
Gravity Circuit is a flashy action packed 2D platformer in the spirit of console classics. Follow Kai, a lone operative war hero who harnesses the mysterious powers of the Gravity Circuit, on an adventure in a futuristic world inhabited by sentient robots.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Aug 27 → 6.57/day in the week after.
About
Gravity Circuit - a flashy action packed 2d platformer in the spirit of console classics.
Mission: Stop the Virus Army’s Uprising!
In a futuristic world populated by sentient robots, its inhabitants are once more threatened by an old foe, the Virus Army. Defeated decades ago, it has re-emerged from the shadows with a unique goal, complete world domination. Severely weakened Guardian Corps are left with no other choice but to call upon a hero of the previous war: the lone operative, Kai, who harnesses the powers of the mysterious Gravity Circuit. As the world's last line of defense, journey through futuristic environments, and take down the evil mastermind behind this chaos.
Reminiscent of classic platformers from the 80s and 90s, with action dialed to maximum, channel your power into your fists and send foes flying, or grapple them to get up close and personal. In your quest you will acquire many new powers, which will allow you to go even further beyond!
Action packed platforming
By channeling your energy into devastating punches, perform satisfying combos and send foes flying, causing destruction and mayhem in the process!
Save the innocent, and power up!
Stages are packed with secrets and innocent civilians alike. Uncover and rescue them, and unlock new powers!
Single player campaign with 12 stages
Each with their unique set of mechanics, your platforming and combat skills will be tested against an armada of enemies and bosses!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.99 | 6.3Kreviews | 91% | — | $1.1M |
| $21.99 | 319ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 686 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
近几年最优质的类洛克人 Zero 作品,舍弃射击主打近战拳打连招,打击感厚重利落。复古街机味十足,关卡设计工整,BOSS 招式辨识度很高,背板练习的过程十分上头。重力钩索是核心玩法,荡图、拉扯怪物接连招一气呵成,像素画风 + 电子配乐氛围感拉满。
还可以,蛮好玩的小游戏
Muy buen juego si llegaste a jugar MEGA man este juego te va a gustar y si no los jugaste aun asi dale una oportunidad que cuenta con buenas mecanicas que al principio te tomara acostumbrarte pero cuando las domines seras imparable.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2K | 79% | $19.99 | |
| $1.1M | 1.3K | 77% | $34.99 | |
| $1.1M | 1.4K | 95% | $24.99 | |
| $1.1M | 4.4K | 83% | $9.99 | |
| $1.1M | 2.6K | 76% | $14.99 | |
| $1.1M | 2.3K | 86% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $81.2K | 285 | 81% | $11.99 | |
| — | 0 | — | — | |
| $10.9M | 39.2K | 94% | $14.99 | |
| $1.8M | 5.4K | 86% | $14.99 | |
| $163.3K | 433 | 85% | $20.00 | |
| $133.9K | 386 | 77% | $14.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Dutch
| $16.99 |
| 46ratings |
| 94% |
| — |
| not modelled |
| $16.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 688 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I only got to play a bit of this game before sending in my PC for repairs, but the chunk I played was fantastic. Gravity Circuit is this lovably-perfect blend of Mega-Man X, Strider, and a bit of Castlevania, with beat em up combat and grappling-based platforming. In typical Mega-Man clone fashion, every boss is a robot based on a different element, with an appropriately-themed level. Stuff like a scrap bot in a junkyard, for example (like I said, I didn't get to play enough to see them all). The plot of this game is pretty similar to Mega Man, with all of the robots being created for practical use and being reprogrammed into murder machines, but in this game, the world is comprised entirely of robots, and instead of a mad scientist, they're being reprogrammed by some kind of evil computer virus that's using robots as a hivemind army. I will say, I didn't know this game had such insane hype behind it, and was not around for any of it, only hopping in last minute when the game became free before the sequel dropped. Still? I get it. If you showed me a trailer for this game, with its slick artstyle and great music, I would have assumed this is the game Mighty No. 9 WANTED to be. And? Yeah, it is! A must-play for any classic NES/SNES game enjoyer.
Muito bom do começo ao fim
这居然是我免费玩到的游戏,打之前都没想到瘾这么大 事先叠甲我玩过的跳跳乐游戏并不多,并且是纯键盘玩家,给个经验参考就是蔚蓝75h死近两万次才官图全通关,这个游戏的操作个人感觉还是蛮好上手的,有教程关,打各个关卡也能在操作上有所长进,不过键盘感觉有些操作会有点卡手,钩索有时候会勾错方向(不排除是键盘自己的问题) 美术音乐方面的话:反正我就是蛮好这口很经典又不失独特风格的,喜欢像素古早风就无脑玩吧 虽然游戏本体是免费拿的,但是音乐做的很好很喜欢所以补了个OST的票,续作大概率也会买的,燥候燥候 不过最后还是得说一句觉得打游戏就应该快乐而不是虐待自己的那还是别玩了()
Truly an amazing game, I highly recommended it if you enjoy 2D platformer games!
[h1]这傻逼游戏关卡中间退出还装模做样说保存并退出,结果每次都得重打一遍,傻逼游戏,一关这么长,结果退出游戏只保存经验
very very nice game but i cant play with mouse
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.