
In this deckbuilder your deck plays automatically. Upgrade, enchant and stickerize your cards to create clever cascading effects that defeat monsters and other players. Can you reach the Grail?
Modeled estimate, not a reported figure. How we estimate →
About




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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 365 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Do you want to play a game that lets you Aura Farm by crossing your legs, Steepling your hands, grinning, and saying to absolutely no one in the room, "It's fine. It's fine. Time is on my side"? (also, I am assuming that this is AI free and if it is, the developers better add that to the store page right now)
The Bazaar wishes it could be this game.
Super fun, if you enjoy autobattlers I can't recommend this game enough. Heavily bazaar inspired, It's essentially the bazaar without all the horrible endless balance issues.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $143.5K | 445 | 85% | $24.99 | |
| $143.5K | 83 | 7% | $59.99 | |
| $143.5K | 662 | 80% | $6.99 | |
| $143.6K | 6.2K | 94% | $0.99 | |
| $143.7K | 198 | 78% | $24.99 | |
| $143.5K | 864 | 72% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $84.3K | 198 | 82% | $14.99 | |
| $54.4K | 218 | 89% | $7.99 | |
| $6K | 47 | 62% | $4.99 | |
| $135 | 6 | 33% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Hours played at review time, across 365 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Como alguien nuevo en este tipo de juegos, lo recomiendo. Complejo dentro de su simpleza y muy lindo arte en general. 10/10 por ahora :)
good game and cute art :D
好玩一逼
Great game, really fun! A note for the devs: there are situations where you want to click something to move forward or make a choice, and you accidentally end up clicking an action from the next situation without meaning to, which is really, really annoying. This needs a fix — it risks giving the user very frustrating feedback. My suggestion is to not make things immediately clickable, or otherwise find some solution for it. For example: I pick a card and want to click on it to read what it does, but in the meantime the next situation has already loaded, so I accidentally click a choice.
baum
:P
Mmm cheese.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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