
Enjoy racing at your own pace in this racing team management simulator.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Sums Steam only; PlayStation, App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 240reviews | 90% | — | $56.1K |
| $13.99 | 81ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这一作算是比较精悍的一作,所有的目标和乐趣都一目了然,玩家只要顺着流程走就能把游戏的内容体验的七七八八。游戏中也没有很需要反复刷的部分,这一点值得好评。
Most comments of this game is comparing this game to other kairo games, but i have never played any kairo game before ,i bought this game because i like racing game, and this game is serious about racing. This game is a simple motorsport manager, by the look of this game , I thought this game would be made by someone who dont know anything about racing and make everything up by stereotypes but no. All terms in this game is accurate. Engines, turbo, spoiler, transmission .etc . The most surprising is the drivers training terms (not listing out here coz i dont know how the English translations are) You can feel how the game developer loves racing, if one day they come out and says they actually don’t , i will still appreciate how they work hard on the research Other things, this game is addictive, i spent the whole day playing this after i bought it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, Thai
| $4.99 |
| 39ratings |
| 93% |
| — |
| not modelled |
| $4.62−67% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 66 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
开罗第三部(安卓2011发售)当年玩的时候很开心,一个个解锁新车感觉很好玩,现在回头体验很多地方设计的都不太合理,车手强不强纯凭运气(上限并不知道),工程师、车型和部件想拉满需要超级无敌多的点数,只能一趟趟跑能打过的比赛,总体而言是还算有些趣味,但不是很优秀的游戏。开罗岛就拉满马赫车部件引擎尾翼记得补个耐久度,等个发动火焰在试车的时候加属性就能过。
i have quite a few packs of kairosoft games and they are all good. this is a better ratio than bethesda, ubisoft, EA or any other three studios together as they all have buggy or broken games (or the mega stupid launchers). no DLC, or other cancerous shenanigans oh so many developers turn to, just buy a game and get the game, not bits of one. i paid just over a fiver for a pack of 4 full games and even though there are a couple i have no interest in and another couple i don't like, at no point have i even considered a refund or a downvote for any of them. an easy upvote
[h1]我想成为“巴音布鲁克”之王![/h1] 这次开罗游戏给到了赛车的题材,作为车队的老板,能否能率领你的新星车队夺得冠军呢?享受赛车的乐趣吧! [h3]游戏玩法 [/h3] 从广州站开始的夺冠之旅,我们可以从车库确定好车型,适用于什么道路,有部件和耐久度。还可以进行常规的开罗的人员养成,比如说招募赛车手和机器师,还可用研究数据可升级那个机械师。赛车的改装可以从车型和驱动方式也可以进行。赛车手也有六维,油门换挡转向魅力技术分析。要不断地进行训练来提升,不过要花钱。不过幸好拿到冠军就有钱。 [h3] 结语[/h3] 若是想经营模拟车队,不妨试试这款,开发优秀的赛车手和设计优秀的赛车,来取得世界冠军吧。对赛车手来说,负责训练,提升六维能力。机器师就负责赛车的开发和维护,通过报名比赛来赚钱。可通过对新车型和旧部件进行研发和改良。那没有钱怎么办呢?可以去拉赞助。参加一场场的比赛,比如说大奖赛去打更高级别的。不过到第14年3月末的话 就会迎来结局,虽然能继续游戏,但已经无敌了呀!上头的模拟经营游戏! [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
ちまちまと強化やらしたい方はお勧めします。 色々含めても凄く楽しく遊んでます ダメと感じたところ。 何かしながらの放置ゲー的なことはできない、ポチ数が多い、格下のレースは出れるが格下のグランプリに出れない(今進めている範囲で)
명작 간단하지만 의외로 고증을 잘 살렸음 게임성도 있고 극사실로 너무 타이트하지도 않고 카이로게임의 정수를담은 작품이지 않았나 싶음 처음 입문하는 사람은 꼭해봐야 함
レーシングチーム経営ゲーム 一言で言うとオーラゲー 育成もオーラ、マシン改良もオーラ、パーツ改良もオーラ 育成はある程度育てるとオーラなしでは失敗する 改良はオーラの有無で最終的な性能に大きく差がつく なのでオーラが出ないと何も出来ない 初勝利すると必ずオーラが出るので計画的にやればテンポ良く進むのかもしれない あとはひたすらオーラが出るのを祈るのだ でもオーラ改良頑張りすぎるとスーパーカーでカイロ島余裕の独走勝利になるので実はそこまで難易度高いわけでもない 周回要素に関してはちょっと渋い 特に一番めんどくさいドライバーの能力が1/10しか引き継がれないので本当めんどくさい マシンも1台、パーツも1個。渋らずに全部くれ なかなか面白いゲームだと思うんだけど、周回要素が渋い、攻略がオーラに偏重しすぎ、チーム間でスタッフの移動が出来ない(解雇して再雇用する必要がある)その上雇用できるスタッフがランダムでめんどくさい等のマイナス要素がある マシンもパーツもたくさんあるし自分で研究してハイスコアを目指すようなやり込みタイプならもっと楽しめるのかもしれない 人によっては良ゲーって所 私は二周目は楽して無双プレイを楽しみたいタイプなので今の所やる気しない
One of the easier Kairosoft games to 100%, Grand Prix Story is the 3rd English release in their long gameography. It has really good ideas and is arguably still quite a unique game in their catalogue. However, there are some questionable design choices, such as: 1. Lack of endgame content. 2. How parts are unlocked. Apparently, you can unlock a supercharger by maxing out the Chimp Labs sponsorship, but on most people's first playthrough, they won't even unlock it. The same goes for 4WD and brakes. 3. The cost to upgrade parts. E-rank parts shouldn't cost as much as they do to upgrade, which is kind of ridiculous. I guess this also applies to upgrading employees; in fact, after leveling them up to level 2 or 3, I didn't really level them up past that. 4. Inaccessible racetracks. You can't even single race on some of the tracks. After moving past the Formula Asia league, you won't ever be able to replay the Malaysia GP, Turkey GP, or China GP in the same save file again. Maybe they fixed these issues in the free-to-play, mobile-only sequel, but this game still lacks some crucial legs that would turn it from great to a masterpiece. I think overall though, the game is fairly fun. I did enjoy grinding and building up my team into monsters. It deserves a playthrough and I think if you enjoy casual simulation games, this will be up your alley.
[h1] 「♥冲刺!赛车物语 (Grand Prix Story)♥」 [/h1] [h2] 「♥游戏介绍♥」 [/h2] 冲刺!赛车物语 (Grand Prix Story)是开罗游戏制作的经典像素风模拟经营数值养成游戏,本作以从零打造冠军赛车队为主要内容。玩家在本作中化身车队经理,通过车手的招募和训练,赛车的研发和改造,来组建一个传奇的赛车队,从低级比赛开始,一步步向上挑战,带着自己改造的最强赛车和训练的最强车手拿下最大的比赛,成为赛车界的传奇。 [h2] 「♥游戏内容♥」 [/h2] 游戏还是经典的开罗标志性的模拟经营和数值培养玩法,因为本作主要是培养车手和赛车改装,所以本作淡化了之前的建造之类的系统,反而着重于人员的数值培养和赛车零件的组装和更优秀的赛车型号的研发,也是需要慢慢养成来进行比赛的类型。 既然是赛车物语,那肯定是有比赛的,比赛系统设计的反而充满策略。游戏给玩家提供了多种车型选择,除去赛车手自身的数值之外,比较复杂的就是赛车的详细改装了,玩家要收集各种各样的零件,来提升赛车的属性,只有一个好的赛车手却没有一辆好赛车肯定是不行的,所以需要双管齐下,一边训练车手一边强化赛车。 游戏中没有硬性的时间要求,虽然有两个记录得分,但是对于休闲玩家来说无伤大雅,只要按照自己的节奏慢慢游玩就好,不要太强迫自己去抓什么速刷和速通,毕竟开罗游戏休闲最重要。 [h2] 「♥总结♥」 [/h2] 冲刺!赛车物语是开罗旗下轻量化经营佳作,经典像素画风和赛车比赛的主题也展现了本作的主要内容,规划车手的数值培养和训练内容以及赛车的改装都能带来十足成就感。游戏上手简单,节奏轻快,非常适合摸鱼休闲玩家和开罗老粉丝游玩一下。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.9K | 212 | 92% | $8.99 | |
| $47.8K | 103 | 93% | $12.99 | |
| $46K | 189 | 90% | $8.99 | |
| $33.8K | 100 | 75% | $10.99 | |
| $15K | 58 | 74% | $8.99 | |
| $3.9K | 20 | 50% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $56.1K | 1.1K | 82% | $2.99 | |
| $56.1K | 197 | 73% | $11.99 | |
| $56.1K | 789 | 86% | $3.74 | |
| $56.1K | 207 | 40% | $9.99 | |
| $56.1K | 145 | 89% | $19.99 | |
| $56.1K | 315 | 90% | $9.99 |