
Grandia II is back and better than ever! The classic Japanese RPG returns with enhanced visuals, new difficulty level, and features both keyboard and gamepad support!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

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Engagement
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely dated and kind of unpolished in parts, but the battle system still shines. The story is very uneven, but there are parts that are very good and memorable. Character designs are mostly excellent, the music is pretty good (very good in some places) and there's a good sense of adventure. The combat and character customization is definitely where the game shines - it's a simple system that has enough depth to keep you thinking but it's quick to jump in and understand the fundamentals. Lots of different ways to build characters but, at least in Hard Mode, you'll need to utilize strategy and even use items in battle to win. Definitely worth picking up on sale if you have a tolerance for a bit of older jankiness - I don't think there's any other RPG that does combat quite like this.
Прошёл, так же хорошо, как на Dreamcast.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 2 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, German, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 71 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Esse é o meu jogo favorito, nunca consegui achar outro com tão bom quanto. Queria muito um remake.
I've have been enjoying this game for the most part. Remember this title being as good as it ever when I was a kid but, with one caveat is when ever I try to play this game is AA on it slows it down to a crawl through combat. So I would suggest if you don't have a good system or it super slow that's the reason. Which bothered me for a game that is technically over 30 years old. I don't know if it is not optimized properly or can't access my memory. controller support is great and outside of AA issue it runs fantastic. This has to be one of the few JRPG that were quick for the time and it doesn't feel like outside of a few upgrade this it's pretty close to the original.
读进度闪退,切地图闪退,放技能闪退,播动画闪退,音乐时有时无。 改个名叫《闪退的呀》算了。 每次进游戏读进度都要闪退个好几次,不知道哪次碰运气进去了才能玩一会。 然后玩到关键地方闪退,白忙活几十分钟。
经典的战斗系统
最初在DC上玩的,印象中没有通关,应该是打到了最后的迷宫。 当年玩的时候一个日本字都不认识,但剧情也差大不差的理解了个七七八八。游戏上steam以后早就买了,一直没玩,最近正好闲,想着认真过遍剧情。 但是没想到,哎,有了中文具体了解剧情以后反而没了以前脑补中的美,只能遗憾有时候场景画面提供的信息反而被对话限制住了。 游戏最大的问题其实是移植问题,频繁闪退真的太影响体验了,有几个BOSS是我已经快打死了结果闪退,结果还要重来,真的拉血压。
peak game
classic! haven't had any issues but still in the beginning of the game.
Replaying this game again and this is one of my favorite RPG games that I've ever played. The gameplay was fun like FFX and Persona series, the music pretty good and also the story was written well
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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