
Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Deploy as an elite operator, fight solo or with your squad to carry out missions, earn reputation, and explore the truth behind the Event igniting the conflict.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #89, worst CA #91 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 1 → 30.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2105 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There's 3 blatant issues imo but otherwise a wonderful experience: When removing pvp you just removed pvp there's nothing to take its place meaning there's a lot of down time where you KNOW nothing can happen to you, add patrols outside of the main roads, make spawns themselves random and inconsistent (too easy to know what you're going up against rn) make enemies send reinforcement after you chasing you to the exfil if necessary, more importantly make them more perceptive and talkative, in IRR when alerting a poi nearby npcs get informed and go on alert state already looking outwards for incoming, here you can pop a guy or 5 without a suppressor and 100m later see someone chilling like nothing weird happened, secondly the performance and other alpha stuff, not gonna go over it too much as it seems to be getting better alr and lastly the gun selection, i get that madfinger likes to make a platform as deep and accurate as possible before moving on to the next one but the amount of ak's and ar 15's is getting kinda dumb, finish the mp's by giving us mp9, give us pp-19 and sr-2m as well as a makarov to introduce 9x18, add a 5.7 or a p90 to banshee, 9x39 and the as val i mean really anything but another ak-12 rechambered or another ar15 rn gunny and handshake get all the quests, all the things youd want to buy and they already HAD too much, ive done 35% of their quests by the time i maxed them out meanwhile banshee never gets anything and has like 3 guns for sale
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Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
“Разработчик MADFINGER Games объявил, что направит все доходы из РФ и РБ на поддержку террористического режима Украины. В самой игре была добавлена русофобская надпись, которую позже удалили. Ну и русского языка нет соответственно, 3 по популярности в Steam так то, дебилушки, что с них взять. Брал это говно на старте продаж дёшего. Возвращать уже, к сожалению, этот кусок кала поздно. Нехай подавятся. Хотите нормальный жёсткий экстракшн? Только Тарков. Вменяемых альтернатив нет, пробовал всё.
PVE is nice but PVP ... cheaters ... cheaters ... cheaters ... cheaters ... campers ... campers ... and a handful of nice people.
Very rough and painful to play. Cool concept, way under-cooked. Cheaters ruined the experience.
u play as a special operator of sorts who runs out of breathe when carrying less than 12kg running less than 100yards, you can lean BUT when you lean u move slower then steve did in minecraft on soul sand. the men you fight are wearing vests with no body armor yet your 7.62 rounds take more than 4 shots to the body to immobilise the insane brute. i run the game on a i9 -14900kf with a 5070 and it runs less than 100fps ? am i a console user IM ON MEDIUM GRAPHICS, u can use frame generation but get a input delay that makes me feel like im on xbox 360. and on top of all of that, they give us a jungle map with 4 little villages and u can only enter 80% of them ???
For some time I wanted to give this game a positive review. Now while I'm writing it I feel the need to tell people to stay away. The devs do adress some issues but are slow at resolving them. AI gets better but is far from perfect. There is a really good post on some site GZW NET. The owner "McBee" goes into detail about the issues in the current patch. Here are my thoughts about the game in its current state: PvEvP is plagued by cheaters and PvE is like visiting a theme park. You pay the entry fee and still have to wait in line. Only you aren't guaranteed a ride. You get to places and everything is gone. Enemies dead left and right and all that's not nailed down is gone. Well, you may get the ride but even when you encounter enemies it only gets worse. While risking getting shot and going back to get your gear, you might still end up with nothing(insert Seinfeld GIF: "Nothing!"). People rush into six or so locations to get valuable items and sell them. You may need some of those for tasks. If you complain in the forums "loot runs" is thrown at you as an insult. The game wants you to get certain items but if you try to do that you are playing wrong. Is this a tactical shooter? This is a tactical looking game that forces you to abandon your sound aproach and rush into locations. Even if you do get in first you aren't guaranteed to find what you are looking for. That would be fine if you wouldn't need to go to one location with two spots just to find both places ransacked. You can't even get one or two items to progress your task. Do that over and over and you end up finally writing that review! The current game leads to typical toxic behaviour. Players block doors to get their friends to loot first and taunt you with stuff they get. "MMO" does it say on the store page and you really get the MMO experience. Toxic players and all. You could just remove all other players, play on a private server and lose nothing of value. The amount of negative interactions overshadow the few good ones you might get. With the current gameplay those interactions are surpressed. Note that nobody can pick up items you need for main or side missions. You can still do those. It's just that half the time you're walking through a graveyard and the other half you spend at locations that have zero value outside of those missions. You barely get any player interaction at those anyways.
Boring and I hate a game that controls me. You cant just stop playing here you have to get back to your base or you lose everything you have on you.
MFG banning people for talking about cheaters and not the cheaters themselves.....power hungry female devs banning everyone talking how they can't even handle the cheater situation.
Love The Game, but it needs a lot of work. And I feel like the DEVs aren't addressing the things that make the game playable. Like Enemy Spawns, Visuals... just to name a few. Also realism! Headshots instant kill for NPCs. But if I hit the legs 60 time with 762's umm you still not getting up to kill me while im healing. I still actively play just to be transparent.
Gray Zone warfare is a fun game. but I'm not a fan of the direction the game is going with Twitch drops that sh*t is a waste of time. The developer can and is censoring discussions around the cheating happening in the game. I have seen that the PVE servers are just looting grounds for PVP players, making it more time-consuming for players. Make that sh*t separate or make it so it does not carry over.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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