
Shrunk again, but the world is much larger. In this open-world, single-player or co-op survival adventure, craft weapons and armor, build your base, and traverse the playground on your buggy. But something else is out there—and it hasn’t forgotten you.
Most likely between $10.9M and $30.8M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 81% | approximately $18.1M |
| PlayStation | $29.99 | 97% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
FIX THE GAME ITS SO LAGGY OPPTIMIZE IT FOR GOODNESS SAKE
Grounded 2 has great survival, building and combat, but the mission design is incredibly tedious. Too many objectives give almost no guidance, leaving you to wander around searching for small items or unclear locations until you look up a guide. Exploration is fine, but when nearly every mission relies on vague instructions, it starts to feel like the game is wasting your time. Optional search areas or quest markers would make the game far more enjoyable without affecting players who prefer no guidance. I love the game so much, but I'm discontinuing because I'm sick of pulling up reddit forms and youtube videos to play the game.
可以有一代的东西但是你不能占比这么高吧,各种换皮,地图做的也乱七八糟,完全没有用心去设计,因为玩了一代,果断无脑入手了二代,以目前的内容来看,只能说失望透顶,纯纯诈骗
我玩了这么多年游戏第一次玩到优化这么差的游戏,做的一坨稀世,画面黄得就和抽粪车抽出来的一样,多人模式单人模式玩到后期一卡一卡的,BOSS还会消失术只能读档,黑曜石工作室求你们退我钱好吗?一个月辛辛苦苦3000多块不容易
哇塞哇塞 很难想象2026年了一款热度容量不算小的游戏 联机还做的这么差劲 干脆改成单机游戏好了呀 反正联机是别想正常玩这款游戏了 恶心 吃相太难看了
нет Русского перевода , зря купил
Kendimi hiç bu kadar küçük hissetmemiştim
[h1]Into The Abyss: The [strike]Biggest[/strike] Most Unoptimized Grounded 2 Update Yet[/h1] Obsidian, FIX YOUR UPDATES.... They KEEP hogging my internet, and they WON'T let me cancel them or uninstall the game, and I CAN'T PAUSE THEM EITHER! Your so called "Biggest Update Yet" almost killed steam and my internet was slowing down like hell... Look, if your going to keep updating the game, OPTIMIZE YOUR UPDATES BEFORE RELEASING THEM! MORE OPTIMIZATION, AND LESS INTERNET HOGGING! PLEASE, FOR THE LOVE OF GOD! Copy Paste this so the devs listen and FIX the updates: #MoreOptimizationLessInternetHogging
The first game improved. And keeps improving. I just need my custom settings for servers (next updated hopefully?!?) and it will be perfect. master your fear of spiders by riding them!!!!!!
I loved grounded 1. But just as 1 was buggy, badly optimized and lacking content in its early access its the same here. Granted its to be expected with early access to some degree but there are just some things where I scratch my head. For example no custom game swapping as of yet but they add other trivial things like playgrounds and bug racing. You would think being built upon the first game this is an easy thing to add. The bugs and performance I can slightly overlook since its in its 0.5 stage but some mechanics in this game are just straight ass. Slow walking on webs is just stupid. Its insanely slow and the only counter is a full set of spider armor. But who wants to carry around a whole set of a different armor every time you explore just so you don't waste 10 minutes slow walking on webs. The raids suck ass also, you can build walls, traps everything but the enemies will just spawn in your base. We had a raid and 3 mosquitos and butterflies just spawned right on our head instead of approaching your base like in Grounded 1. Some enemies on Whoa! just have too much health. Im okay with them doing insane damage, I like a challenge, but the insane HP buff they get just makes fighting tedious, and dont get me started on your buggy perma dying, so you can go waste your time getting new eggs all the time. If only this function could be turned off... (sarcasm) Also why are there spider webs literally infinitely everywhere? Im not joking like the whole yard is 50% spiderwebs in a lot of areas. One time use of dandelions is also stupid, I much prefer Grounded 1 where it had durability. Also when that masked stranger hacks your screen its too much visual clutter, like come on you dont have to make my whole screen buggy (pun intended) and purple. Especially when you planned a bossfight happening at the same time you get this ♥♥♥♥♥♥♥♥. All in all there is some positive things to be said, the new omni-tool is amazing QOL, the new buggies are very nice and have lots of mechanics. Base building is nice and hot deposit is something every survival game needs. Its just so weird how on some things they regressed and on others they improved. The story is good so far, its enjoyable. The map is big, really big thats cool. I like the combat a lot. Conclusion; is the game good? Not good enough yet. Its fun enough to play with a friend but it has a lot of frustrating aspects that need to be polished.