
Griftlands is a deck-building roguelite where you negotiate, fight, steal or otherwise persuade others to get your way. Every decision is important, be it the jobs you take, the friends you make, or the cards you collect.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 14.5Kreviews | 94% | — | $1.1M |
| $7.99−60% | 315ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
终于全成就圆满结束
baita jogo
也是比较独特的卡牌游戏,有两套卡牌系统,协商和战斗,很有趣。大概死了5、6次才摸到门道,协商和战斗这两样不是均衡的,协商是最优解甚至是唯一解,不然战斗太难。不过并不强推,整体可玩性基本就在于摸清这两套卡牌,所以我通关了一个人的故事后就没有兴趣推另一个故事了。故事背景还是不错的顺带一提。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Spain
| $19.99 |
| — |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of best card/Slay the Spire-ish games [although not derivative]
Nice and simple roguelike deckbuilder for combat and negotiation with simple story and setting. Would be nice to get some achievements for a full run. (4/5)
Un très bon "roguelike". Très intéressant et avec de belle mécanique ainsi qu'une direction artistique que je kiff
Not an RPG epic, and not meant to be, Griftlands provides a gameplay loop that should keep you entertained for enough hours to justify the sticker price. You get a steady routine of fighting/negotiating in turn-based card battles, getting new cards, occasionally buying new gear, upgrading your cards and advancing through an okay story. The gameplay has enough moving parts to stay engaging for several hours, and requires a bit of thought sometimes, the graphics are attractive and the sound is decent. A solid experience.
10.2更新:三个人物全通关了,有点忘记萨尔的故事了,感觉没有后两个故事精彩。真的超级好玩,虽然每个人都要打三个小时以上,但是这种文本写得好的真的会让人一直想打。 因为画风入的,感觉有点像美漫。后面被这种带有黑色幽默的剧情深深吸引,超好玩。战斗和协商各有各的爽 上手快,打完一局的成就感也高,但还是比较耗费精力,需要歇一会再开下一把hhh 推荐推荐
Violence isn't always the answer... Unless?
별 재미는 없음 뭔 물리랑 정신 공격이 나뉘어 있냐
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1K | 7 | 14% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $25.6K | 57 | 93% | $14.99 | |
| $0 | 188 | 82% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.2K | 80% | $24.99 | |
| $1.1M | 820 | 82% | $49.99 | |
| $1.1M | 2.5K | 92% | $13.99 | |
| $1.1M | 1.9K | 89% | $19.99 | |
| $1.1M | 1.4K | 67% | $29.99 | |
| $1.1M | 2.3K | 71% | $19.99 |