
Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1786.14/day in the week to Jul 25 → 17.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 96.4Kreviews | 96% | — | $19.7M |
| $16.99 | 11.5Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1545 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A beautifully presented game that will leave you in awe if you give it a try.
hermoso
Art experience with good artwork and music, but weak gameplay.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7M | 16.4K | 75% | $39.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.7M | 39.8K | 96% | $19.99 | |
| $19.8M | 19.8K | 89% | $29.99 | |
| $19.7M | 15.3K | 78% | $34.99 | |
| $19.8M | 40.5K | 76% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 10.7K | 94% | $19.99 | |
| $65.8K | 469 | 83% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 918 | 92% | $2.99 | |
| $14.3M | 21.4K | 84% | $39.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil
| $16.99 |
| 3.2Kratings |
| 94% |
| — |
| not modelled |
| $2.99−80% | 918ratings | 92% | #78 | not modelled |
| $16.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
美术和关卡设计都很棒,轻量的解谜和平台跳跃、无战斗无追逐无限时机制无恐怖元素(不知道大鱼算不算?)......也太适合放松下来慢慢欣赏了:) 现在比较少能看到这种偏传统典雅风格的水彩了,好适合这种情绪叙事的主题,对比neva,虽然是同一位艺术总监,但GRIS的场景设计更吸引我,和关卡结合得也更好。极简的几何线条和高概括性的人物,古典宏大的建筑和雕像,单色系为主的大面积晕染和主题相呼应。
peak experience
非常棒的小游戏,乱走也能把主线完成,并且是让任何人都能被感动到的独立游戏。gris在西语中意为灰色,正和开始的游戏画面如出一辙,平静但是衰败,随着故事的发展,我们经历愤怒 妥协 悲伤最后接受四个过程(这些情感通过颜色这种最直观的方式展现给玩家,而玩家要做的仅仅是收集自我崩塌掉落的情感碎片,也就是星星)主人翁也完成了对自我的重建。值得一提的是,如果有留心,游戏的bgm也是随着故事发展逐渐丰富,从简单的钢琴单音到人声合唱,故事也渐渐走向高潮。总而言之,这是一部非常值得入手的游戏
wow.
Great.
[h1] Réapprendre à peindre le monde quand toutes les couleurs ont disparu [/h1] GRIS est bien plus qu'un simple jeu de plateforme : c'est un poème visuel et sonore d'une délicatesse rare. Le titre traite du deuil et de la reconstruction personnelle avec une pudeur remarquable, racontant son histoire sans le moindre mot. À travers une direction artistique somptueuse peinte à l'aquarelle et une bande-son orchestrale envoûtante, chaque chapitre incarne une étape psychologique où le monde reprend progressivement ses teintes. Plus qu'une simple aventure, le jeu offre un réel impact sur la façon d'appréhender le deuil : là où le silence et le calme sont souvent perçus comme des menaces, ils deviennent ici un véritable traitement. Dans un quotidien hyper-stimulé qui nous pousse à toujours aller trop vite, GRIS impose une pause salvatrice, une occasion précieuse de ralentir quelques heures pour ressentir et réfléchir. Concernant le 100%, l'expérience reste très douce. Les succès demandent de fouiller un peu les niveaux pour dénicher tous les souvenirs et d'accomplir quelques actions annexes bien cachées. Rien de bien méchant ni de frustrant, d'autant que la sélection de chapitres permet de nettoyer ce qu'il manque rapidement une fois l'aventure terminée. Note : Résilience/10. Une œuvre d'art bouleversante qui touche en plein cœur et prouve que le jeu vidéo peut être d'une beauté pure.
This game is a work of art. It shows us how much more videogames can be. No menus, no score, no enemies, not a single word on screen, and it tells a story that's difficult to forget. wish I could forget it to play it again.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.