
GTFO is a hardcore cooperative horror shooter that throws you from gripping suspense to explosive action in a heartbeat. Stealth, strategy, and teamwork are necessary to survive in your deadly, underground prison. Work together or die together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 2 → 14/day in the week after.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1156 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
大芬中的大芬,匹配系统依托狗食,要是没三个认识的人一起玩绝对不要买,流程又臭又长,重复度极高,我90买的,现在看来就算30块钱也是一坨大的
不好玩,牢房里的狱友都越狱了,就剩我一个典狱长天天在群里抓人下矿。
This game is awesome. Best with four, but doable with three, not many shooter games create such a tense, tactical experience. I think the horror elements are done tastefully, and while very very difficult at points, its a fair challenge and EXTREMELY rewarding. Grinding out a mission with friends over the course of a few sessions over a few weeks, to then finally beat it, has maybe been some of the most gratifying gaming experiences I've ever had. Game looks great gunplay is good, level design feels good. Only knock is that it does have some jank; repeated attempts of a level will lead to bugs that need a game reset. This has occasionally caused frustration. All of that to say, 9.5/10. Time to GTFO.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41M | 74.5K | 96% | $19.99 | |
| $40.9M | 380.1K | 97% | $8.99 | |
| $40.8M | 26.6K | 45% | $69.99 | |
| $40.6M | 35.6K | 88% | $44.99 | |
| $41.5M | 20.4K | 79% | $49.99 | |
| $41.6M | 56.3K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.2M | 129.4K | 88% | $29.99 | |
| — | 0 | — | — | |
| $129M | 1.1M | 98% | $9.99 | |
| $42.4M | 278.8K | 74% | $11.99 | |
| $13.7M | 32.8K | 82% | $29.99 | |
| $22.3K | 208 | 53% | $4.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
старайся особо много не шуметь и не включать фонари в цыганском таборе ночью, продвигайся медленно к их сокровищнице устраняя их с помощью СБЭУ РУЧНИК К.П, Используй светящиеся палочки твикс для ориентирования
Hundreds of hours of fun with friends. The game has some unconventional mechanics in certain missions, go in with an open mind! Just make sure everyone on the team is mature enough to handle the high stakes. The biggest flaw with this game is that some missions are over 4 hours long, with no way to save and return to it later. You're gonna have to schedule game night!
Стрелять по черным замби
我之前有怀疑我有抖M倾向,谢谢这款游戏证明了这一点,一天不玩很难受,玩了难受一天
good game allowed me to shoot my friends
Игра супер(♥♥♥♥♥♥ кал) уже 5 раз словил баг с кнопкой E
Игра норм, если бы не одно но. Зачем то разрабы сделали одну сложность. Сейчас игроков не найти все разбежались, а с ботами даже профи не прошёл всю игру. Если добавить сложности типа Left 4 dead, тогда будут играть, а так она мёртвая. Можно мододелам объединить все уровни в одну игру будет как dead space на минималках. Сделать обычные сохранения, разрешить подбирать и сбрасывать экип, шмоту дать показатели. На легком по паре врагов на эксперте толпы, где без слаженной комманды не пройти (прямо как сейчас). Задачи придётся подрегулировать под одиночное прохождение, что вполне выполнимо. Прокачку еще прикрутить, скорее для прикола, чем усилиния, но это уже я размечтался. ) По итогу, понятно, что разрабы просто не хотели конкурировать с лефтом и получилось как получилось, но потенциал у игры ещё есть только под настроить.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.