
Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.29/day in the week to Sep 2 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 109.9Kreviews | 93% | — | $47.2M |
| $24.99 | 2.3Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 2612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bockt
arpglerin en iyisi denmesine şaşmamalı
Game has one of the most deep skill systems I've seen, comboing class is fun and makes for movement around the map as well as AoE and single target damage, making every class viable. The develops have been updating and making new content as well, for extremely reasonable pricing compared to battle passes or other DLC. Please keep up the Crate work devs, this IS the best ARPG out there.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #66, worst DE #99 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Czech, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, Italian, Korean, Vietnamese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
der Hype ist gerechtfertigt!
TLDR: The game is tedious and poorly explained (for people who don't know Diablo) I guess this is fun for people who like and already know Diablo, but I came into this blind and haven't had fun. I think the core loop is tedious because (with summoner classes) it seemed to amount to having your summons fight while you sit in the back and wait. It's also hard to know whether you're doing things correctly. I think the game just expects you to know the ins and outs of its various stats and systems and how they interact with each other. Was I supposed to add gemstones into my gear and weapons even though I was semi-frequently swapping them out? Dunno. All I know is that I did all the sidequests, nabbed all the loot, and never had to actually learn the core systems or how to fight.
bellissimo!
Es un buen ARPG (6,5/10), no esta al nivel de los referentes como Diablo o Titan Quest, pero no esta mal, recomendable si estas entre temporada y quieres probar algo nuevo. Contras: Mapas muy grandes, quest poco amigables y varios detalles de QOL que debo admitir mejoraron bastante en la ultima actualización.
Bardzo dobra gra(podstawka), oferowana rozgrywka spełnia oczekiwania i wolnych chwilach zawsze można miło i spokojnie poklikać
good
J'aime beaucoup ... Plus sympa que Diablo III et IV . Presque aussi bien que Diablo II... Bref je recommande 1000 fois mais avec une promotion pour avoir tous les DLC sinon €€€
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.1M | 92.9K | 93% | $19.99 | |
| $47M | 261.8K | 96% | $9.99 | |
| $46.9M | 108.4K | 90% | $29.99 | |
| $47.5M | 46.1K | 88% | $49.99 | |
| $47.5M | 91.8K | 97% | $19.99 | |
| $47.5M | 102.9K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $693.6K | 1.3K | 70% | $18.99 | |
| $4M | 45.6K | 93% | $3.99 | |
| $0 |
| 791 |
| 83% |
| Free |
| — | 0 | — | — |
| $3.7M | 68K | 56% | $3.99 |
| $18M | 77.8K | 65% | $12.49 |