
Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1786.14/day in the week to Jul 25 → 17.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 96.4Kreviews | 96% | — | $19.7M |
| $16.99 | 11.5Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1545 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
除了后期引导较隐晦导致绕了很多路之外,各方面都挺完美的。喜欢废墟美学,喜欢具象化的悲伤与痛苦……
画风很唯美,音乐和视觉都很不错。
什么狗屎游戏,一个探索游戏强制不准走回头路和不准存档是几个意思,探索的时候突然强制到下一个地图了,好神经。。。美术好也不能游戏性这么差啊
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7M | 16.4K | 75% | $39.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.7M | 57.6K | 93% | $19.99 | |
| $19.8M | 19.8K | 89% | $29.99 | |
| $19.7M | 17.8K | 79% | $34.99 | |
| $19.8M | 40.5K | 76% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 10.7K | 94% | $19.99 | |
| $65.8K | 469 | 83% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 918 | 92% | $2.99 | |
| $14.3M | 21.4K | 84% | $39.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil
| $16.99 |
| 3.2Kratings |
| 94% |
| — |
| not modelled |
| $2.99−80% | 918ratings | 92% | #78 | not modelled |
| $16.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
美丽动人
如果你需要不用脑子而且还放松的游戏,那么我推荐它
以前我们总说游戏是第九艺术,可这个标签在商业化作品里被稀释得近乎廉价,以至于提起时,心里都少了几分认可,多了几分嘲弄。诚然,绝大多数作品担不起这份重量。但总有那么几款游戏,会让你认可名副其实。 GRIS不靠贴图堆砌,也不依赖玩法刺激,而是用疗愈的美术、温柔的配乐,以及环环相扣的关卡,让玩变成一种读,让通关成为一场漫旅。偶尔卡关时的心浮气躁,也总有恰到好处的色彩抚慰视觉,旋律安抚情绪。当我通关,当我再次回味,才发觉早已被它悄然滋养。那一刻我确信,第九艺术从未消失,只是偶尔藏进这样的作品里,等有心人发现。
美丽的游戏
美
画面真的很美,音乐也好,艺术品
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.