
Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Deploy as an elite operator, fight solo or with your squad to carry out missions, earn reputation, and explore the truth behind the Event igniting the conflict.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #89, worst CA #91 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 1 → 30.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2130 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Got it for the PvE but the enemy AI is pretty brain dead and not fun. Almost no variety in encounters - just a few bots standing in a group waiting to be triggered. I like everything else that’s there - I’d just love to see the enemy AI and encounters improved.
The game runs atrociously on my specs: 30 FPS on Medium settings if I set FSR/XeSS on native res, 40-60 if I play at 67% render resolution (this makes everything past 30m a blurry mess). Resolution is 3440x1440. Apparently this has been a known issue, with the only solution apart from installing Linux being to downgrade to drivers from 2025 until the developers decide to actually work on fixing their game: https://steamcommunity.com/app/2479810/discussions/0/573794509062847495/ When that happens, I'll give it another chance (if I don't forget it exists).
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还没完明白封禁了我3次,我重装了系统就剩裤衩子了,还封禁我。不能好好玩,连申诉的地方都没有,邮件发出去没人搭理。只能吃个哑巴亏。国外店大欺客,恶心到我了。可怜我200块钱
out in 1.3 seconds
I was hoping to have a fun time with a 'true' milsim, and at first, it delivered. I took it slow: accepted a mission, crouched my way over, and scouted out a small shed where I found 2 enemy AI soldiers. Two shots, two down. I looted them and moved on. By the time I reached the next checkpoint, every AI in the area was already dead, because the other players in my lobby were sprinting around, spraying bullets like it's a run-and-gun shooter. Good for them if that's their playstyle, but it kind of kills the immersion this genre is supposed to offer. This game needs solo offline
Let me start off by saying i actually really like this game. great gunplay great gameplay and the progression isn't too bad either BUT it is horribly optimized. I'm getting a max of 30 fps on low settings, and if it's raining i'm lucky if i get 10 fps i've tried many things to fix this. my usual resolution is 2560x1440 i've lowered it to 1080 and still horrible optimization. when they fix this i'll change my review.
I am setting my review to negative until madfinger games gets their head out of their collective ass and stop there blatant censorship of content creators and anyone discussing the rampant cheater issue in the games PVP mode. There is footage of players opening talking about the fact they have cheats and spanwning camping opposing teams HQ and aimbot them everytime they log in. DO NOT BUY UNTIL THEY STOP THEIR ♥♥♥♥♥♥♥♥
As someone who has played since before spearhead and taken at least a solid week aside for this game, i cannot indefinity say why i continue to play this. Not a hater by far as i do like aspects that make this unique in the tactical extract shooter genre, the open map with no time limit and story missions that keep you invested much like wildlands as its often compared to. However, as of this day i fail to see why this makes me want to come back to it. Why do these missions matter? why is every task a chore for the next 30 plus more tasks that unveil something worth noticing? well for one it has some missions that far stick out above the rest but after repeated completions it runs into the same boring trend of; mission tells you to check, find, or meet with individuals. go there and find they are all dead. collect loot and documents, and read a phone text without anything meaning to the cause. The game heavily emphasizes that you are just another number in a bigger picture but never includes you in it. a janitor cleaning the stains after a fight just to be given a paycheck to do the same thing with slightly more expensive toys to continue to more difficult enemies until you lose everything due to guy sitting in a bush who somehow knows you're in a building from another area code and atomizes you because he suddenly knew you forgot to wear deodorant. besides the small gripes of what to expect from a tactical shooter, i fail to understand why i show up to a game that resembles my job in real life but doesn't pay the bills. i could continue with the plagues of issues the game has as the performance is pretty garbage no matter the specs and so forth but my biggest issue isn't the games massive bugs and rendering hellhole it possess but the simple issue to somehow bore me within such a short period of time its hard to say this is a next step into the genre. im not mad im disappointed
Great game with an insanely huge and detailed map with a lot of quests and different types of enemies and great graphics too. I really like how the rain looks, and it's a well optimized game too, but obviously lots of bugs since it's early access...can't hate for that. And quests are sometimes a little annoying, like searching for a little note in a whole village, but the community is great there is a high chance if you are a new player that people will give you stuff or show you good looting locations.
Been Playing this a bit and have to say this about the game. - Great start, massive map pve is fun - Game kind of feels like EFT but you don't need as deep of knowledge in order to play. - npc don't seem to be all that aggressive as of yet on my current time of playing. But this is subject to change as i did just start and is the beginning zones. But I managed to find a few with ak's but seemed to act the exact same as the lower area npc. - Not forced into pvp content if you do not want to partake. Negative - Performance is absolutely horrendous on a rig like my own and there is not much more I can upgrade other than a 5090. This however was fixed with DLSS quality, and settings all on the lowest possible but even then would absolutely tank in some areas down to 5fps for a solid 45 sec up to 5 mins at a time. - No Option for singleplayer or to play offline from what I can tell ------------------------------------------------------------------------------------------------------------------------- - Hoping to see patrols at some point or dynamic npc behavior where they wonder out side of the towns instead of being static in one area. - Lets hope the devs also Optimize this game a bit more as this is still in alpha, and things are subject to change But overall had a pleasant experience thus far with the game. But even then I will Recommend against this game due to the poor Optimization in the games current state.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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