
Gravity Circuit is a flashy action packed 2D platformer in the spirit of console classics. Follow Kai, a lone operative war hero who harnesses the mysterious powers of the Gravity Circuit, on an adventure in a futuristic world inhabited by sentient robots.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Aug 27 → 6.57/day in the week after.
About
Gravity Circuit - a flashy action packed 2d platformer in the spirit of console classics.
Mission: Stop the Virus Army’s Uprising!
In a futuristic world populated by sentient robots, its inhabitants are once more threatened by an old foe, the Virus Army. Defeated decades ago, it has re-emerged from the shadows with a unique goal, complete world domination. Severely weakened Guardian Corps are left with no other choice but to call upon a hero of the previous war: the lone operative, Kai, who harnesses the powers of the mysterious Gravity Circuit. As the world's last line of defense, journey through futuristic environments, and take down the evil mastermind behind this chaos.
Reminiscent of classic platformers from the 80s and 90s, with action dialed to maximum, channel your power into your fists and send foes flying, or grapple them to get up close and personal. In your quest you will acquire many new powers, which will allow you to go even further beyond!
Action packed platforming
By channeling your energy into devastating punches, perform satisfying combos and send foes flying, causing destruction and mayhem in the process!
Save the innocent, and power up!
Stages are packed with secrets and innocent civilians alike. Uncover and rescue them, and unlock new powers!
Single player campaign with 12 stages
Each with their unique set of mechanics, your platforming and combat skills will be tested against an armada of enemies and bosses!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.99 | 6.3Kreviews | 91% | — | $1.1M |
| $21.99 | 319ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 686 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
每个boss设计的精巧不重复,永远有新的游戏体验,打击感很棒的游戏。
This game makes you feel like speed and I am so excited for the sequel
Quick but fun side-scroller with some challenging platforming at times. The game feels a lot like the Megaman X games with some more forgiving and casual-friendly updates. I had a lot of fun with it and look forward to the sequel.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Dutch
| $16.99 |
| 46ratings |
| 94% |
| — |
| not modelled |
| $16.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 688 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
гуд
Kind of crazy difficulty spike at the end but otherwise a great Mega Man-like.
muy buen juego bastante accion y adrenalina y variadas tecnicas y combate, muy genial a la espera del dos :D
Me encantó, ecomo una persona que creció jugando Megaman, se sintió como una carta de amor a esa era, con algunas habilidades y mecánicas bastante divertidas que hace cada combate bastante ágil y divertido.
I like it.
On paper, Gravity Circuit is a Mega Man X/Zero clone, but to leave it at that feels too dismissive for what the game offers. While the game is very clearly inspired by Capcom's hit series, Domesticated Ant adds enough twists on the classic formula to stand shoulder to shoulder with it's predecessors. Kai, the titular Gravity Circuit, must defend the city from the evil Virus Army and their leaders, the Rebel Circuits. As you might expect, there are 8 Rebel Circuits, each one found at the end of their own themed level, which can be tackled in any order. No two levels feel too similar as they each feature unique gimmicks that challenge the player in different ways. Some of the environmental hazards are exceptionally tricky, and more than once I found myself impressed by how devious the level layout could get. In a truly impressive feat, each level in the game feels like a standout. Whether jumping from car to car on a speeding caravan or trudging through a robot graveyard, every mission in the game manages to impress. Even the contractually obligated ice level bucks genre tradition by not being a slog. This is helped in large part by how great the controls feel. Kai is basically a robo ninja, and he plays like it. He runs fast, jumps high, and hits hard. Flying dive kicks and rapid punch combos are some of his more basic abilities, with dozens more available as players progress. I have to admit that I was initially leery when I saw Kai was effectively limited to close range combat, but it can't be overstated how many combinations of abilities, both active and passive, there are to experiment with. "Invulnerability while sliding" might sound like it has a fairly niche use case, but combined with the armor set that boosts sliding speed and duration it becomes an easy way to avoid screen-wide attacks. The Heavenly Piledriver is incredibly powerful, but requires you to get close to your enemy and risk damage in the process, unless of course you throw up a personal shield first. Seriously, the amount of synergies and build options is staggering. If the Mega Man games encouraged player autonomy through choice-based level progression, Gravity Circuit takes it one step further by offering a level of skill expression typically reserved for DMC-esque action games. That's not to say all that power makes the game easy. Quite the opposite, actually. Boss fights are brutal, and for all of Kai's ninja skills, he can't take a punch. Keeping in mind the aforementioned sadistic level design, expect to die often, as the game pulls no punches. Thankfully, the iron hand of the difficulty wears a velvet glove; lives are unlimited and checkpoints frequent. Presentation is fantastic all throughout. Character designs make creative use of simple shapes and single color themed palettes, making them feel both unique and nostalgic, like they came from an 80's cartoon that never was. Sprites are well animated and easily readable among the game's fast pace. Dialogue, of which there is a surprising amount, is well written. Characters major and minor are brought to life with enough charm to make them all likeable. There's even some mystery sprinkled among the pre and post boss fight banter that kept me intrigued as to how things would develop. To really sell the individuality of each character, the rate of text changes depending on the speaker in order to simulate different speech patterns. It's little details like that that shows me this game is a labor of love. Speaking of love, the soundtrack is worthy of all the praise I can muster. Truly, the OST is all killer, no filler. It was a bold move on Domesticated Ant's part to give away Gravity Circuit for free to celebrate the announcement of the sequel, but after three playthroughs I have to say it was a success! Gravity Circuit was an unexpected delight, and ranks as one of the best in it's genre that I've ever played. Gravity Circuit 2 has already become one of my most anticipated releases for 2027.
Puto juegazo al estilo Mega Man con toques variados que se disfrutan muchisimo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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