
Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1786.14/day in the week to Jul 25 → 17.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 96.4Kreviews | 96% | — | $19.7M |
| $16.99 | 11.5Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1478 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
não é meu estilo de jogo, mas é inegavelmente muito lindo e bem feito, além dos achievements complementarem a história.
O melhor presente que recebi de um amigo, jogo espetacular de lindo e show de arte ❤️🔥🌹. Só tenho a agradecer, gratidão 🌹❤️🔥
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil
| $16.99 |
| 3.2Kratings |
| 94% |
| — |
| not modelled |
| $2.99−80% | 917ratings | 92% | #193 | not modelled |
| $16.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b] GRIS - История про каждого из НАС. [/b] Медитативная игра про тонкий и одновременно сложнейший внутренний мир человека, про принятие себя, про созидательную и разрушительную энергию внутри каждого из нас. Громаднейшее наслаждение вызывает визуальный стиль сей рассказа, а музыкальное сопровождение служит крепкой опорой для полнейшего погружения во вполне обыденную и жизненную историю, но рассказанную волшебным образом. GRIS – это психологическое и метафоричное произведение, рассказанное через творчество. Здесь тебе не нужно никуда торопиться, ничего из себя строить, притворяться. Всё лежит на поверхности. Геймплей здесь прост, но это и не особо важно. Настолько изысканно, животрепещуще, а главное, эмоционально подано, что след в душе так и отпечатывается. Здесь ты пребываешь лишь наедине с самим собой и собственными чувствами, ведь сама суть человека в том, что он может испытывать разные эмоции. А наша задача уметь признавать их в себе, тогда все краски будут учтены и наступит гармония. В местах чутка однотипно и простовато, зато невероятно красиво и уникально. Но мы и привыкли к навороченным играм, а GRIS требует от нас не логику, а задействование наших эмоций, ведь её надо пропустить через душу. Тонкая игра, экспириенс которой необходимо испытать на себе.
#全成就游戏评测# 第一次通关已经是七年前的事情了吗,时间过得可真快。 那次不看攻略,完全沉浸游戏其中,是一段非常震撼与享受的旅程。 看见女主角逆风而行,对抗混沌,一点点恢复世界的颜色,遇见新的朋友,恢复优美的歌喉,确实非常打动人心。 每一帧都可以当作壁纸,忍不住地截图,甚至还录过一些视频做了动态壁纸XD 追求全成就的过程会有些让人烦躁,记得几年前就是因为错过了一个收藏品所以破防放弃了。 这两天想起,又从头开始、按照大佬的攻略去找。(感谢 地图和游戏方式还是挺有意思,但是会有些容错率低的平台跳跃。 做全成就的时候,更是有一些容错率比较低的达成条件。 到现在全成就也就大约5.5%的达成度。 但全成就的彩蛋剧情真的好美,感觉受的苦都值得了w 个人感觉作为一个以艺术为买点的游戏,其实没有必要把收集彩蛋做得这么复杂。 只有5.5%的玩家看到了隐藏剧情,会感觉有点可惜啊! 终于全成就了,时间可真快啊……
视听盛宴!非常美丽的色彩和非常天才的画面设计,动听的吟唱,玩的过程是一种享受。
🇬🇧 English first | 🇺🇦 Українська нижче 🇺🇦 ⬇️ I really enjoyed this game, even though I'm not a big fan of platformers. Luckily for me, the platforming isn't too difficult, because I really wanted to see the game through to the end. The watercolor art style was one of the things that caught my attention, as with many other games. It's unusual and beautifully integrated into the gameplay and level design. Visually, the game is incredible, and the soundtrack adds so much to the atmosphere - 10/10. There is no text or voice acting in the game, so we interpret the story ourselves through the cutscenes and our progress through the levels. We go through all the stages of grief and sorrow together with the heroine, finding the "colors" and our voice again in order to escape the darkness of our own mind. On each level, we get new and interesting abilities that help us move forward. [b]I recommend it to everyone who enjoys atmospheric games.[/b] o0o o0o o0o Гра дуже сподобалась, хоча я не дуже люблю платформери. На мою удачу, платформер тут не надто складний, бо пройти гру до кінця дійсно хотілося. Як і багато інших ігор, GRIS привернула мою увагу акварельною мальовкою- стиль незвичайний і чудово інтегрований у геймплей та дизайн рівнів. Візуально гра неймовірна, а саундтрек доповнює атмосферу на 10 з 10. Тексту чи словесної озвучки в грі немає, тому ми самі інтерпретуємо сюжет через катсцени та просування рівнями. Разом із героїнею проходимо всі стадії горя та журби, знову віднаходимо "кольори" та свій голос, щоб вийти з темряви власного розуму. На кожному рівні ми отримуємо нові цікаві здібності, щоб просунутися далі. [b]Рекомендую всім любителям атмосферних ігор.[/b]
Gris, oyunların neden sanat eseri olduğunu gösteren nadide yapımlardan birisi. Naif görselleri, güzel müzikleri, fazla sıkmadan bitmesi, birbirinden farklı hissettiren bölümleri ile 2D platform oyunu sevenlerin deneyimlemesini tavsiye ettiğim bir oyun.
完结局了,抽个空找攻略打全成就。 平台跳跃类型的唯美小游戏,美术风格特别艺术,水彩画也很好看,配乐和主角的吟唱都让人沉浸其中。 对我来说引导性有点弱,非常沉浸式,有些部分跳跃很极限。 [spoiler] GRIS,西班牙语翻译为色灰,也是主角的名字,这个翻译真契合游戏啊。 剧情方面就是无限内耗又找回自己的故事,逃避自己的阴暗面,面对自己的阴暗面[/spoiler]
Comprei esse jogo há um tempo, mas nunca tinha parado para jogá-lo de verdade. Há alguns dias resolvi baixar e finalmente dar uma chance, e posso dizer que foi uma das experiências mais marcantes que já tive. A história acompanha uma protagonista que vive em um mundo perfeito, colorido e cheio de vida. Porém, de um dia para o outro, tudo desmorona. O mundo perde as cores, fica cinza, caótico e sem alegria. Ao longo das fases, ela vai enfrentando seus medos, superando obstáculos e, pouco a pouco, recuperando uma cor de cada vez, seus sentidos e, principalmente, a esperança e a felicidade. O mais curioso é que comecei esse jogo sem conhecer a história e, coincidentemente, estou passando por algo muito parecido com o que acontece com a protagonista. Sinto que estou exatamente no início dessa jornada, naquele momento em que tudo parece cinza, quebrado e como se o mundo tivesse desabado sobre mim. Joguei do início ao fim chorando. Depois voltei para tentar platinar o jogo e, mesmo sabendo o que aconteceria, não consegui conter as lágrimas. Poucos jogos conseguiram me tocar dessa forma. Para quem gosta de histórias emocionantes e que deixam uma mensagem marcante, recomendo este jogo de olhos fechados. Além da narrativa incrível, as cutscenes são belíssimas, a direção de arte é encantadora e a trilha sonora intensifica cada momento, tornando toda a experiência ainda mais sensível e inesquecível.
Thought I'd play for 20 minutes. Ended up spending half the time stopping just to look at the background. The soundtrack is unfairly good, the art direction is ridiculous, and somehow a game with almost no dialogue has more personality than half the games in my library. No pointless grinding, no "live service" nonsense—just a game that knows exactly what it wants to be. 10/10. The only enemy in this game is the urge to keep taking screenshots.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $4.2M | 10.7K | 94% | $19.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
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| $19.7M | 16.4K | 75% | $39.99 | |
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| $19.6M | 86.5K | 96% | $9.99 | |
| $19.6M | 17.8K | 79% | $34.99 |