No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at approximately $19.7M — a different platform, not this one.
Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality. As the story unfolds, Gris will grow emotionally and see her world in a different way, revealing new paths to explore using her new abilities. GRIS is a serene and evocative experience, free of danger, frustration or death. Players will explore a meticulously designed world brought to life with delicate art, detailed animation, and an elegant original score. Through the game light puzzles, platforming sequences, and optional skill-based challenges will reveal themselves as more of Gris’s world becomes accessible. GRIS is an experience with almost no text, only simple control reminders illustrated through universal icons. The game can be enjoyed by anyone regardless of their spoken language.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Xbox | $16.99 | 94% | — |
| Steam | $14.99 | 96% | approximately $19.7M |
| PlayStation | $16.99 | 92% | — |
| GOG | $2.99 | 92% | #88 |
| Nintendo | $16.99 | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.