
Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.29/day in the week to Sep 2 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 109.8Kreviews | 93% | — | $47.1M |
| $24.99 | 2.3Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 2514 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Over the years the devs have huffed the farts of their insular playerbase, and now you have to have 80% resist to everything to complete just the main story. 40%? 60%? Not enough, enjoy being one shot randomly. The zones scaling with player level also has the added benefit of making it feel like you never progress.
Game's great, but would recommend buying it on GoG instead so you're not stuck with Steam DRM and auto-updates.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47M | 261.7K | 96% | $9.99 | |
| $47.3M | 46.1K | 88% | $49.99 | |
| $47.4M | 92.9K | 93% | $19.99 | |
| $46.8M | 108.4K | 90% | $29.99 | |
| $47.5M | 56.6K | 93% | $49.99 | |
| $47.5M | 102.9K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $684.3K | 1.3K | 70% | $18.99 | |
| $4M | 45.6K | 93% | $3.99 | |
| $0 | 791 | 83% | Free | |
| — | 0 | — | — | |
| $29.7M | 68K | 56% | $19.99 | |
| $16.2M | 77K | 65% | $12.49 |
Latest in each market: best KR #66, worst DE #99 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Czech, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, Italian, Korean, Vietnamese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常不推荐,一个单机游戏,竟然莫名其妙的搞平衡,DLC还没发布几天,就削了两次,角色还没练完,就已经削了,而且还是完全砍废的方式,制作组的脑子可能是冥神给的
热修一下,steamdeck玩不了了
https://www.youtube.com/post/UgkxgRB1IqJpcGpo13WsGv5bQTdnk5PuYK4s grim dawn requires steam. please launch the application from the steam interface! this is your update and hotfix???
The best game ever and one of the truest and most complete Action RPGs Best for highlighting character progression, lore, and loot mechanics. "Grim Dawn gets just about everything right. The dual-class mastery system and the sprawling constellation/devotion trees offer a staggering amount of build diversity. The post-apocalyptic lore is surprisingly rich for a hack-and-slash, and the pacing is spot-on. While the graphics and engine are a bit older, the core gameplay loop and itemization are top-tier. Highly recommended for both veterans of the genre and newcomers looking for a perfect introduction to ARPGs. "Quick Review Check-list to add your own spin: The Dual-Class System: Mention how fun it is to mix two masteries (e.g., Inquisitor + Demolitionist).The Constellations: Note how the devotion system lets you endlessly tweak and fine-tune your stats. The World: Praise the dark, bleak atmosphere and the freedom to play entirely offline.
With the Fangs of Asterkarn update, Grim Dawn got degraded pretty bad with one-shot slop.
狗屎一样的平衡补丁,狗屎一样的数值把控,玩家付费测试,DLC才出多久就已经砍废一堆BD了
Любимое рпг на все времена. Разработчикам глубочайший респект
真的傻逼游戏,一更新DLC刚练个古魔士,结果两种玩法都被砍,真死妈设计师,练一个新职业满级都要好几天,更别提装备和BD构筑,一个成型的BD最少都得几十小时的心血进去结果说砍就全给你砍了,特别是到现在还是主线打3遍玩法,现在加的新DLC还是又臭又长又空旷的老太太裹脚布,怪物数值爆炸高,我血条蹦迪一样,真的弱智千万别玩。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.