
Grotesque Tactics is a highly addictive tactical RPG combining elements of popular Western and Asian console RPGs.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1][b] Reseña de Grotesque Tactics: Evil Heroes[/b][/h1] [h2]Resumen del Juego[/h2] Grotesque Tactics: Evil Heroes es un Indie de Rol y Estrategia por turnos que se cree muy gracioso… y, para ser justos, a ratos lo logra. La propuesta es clara: combates tácticos estilo “muevo mi escuadrón en cuadrículitas y rezo”, con una capa de parodia/fantasía que se burla del héroe perfecto, del drama épico y de los clichés del rol japonés. La primera impresión es como abrir un cofre legendario y encontrar dentro una carta que dice “jaja era broma”. Si entras por la comedia, vas a sonreír; si entras buscando profundidad táctica moderna, te vas a topar con un juego que huele a otra época… y no siempre en el buen sentido. [h2]Lo Heroico y lo Grotesco[/h2] Lo Bueno: Combate por turnos táctico: directo al grano, ideal si te gusta planear movimientos sin prisas Enfoque de parodia/comedia que se atreve a reírse del género (y de ti por jugarlo) Experiencia para un jugador, perfecta para desaparecer del mundo sin que nadie te escriba “únete al lobby” 10 logros de Steam: pocos, pero al menos no te piden vender tu alma para completarlos Lo No Tan Bueno: 0 jugadores actuales: el “modo comunidad” es hablar contigo mismo y perder el debate Humor controversial: si no te entra la broma, lo “divertido” se convierte en “ya entendí, gracias” Rejugabilidad limitada para un táctico: cuando el chiste ya te lo sabes, queda el sistema… y ahí se nota la edad Con 317 recomendaciones totales, es de esos juegos que “tienen su público” (una frase que siempre suena a excusa) [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]Táctico funcional: cumple, pero no deslumbra.[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]Correcta, sin prometer genialidad táctica.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Suficiente para una campaña, sin sentirse enorme.[/td][/tr] [tr][td]Gráficos / Video[/td][td]5[/td][td]Cumplidores, con vibra de “clásico” más que “bonito”.[/td][/tr] [tr][td]Historia[/td][td]6[/td][td]La parodia empuja la trama; depende de tu tolerancia al chiste.[/td][/tr] [tr][td]Ambientación[/td][td]6[/td][td]Fantasía con intención de burla; tiene personalidad.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]5[/td][td]Lo justo para que entiendas qué pasó en el turno.[/td][/tr] [tr][td]Música[/td][td]6[/td][td]Acompaña sin robarse el show.[/td][/tr] [tr][td]Voces[/td][td]4[/td][td]No destacan; se sienten limitadas o poco memorables.[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]Variedad moderada dentro del típico escuadrón de rol.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]Ligero y estable: al menos aquí no hay “grotesque stutter”.[/td][/tr] [tr][td]Rejugabilidad[/td][td]5[/td][td]Si vienes por el humor, el “factor sorpresa” se gasta.[/td][/tr] [tr][td][b]Total Puntuaciones (Aceptable)[/b][/td][td][b]5.5[/b][/td][td]Un táctico simpático, pero con filo y con años encima.[/td][/tr] [/table] [h2]Conclusión (Aceptable)[/h2] Grotesque Tactics: Evil Heroes es ese juego que te cae bien aunque sepas que no es brillante: un táctico por turnos con identidad cómica que, cuando acierta, es encantador… y cuando no, parece insistir en el mismo remate hasta que te rindes por cansancio. Como Indie, tiene personalidad; como estrategia, se queda en “cumple”. ¿Vale la pena? Depende de tu tolerancia a lo “grotesco” y a la parodia. Con 0 jugadores actuales, está claro que no es el nuevo fenómeno; aun así, 317 recomendaciones totales dicen que sí existe un club de gente que lo disfrutó (y probablemente lo defiende con pasión en foros abandonados). Si buscas algo táctico, ligero y con humor que no pide permiso, puede funcionar. Si quieres un referente moderno del género, sigue caminando. [h3]Recomendación de Compra (Solo si te gusta la parodia táctica)[/h3] Puntuación Total: 5.5/10 Número de jugadores activos al momento de hacer esta review: 0 Descuento máximo registrado: -92% Veredicto: [i]Recomendado con reservas[/i] Si te atraen los combates por turnos y te divierte que el juego se burle del rol clásico, aquí tienes una experiencia decente para una campaña en solitario. Pero ven con expectativas realistas: esto es más “me reí un rato y ya” que “me cambió la vida táctica”.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Vraiment moyen et depasse actuellement , en anglais bref rien pour plaire et pourtant .... Le tactical est bien rendu et la petite dose de rpg fait son travail grace aux perso haut en couleur dans votre equipe ! bref une sorte de dongeon de nalhbeleuk avant l heure question humour ! A reserver aux specialistes du genre sinon passez votre tour ! Interet : 10/20 Realisation : 10/20
Das Game läuft nicht richtig......Am Anfang kam ein Skriptfehler allerdings nicht nur einmal !! In Game hängt sich das Spiel auf,bereits bei der ersten Mission !! So kann ich leider keine positive Bewertung abgeben. Ich werde das Game noch mal neu installieren,vielleicht war hier der Fehler. Falls es dann läuft,werde ich meine Bewertung ändern !!
Spiel ist defekt und lässt sich eigentilch nicht mehr spielen. Support ist natürlich auch eingestellt.
The game glitches constantly. You get stuck in combat mode or a character gets frozen in place. You have to save and get out of the game and go back in to fix it. Otherwise, it's fine. The game is fully misogynistic but in a humorous way. Turn based combat works fine, but any time you have npc allies, they will attack you instead of the enemy. If I hadn't gotten it in a three-game pack for 2.00, I would feel ripped off.
Під пивко піде. Але англійську з німецькою я знаю сяк-так, тому половина жартів, як мінімум, пройшли мимо, зате іронію у грі оцінив.
ㅤ
Grotesque Tactics: Evil Heroes, developed and published by Silent Dreams, is a tactical role-playing game that mixes parody, dark comedy, and traditional turn-based mechanics in a deliberately self-aware fantasy setting. The story follows Drake, a cynical and recently disgraced soldier who failed his entrance exam for the royal army, only to be drawn into an unlikely adventure to save the kingdom of Glory from the mysterious Dark Church. Alongside the flamboyant and narcissistic Holy Avatar, Drake is forced to gather a team of unconventional heroes—each one a walking satire of RPG archetypes—to face an evil that may or may not be as dangerous as it seems. The premise establishes a tone that’s both ridiculous and oddly compelling, a send-up of heroic clichés that uses humor as its primary weapon rather than epic gravitas. From the very beginning, the game makes it clear that it doesn’t take itself seriously. Every conversation, quest, and character interaction is steeped in absurdity. Holy Avatar acts as a caricature of every self-absorbed protagonist, obsessed with his appearance and fame. Your party includes a vampire who complains about sunlight, a moody goth archer, and several “groupies” rescued along the way who follow the heroes purely out of infatuation. This cast of misfits and their constant bickering form the heart of the game’s humor. The writing leans heavily into parody, poking fun at everything from RPG conventions to gender stereotypes and the overblown heroics of mainstream fantasy. While not every joke lands, and some humor borders on juvenile, the irreverence gives the game a personality that’s hard to forget. The gameplay itself follows a familiar tactical RPG format. Battles unfold on grid-based maps where players take turns moving their units, choosing attacks, and managing abilities. Each hero has a small set of unique skills, and positioning on the battlefield plays a modest role in determining success. The system is intentionally simple and easy to learn, making it approachable even for players new to the genre. However, the simplicity also limits strategic depth. After a few battles, it becomes clear that the game’s mechanics lack the complexity or variety found in titles like Disgaea or Final Fantasy Tactics. Most encounters can be won by brute force, and character customization is limited to equipment upgrades rather than meaningful skill progression. Still, there’s a certain satisfaction in its straightforwardness—it’s less about deep tactics and more about enjoying the quirky world that unfolds around the fights. Where Grotesque Tactics struggles most is in its execution. The game’s camera controls are clunky, making it difficult to get a clear view of the battlefield. Animations are stiff, pathfinding can be unpredictable, and user interface elements feel outdated even by the standards of 2010 indie releases. Localization issues also plague the experience, with awkward English phrasing and inconsistent humor delivery that occasionally dilute the wit of the original German writing. The result is a game that often feels rough around the edges, as if its ambition to be a comedic homage outpaced its technical polish. Yet despite these flaws, the artistic direction retains a certain charm. The exaggerated character models and colorful, stylized environments evoke the look of a tongue-in-cheek fantasy comic book rather than a grim RPG epic, which suits the tone perfectly. The soundtrack and audio design complement the humor-driven tone of the game. The music ranges from heroic fanfare to playful tunes that underscore the parody, while the voice acting—though uneven—adds personality to the larger-than-life characters. Holy Avatar’s pompous delivery and Drake’s deadpan responses form a particularly entertaining duo, capturing the dynamic of reluctant straight man versus egotistical fool that drives much of the dialogue. While the humor may not resonate with everyone, players who appreciate meta-commentary and satire will find moments of genuine amusement in the exchanges between characters. In terms of pacing, the campaign offers around ten to twenty hours of content, depending on how much exploration and optional dialogue the player engages with. The structure is linear, moving from one quest area to another without much backtracking or branching choices. This focused approach keeps the story moving but limits replayability. The game’s humor and charm are its biggest draws, and once the novelty wears off, there’s little incentive to revisit it beyond nostalgia for its eccentric tone. Nevertheless, for fans of quirky indie RPGs, the relatively short length works in its favor, preventing the simplicity of the combat from overstaying its welcome. Grotesque Tactics: Evil Heroes ultimately succeeds as a niche experience—a satirical, low-budget RPG that knows exactly what it wants to be. It doesn’t offer the strategic complexity or mechanical refinement of its more famous counterparts, but it compensates with personality and wit. The humor, while uneven, feels genuine rather than forced, and the world of Glory is filled with enough oddities and banter to keep players entertained until the end. Its flaws are obvious—technical limitations, shallow combat, and inconsistent translation—but its heart is in the right place. For players who enjoy parody, self-aware storytelling, and light tactical gameplay, it delivers a unique, if imperfect, adventure. In the end, Grotesque Tactics: Evil Heroes stands as both a tribute and a lampoon of the genre it imitates. It captures the absurdity of RPG heroism, the melodrama of fantasy storytelling, and the silliness of player expectations—all wrapped in a layer of intentional camp. While it won’t satisfy those seeking a polished or deeply strategic experience, it remains a charming and oddly endearing cult title for those who can appreciate its strange blend of humor and heart. Rating: 6/10
Yes this game is old but his Semidivine Humble Self approves of this game.
People blame the game for RNG, I don't see it, maybe try playing games other than Fricknite and Call of Duty and try playing X-COM 1 or Blood Bowl 1 and then complain about RNG. I think the game is pretty funny and I enjoy the older graphical style. The only part I hate is the launcher. It is a mess due to script failures and I have to click cancel or yes a bunch of times just to get in the game like it is a Diablo 2 downloader from Blizzard's website.
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Players by region
Where this game's players are, estimated from review languages.
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| $80.3K | 261 | 54% | $9.99 | |
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| $144.3K | 608 | 91% | $9.99 | |
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| $144.5K | 384 | 78% | $12.99 | |
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