
Griftlands is a deck-building roguelite where you negotiate, fight, steal or otherwise persuade others to get your way. Every decision is important, be it the jobs you take, the friends you make, or the cards you collect.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 13.4Kreviews | 94% | — | $994.2K |
| $7.99−60% | 315ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
biu—— ∧_∧ (。・ω・。)つ━☆・。 ⊂ ノ ・゜+. しーJ °。+ ´¨) .· ´¸.·´¨) ¸.·¨) (¸.·´ (¸.·’* 时间消失!!!
Ни разу не во что подобное не играл и был очень рад наткнуться на новый для себя жанр. Мне понравилось визуальное оформление и диалоги. Механика с картами по началу непонятна, но потом вроде бы даже можно привыкнуть. Все бои, будь то словесные или физические, выглядят красочно и имеют свой импакт. Здорово реализоавана система репутации, когда ты например можешь обидеть персонажа в одной локации и он потом например будет против тебя на другой локе, то есть вариативность в плане отношений в игре продумана. Мне так же понравилась фирменная рисовка от Klei: всё как в старые-добрые времена, когда выходила Shank.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $994.6K | 2.8K | 95% | $14.99 | |
| $995.1K | 3K | 86% | $9.99 | |
| $993.2K | 2.7K | 85% | $13.29 | |
| $995.3K | 1.4K | 58% | $19.49 | |
| $992.7K | 2.5K | 89% | $14.99 | |
| $995.7K | 2.9K | 85% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4K | 11 | 36% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $25.6K | 57 | 93% | $14.99 | |
| $0 | 188 | 82% | Free | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Spain
| $19.99 |
| — |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's... okay. It suffers a lot from the usual Klei game design flaws - overabundance of different game mechanics, with a lack of explanation sprinkled on top. Except that usually in their games I find the resulting depth to be really fulfilling once you learn it, but here it's just a jumbled mess with too many keywords. But once you get past that, it's an okay deck-building game. The graphics are easy to look at, the music and sound effects are solid. And the story? I honestly stopped caring about it after the first of the three characters.
如果你能够沉下心来阅读文本,这就是个完美的卡牌游戏
相当好玩的卡牌游戏,巨上瘾 三个角色三个故事,每个故事又有多个完成的方式 卡牌设计也相当棒就是随机性还是差了点 辩论设计的相当有趣【无敌嘴炮这一块】就是有点短我需要更多角色更多事件 可惜官方上次更新已经是2021年了 估计也不会出dlc了【悲】但还是很推荐的 好玩的一
沼泽的寄生虫什么时候孵化什么时候给你好评
Amazing game, especially for such a low price! Learning the mechanics felt a bit overwhelming at first, there are so many concepts to grasp. But there are detailed descriptions and pop-up hints which help with that, and the game quickly becomes addictive as heshh. I liked the visual and sound design too. You can enjoy the story, dialogues, and bits of lore. But most can be skipped if you prefer. Map markers, descriptions, and hints will be enough.
Это игра наркотик, всем советую
强行刷成长很无聊
Увлекательно, забористо и казуальненько. Рисовка самобытна, геймплей не плох, музыка пойдет, твердая 4 из 5, рекомендую любителям карточных игр, игр где ваш выбор решает и где откатиться назад, начав сначала, можно только умерев.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.