
GTFO is a hardcore cooperative horror shooter that throws you from gripping suspense to explosive action in a heartbeat. Stealth, strategy, and teamwork are necessary to survive in your deadly, underground prison. Work together or die together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 2 → 14/day in the week after.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1161 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩冒汗了,有力气,不错不错
still havent gotten out
This game is ♥♥♥♥ and ball torture. I hate this game. I hate it. It violates me every time I play it with my friends. I hope to beat this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
夯爆了,就是有点难
Сборник тех самых приключений на 20 минут. Зашли и вышли. Море впечатлений гарантировано.
vidya game
[h1]Best game[/h1] I love the game so much the level are too easy "to say". After 3 stages you will learn how to photoshop, and accept getting beaten by sleeping beauties.
Чудесная задумка, идеальное погружение, на первый взгляд даже страшные монстрики ровно до того момента, когда те начинают тебя атаковать ТОЛЬКО желтыми шариками))))
Рефанднул без зазрения совести. Ладно хардкор, ладно милли-составляющая, ладно ресурсный голод, но, Святая Терра, я не ожидал симулятор чёрного экрана, до помутнения в глазах неудобного интерфейса и ватного управления инвалидом без коляски. Игра исключительно для любителей, но мне хватает и Дарктайда с его "дарк" (тёмными, как в дырке деревенского туалета, локациями) и "тайдом" (пригубившими ополаскивателя оперативниками, из-за чего у них атрафировалась нервная система и рефлексы)
Was dragged in by friends. The game is frustrating, slow, boring, repetitive, and unfair to players.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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