
Slash through enemies with the Sun Blade, the most powerful weapon in Shmup's history! Overwhelm hordes of enemies with flashy on-screen effects in this super-aggressive vertical scrolling shump!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A lot of fun. Visually spectacular and unique game play that separates it from other shmups. A little rough around the edges, the menu and enemy sprites feel a little out of place but hit boxes seem to be on point. Background animations and boss animations are nothing short of breathtaking. Absolutely a must buy if on sale.
kamui collab is insane and incredible by itself
Fun shooter of the Radiant Silvergun homage type. Unlock a couple of ships and some modes to rack up them points, yo.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
システム・演出・BGMのいずれも凝っていて、すごくカッコいいです。しっかりゲージ管理すれば、ノーコンテニュークリアも夢ではない。太陽剣の豪快さと、どこまで稼ぐためにシールド残量のギリギリを攻めるか。絶妙なバランスにあるゲームです。
Great soundtrack and visuals with fun (and very different) gameplay on each of its three ships but it lacks any challenge whatsoever. May be interesting as a scoring game but from a survival standpoint it doesn't offer much (got 1cc on first play with each ship.) Works fine on linux through proton, recommend using a traditional gamepad with bumpers or triggers over an arcade layout here. Despite how easy it is, I would still recommend it to anyone. It's a good experience and if you like it enough I'm sure the scoring can be fun.
It's a tough game for me to give an overall recommendation, it's an incredibly innovative game in the spirit of something like Treasure, and the game's strongest strong suit is it's overall presentation and therefore games like it should be supported more While I won't be playing it that much, I can see some people really enjoying this one, but it didn't hook me in unlike something like a Compile, Toaplan, Cave or Psikyo game I would like to see a sequel to this title in the future though, I might enjoy the sequel more if the in game effects are toned down a little bit, I love how the backgrounds move and trying to give depth, but the music was too loud and the lights made it too hard to enjoy it more then I wanted to If you are going to buy this one, try to wait for a sale, but it's a solid to good game warts and all, especially love the 3 characters that play completely different from each other with different gameplay mechanics
I cant understand what people like about this game. They say it has nice visuals, but every enemy looks the same, you can never tell if something is going to collide with you, or is actually in the background or just some graphics effect. often times there is lasers and objects and explosions and you cant tell wether you need to avoid them or not. You get a lifebar that refills extremely quick and an aimable beamweapon that cancels bulltes(and slowly uses health), so you can just cancel anything and even if not you can tank some hits. I heard a lot of good thjings about this game, so maybe im just stupid and dont get it.... but i cant recommend this, because honestly it was just boring to me. I bought this with 50% discount and will still ask for a refund.
great
太陽剣(サンブレード)で敵弾もろともなぎ倒す爽快感。 プレイしているだけで右手や右目が疼きそうな世界観が最高です。 ライフ制でどなたでも遊びやすいと思います。
With just a simple mapping of the laser controls to the back buttons, this becomes a flagship shmup for the Steam Deck. Great shmup with solid (even sometimes overpowered) mechanics, memorable soundtrack, and interesting visuals.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $756 | 20 | 90% | $2.99 | |
| $7.5K | 66 | 52% | $4.99 | |
| $6.4K | 25 | 76% | $9.99 | |
| $4.6K | 9 | 78% | $19.99 | |
| $3.8K | 15 | 100% | $9.99 | |
| $827 | 4 | 100% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $52.6K | 182 | 87% | $14.99 | |
| $52.6K | 84 | 38% | $18.74 | |
| $52.7K | 120 | 82% | $8.99 | |
| $52.6K | 485 | 92% | $3.99 | |
| $52.6K | 429 | 88% | $4.79 | |
| $52.7K | 111 | 58% | $14.99 |