
GTFO is a hardcore cooperative horror shooter that throws you from gripping suspense to explosive action in a heartbeat. Stealth, strategy, and teamwork are necessary to survive in your deadly, underground prison. Work together or die together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 2 → 14/day in the week after.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1184 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
콘솔 지원 할거면 다 되게 해주셈
Дро..во
进游戏和开场是一种享受
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.1M | 74.6K | 96% | $19.99 | |
| $41.1M | 26.7K | 45% | $69.99 | |
| $40.7M | 35.7K | 88% | $44.99 | |
| $40.5M | 35.9K | 54% | $49.99 | |
| $41.7M | 46.9K | 88% | $39.99 | |
| $41.7M | 124.6K | 92% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.2M | 129.5K | 88% | $29.99 | |
| — | 0 | — | — | |
| $129.1M | 1.1M | 98% | $9.99 | |
| $106.1M | 279K | 74% | $29.99 | |
| $13.7M | 32.8K | 82% | $29.99 | |
| $22.4K | 209 | 53% | $4.99 |
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我是M
[b]Мнение[/b]: хорошая игра, жаль что у неё маленькая аудитория [b]Сюжет:[/b] 6/10 [b]Графика:[/b] 9/10 [b]Геймплей:[/b] 8,5/10 [b]Топ за свои деньги:[/b] 8/10 [b]Общая субъективная оценка:[/b] 8/10
美术风格独树一帜,算是同风格游戏里最接近未来硬科幻印象的美术设计。枪械平衡做的好,基本上每把武器都有自己的优势区间和适用场景(独头霰弹除外),bug有点多但是也还好,无论是高难关还是低难关都有一定的容错空间,不是网络上传的那么邪乎的毫无容错。很多关卡都是设计的很有想法的,怪物设计和配置看得出制作组的恶意但是也并非难以解决(点名菠萝触手161血量)。和队友多沟通多表达自己的想法很重要。当然,这游戏最难的就是找两个和你一样有热情的朋友(三人带一人机最简单)
не можем с кентами пройти первый левл
Finally I touch the grass
Screenshake's a little weird, honestly I couldn't get past it because of all my muscle memory with other fps games but honestly if I had to say something about it, the game's really interesting and cool.
10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.