
Shrunk again, but the world is much larger. In this open-world, single-player or co-op survival adventure, craft weapons and armor, build your base, and traverse the playground on your buggy. But something else is out there—and it hasn’t forgotten you.
Most likely between $10.9M and $30.8M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 81% | approximately $18.1M |
| PlayStation | $29.99 | 97% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
im gay
This game is not pay to win, and overall a very good survival game
Run. Freeze. Skip. Run. Freeze. Skip. Game is unenjoyable at this state. Simple as just running threw the park is frustrating.
game runs worse then cyberpunk on release on the ps4. and the fact theyre still selling a founders DLC despite being available to buy for a year should tell you everything you need to know. Stay away till its finished...in prolly 4 years.
This is unplayable now. Ive never had an issue till this update. It just crashes dosent even start or try to just crashes. Ive managed to boot it twice now in 56 trys. furthermore i try an join my freind and im met with "This user is using crossplay please enable crossplay." so i do then its "This is user is playing without crossplay, please turn off crossplay" its been nothing but back and forth on this wtf???
Please optimize game so I can actually play this fun game.
Has the same great gameplay as the first, but the amount of issues currently present makes the experience more frustrating. There is frequent frame stuttering in combat alongside the occasional frame drops in online sessions. When it does work, the flow of combat is very well thought out and has great weapon/enemy variety. However, there are currently very disjointed attacks by the tier 2/3 enemies. My favorite of which being a wolfspider leaping through an undamaged base then phasing out afterwards. Of course, this wouldn't be a Microslop official title without their signature awful cross-play combined with their genius decision of always-online single player. Given that this is still in early access, I do expect many of these issues to be fixed over time. For now, wait for this to go on sale or for a later update.
my partner and i love playing this game together with friends. At first, i thought the art was a little goofy but it has really grown on me. I was scared of the bugs at first but now I know to just run away!!!!
i feel like it has a weird pacing problem and like the omni tool could use some work like instead it could have a tool wheel to select which tool you want and make it toggleable
Over a year in and the game still has the same massive issues. There is huge amount of desync between host and client. Water droplets that don't exist, items that don't exist. They have the same menu bug from the first game (that they had fixed in the first game) where when the host is navigating menus, it resets the menus of the clients. Arrows still fall through the world frequently. Buggies set to stay will instead wander off and get themselves killed. Game randomly sets you to 3rd person and you can't swap back to first without reloading. The game runs terribly regardless of settings being changed. Game uses way too many shaders and requires multi minute shader compilation on every launch. There's a lot to like here but until the devs get their priorities straight, I would recommend you pass on this.