
夯爆了,就是有点难
玩冒汗了,有力气,不错不错
mm
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.2M | 129.5K | 88% | $29.99 | |
| — | 0 | — | — | |
| $129.1M | 1.1M | 98% | $9.99 | |
| $106.1M | 278.9K | 74% | $29.99 | |
| $13.7M | 32.8K | 82% | $29.99 | |
| $22.4K | 209 | 53% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.1M | 74.6K | 96% | $19.99 | |
| $40.8M | 29.9K | 47% | $69.99 | |
| $40.7M | 35.7K | 88% | $44.99 | |
| $40.5M | 35.9K | 54% | $49.99 | |
| $41.7M | 46.9K | 88% | $39.99 | |
| $41.7M | 124.6K | 92% | $14.99 |