
Become the stealer of forms in GRIME II, a surreal action-adventure metroidvania. Launch tendrils made of hands to absorb foes and summon molds in their shape, as you explore a bizarre lived-in-world obsessed with art.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 23 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Become a stealer of forms in GRIME II, the sequel to 2021's acclaimed action-adventure metroidvania. You are a Formless - an art mimic, absorbing creatures and summoning molds in their shape.
Venture into a new and mysterious land in the GRIME universe, where danger and wonder await around every corner. Use your surroundings in tandem with your summoned molds to overcome deadly enemies and epic bosses, all the while exploring a deep world full of diverse cultures and characters.
Create your own playstyle by choosing from a variety of abilities, weapons, and mold summons. Learn the makings of your enemies as you summon their form to both aid you in combat, as well as in exploring the various secrets paths of the world.

Molds - Absorb defeated enemies, shaping them into molds which can then be used for special attacks.
Use molds to throw enemies, fire projectiles, stun, and even turn into summons.
Environmental Combat - Wherever you go, the environment provides ample opportunities to damage enemies nearby or from a distance. Be wary, for they can do the same to you!
Parry and Grasp - Send hand-tendrils to either parry enemy attacks or grasp and absorb them, drawing you closer to learning their shape.
A Lived-in World - Discover incredible locations made of painted nails and giant vases, each with its own unique civilization, culture, and deep characters to converse with.
Customise your playstyle with over 30 weapons, 60 armours and 12 abilities.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99 | 2Kreviews | 87% | — | $1.1M |
| $20.99−25% | 455ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 239 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
优秀的银恶游戏,缺点是跳跳乐太多
没吃过史的可以花钱成吃史, 整个流程是又臭又长,长指的是全流程一半以上都是跳跳乐,一张地图能从头跳到尾,而且操作手感稀烂,钩锁还是卡bug,武器设计更是一坨,看着一堆武器,但因为强化材料和加点的限制,你只能从头到尾选一两把武器玩。最烂的要数地图设计和BOSS,地图一点设计没有,只能靠家跳跳乐来掩饰自己的辣鸡,BOSS更是一个样,没有一个出彩的BOSS,没有一个有记忆点的boss,打击没手感、boss没反馈,全程各打各的,总结就是一坨。
a more than worthy sequel. Similar enough to be familiar, but different enough to be distinct. Grime 1, you're made of rock, and youu feel like it. Strong and tough. Here? You're made of clay and paint. You move more fluidly- because you are. the gameplay reflects what you are in comparison to what you're made of, and i think thats genius.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Russian, Traditional Chinese, Portuguese - Brazil
| $27.99 |
| 73ratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 240 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
재밌어. 함 해봐. 볼륨만 좀 많았으면 갓겜 됐을텐데... 1편처럼 무료 dlc좀 풀어줘.
Thought this would be largely the same as the first Grime (which I liked quite a bit), but there are some really nice changes here. The Stamina mechanic has been changed to Force; I haven't noticed that it slows you down when exhausted, but you still do less damage. It's more forgiving than the typical souls-like in that way. Additionally, you do not drop your XP on death and have to pick it up. Whatever you kill is yours, which also makes for a more chill experience. Overall combat difficulty seems a bit higher than the last installment as well, but it's enjoyable all the same. As always there is a ton of build variety and things to play with. Solid game, and if you like these types of games, I recommend picking it up.
This game is even better than the original in terms of content and scale, and they even reworked some annoying mechanics from the original. Just like the first game the atmosphere is incredible, and the soundtrack is also very good. Combat and movement is fluid with some new mechanics along with most of the same from Grime 1. There's a small amount of jank and bugs here and there but its nothing too bothersome or game ruining. If you liked games like Nine sols or Hollow knight and its sequel I would absolutely recommend Grime 1 & 2. I am excited to see what new game plus or future updates will have in store!
Grime II is excellent! I find the platforming extremely satisfying (even better than Silksong for me) and the exploration is top-notch! Bosses are fair, fun, and you have enough materials towards the late game if you want to try different weapons and armor. Take your time with this one - I wasn't disappointed and had a lot of fun!
I love grime 1. Now I love the 2nd one too.
I've gotta hand it to the devs
Шедевр.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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