
Grow your own worlds and nurture a deep natural connection with everything they hold. See your actions change the world for better! Bring the Evertree back to life in this breathtaking world-crafting sandbox, with life management and adventure elements.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−70% | 2.6Kreviews | 81% | — | $338.2K |
| $24.99 | 499ratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wer einfach nur ein niedliches Entspannungsspiei sucht, ist hier genau richtig. Es gibt keine Kämpfe, kein Drama, keine Wirtschaftssimulation, keine stressige Story, kein NPC-Micromanagement. Es ist einfach nur eine wunderschöne kunterbunte Welt, in der man Dinge fixt und ein Dorf in mehreren Abschnitten nach Gutdünken wieder aufbaut. Ich liebe die eskalierend bunten Farben und die kreativen Mikrowelten. Den Vergleich mit Stardew Valley, FaeFarm, Story of Seasons etc. kann ich nicht nachvollziehen, dort liegt der Fokus komplett anders - wie gesagt, hier gibt's kein Wirtschaftssystem in dem Sinne, auch die NPCs haben größtenteils keinen ausgereiften "Charakter". Ist Geschmackssache aber ich mag den Game-Loop von Grow- Song of the Evertree. Endlich mal den Kopf ausschalten <3
Я пришла за уютом, а попала в хомячью ферму Животных много. Очень много. Они бегают по мирам, пушистые, глазастые, и ждут, когда их погладят. У каждой есть прогресс-бар: сколько раз погладил, сколько осталось. Я сначала бегала и гладила всех подряд. "Ой, какой милый!", "Ой, ещё один!", "Ой, а это кто такой пушистый!". Через час я уже сбилась со счёта. Через два часа у меня начал дёргаться глаз. Через три часа я поняла, что это не игра, а работа на птицефабрике.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $7.49−70% |
| 327ratings |
| 86% |
| — |
| not modelled |
| $7.49−70% | 27ratings | 80% | — | not modelled |
| $7.49−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
super sehr schönes game
女生怎麼有鬍子
お手入れ箱庭ゲーム。 不浄の地を浄化していくのですが、エッセンスという素材集めの為にも毎日このタスクを"やらされる"のがとにかく苦痛。 内容は木を切る、歌う、水を撒く、木を切る、雑草を抜く、歌う、水を撒く…と繰り返しがずっと続くだけ。 自分の好きなように進行はできず指示されたことをただこなすだけのゲームで自分には合わずリタイア。
かなり良いゲームでした。 のんびりと素材集めをしながら、街を自由に作っていくのが良かったです! 自分だけの素材の島を作る事も出来て 使った素材によって出来る島が違うのも面白かった。 オープンワールド風の大きなマップを探索するのも良きです。 宝箱や謎解きダンジョンなどもあり楽しいです。
絶対やめとけってほどじゃないから、という消極的おすすめ。 幼児向け教育ゲームをしてるような虚無感、無目的感がずっとぬぐえない。 少なくとも、言われてるほど作業ゲー好き向けじゃない気がする。 作業ゲーは好きだが、自分がその世界に存在する意味やその世界への没入感、俺の作業を捧げてやろうじゃねーの、という、作業する世界へのモチベーションを多少なりとも見出せないと、なんだか意味わかんないけど手数だけは多い、では作業ゲーの醍醐味が全然ない。 そして作業ゲーにとって大事な効率化があまりに弱いのも致命的。 手数だけ求められる虚無い島整備に時間を吸い取られ、同じことの繰り返しすぎて達成感は減る一方、効率がグングンあがるでもなし、他のことをしてもいいと言われても正直おもしろくないから、結局虚無島整備しかやることがなく、無限に草をむしって毎日時間制限で家に帰って寝る繰り返し。世界?いつ救えんの?歌とは?? たとえばポルティアや牧物のように、明日は起きたらアレもコレもやりたい、道具新しくするぞー、今日はいっそ作業休んで冒険してみるか、というワクワクが全然ない。住民交流とか村整備は正直いらないおまけレベル。 かわいい動物を眺め、水やりしたら瞬時にでかくなる木を眺め、すべての島のすべての雑草を効率的にむしることに命を燃やさず(これが大事)、操作も目的もよくわかんないけどとにかくフワフワしたかわいい世界にいたい、という人がもしいたら、おすすめです。
This review is coming from someone who completed 100% achievements in the game wanting to share my experiences on that front as well. Overall, I really enjoyed this game! It's super cosy and has a lot of things that I love - the growing of the little islands is exactly the kind of thing that I thrive for. Not to mention the town management - that was also super delightful! I can definitely see this being a game where you come home from a long day of work and just want to relax a few hours. The achievements did leave me a bit confused though and I'll tell you why: while they were all easily obtainable by playing the story, they didn't take me all the way THROUGH the story. I feel like there could have been some achievements after unlocking the last area (unless you had fully grown the Evertree at this point? But I don't think so) and it didn't really feel like a proper ending as such. I also feel like more achievements could have been added throughout, like when you'd reach 100% happiness per village. But that's just my two cents as someone who started achievement hunting to actually get through games rather than leave them unfinished - I don't know how hard they are to implement :) Judging from the other reviews, the devs won't be coming back to this game either to add more or to fix bugs that some people are encountering (I had a completely smooth experience from start to finish with no bugs), so it's up to you whether you want to give it a shot - but I personally do recommend the game! As I'm focusing on going through my games to unlock 100%, I will be setting this one aside for now and likely won't see the true finish for a while but I may jump back in as I did really enjoy it :)
loved unlocking all the different locales and filling them with residents
great graphics, lots to do, cozy, family friendily
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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