
A nameless hero becomes a legend! Myrtana, a world in upheaval: overrun by orcs from the dark lands in the north, King Rhobar is defending Vengard, the former stronghold of the humans, with his last troop of followers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 8 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dobra ocena ze wzgledu na nostalgie, ogolnie w tej czesci wszystko jest slabe oprocz klimatu i muzyki ktora jest arcydzielem. Wracalem do tej gry 4 razy wlasnie by posluchac vista point swiat tez byl dosc ciekawie zbudowany ale fabula jest niestety niezbyt ciekawa
ведьмак который не смог
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Italian, Polish*, Russian*languages with full audio support
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have nostalgic bias, but I love this game and have very fond memorys. I remember running it on a horrible pc back in the day with what felt like hour long loading screens and fighting with my old man to play.
Концовка за ксардаса прям крутая и отлично заканчивает сюжет трилогии, но в целом игра просто ужасное говнище, никому не советую играть. Кривая боевка, кривые анимации, в целом хреновый сюжет, персонажи из прошлых игр не похожи на себя, лут в большинстве сундуков абсолютно бесполезный(а система пронумерованных сундуков это вообще маразм), большинство скиллов бесполезны, играть неинтересно, силой заставлял себя проходить ради концовки, не советую вообще в это играть.
This game is the biggest pile of ♥♥♥♥ ive played when it comes to open world rpgs. The game looks absolutely disgusting. Its 20 years later and it was ugly back in 2006 too. When it comes to art direction especially. Characters look terrible and weird. With missmatched heads and torsos. Different colored skin. The World is ugly too with copy pasted structures everywhere. Music is nothing to write home about either. It has few tracks and gets repetetive fast. Out of every piranha game ever made this one has the worst combat. Weapon reach is a myth. It doesnt matter if you have a two handed spear because stick wielding gobling will outreach you. Fighting with human npcs sucks because they hit you right at the start of their animation. Their attacks and blocks are almost impossible to detect because there is no animation for that. When it comes to monsters prepare to get hit no matter what you do. If you fighting more than one there is a big chance they will simply knock you down and keep stunlocked until death. Trash. Ranged combat on the other hand is easy and boring. Npcs will just take arrows/bolts to the head and allow you to kill them without putting much of a fight. The AI is braindead. The plot is what it is. There is no urgency even when you arrive in Myrtana at the brink of destruction at the hands of Orcs. Yet you can join them even tho you were fighting against them in two previous games. Dialogues are a joke. They seem like they are added on top of whats going on in the game as an afterthought. They feel out of place and fake. There is little reward for exploration altough i can say its fun exploring just for the gist of it. Every single piece of good loot is behind a metal box. Its always the same item after item. When opening these chests. Acquiring armor was always important in gothic and a big milestone player waited for. Here its behind annoying reputation system. Randomized loot in chests was a mistake. You can get some powerful spell scrolls that way and that makes them feel bland. You either get them or not. You are never excited for a new powerful item you might want to save for later. This game wishes it could be as good as Arcania. If you are looking for an open world rpg from this era and are thinking about this, oblivion or two world 1. Play two worlds. It has some neat ideas. Or better yet play morrowind.
можно бить женщин
Great addition to the thrilogy, You can sink hundreds of hours a great adventure. Works flawless, no issues. Thanks to community patches bringing it up to date! it holds up well even after 20 years, i own the original packaging, CD, Booklet, etc to this very day!
Февраль 2026. Примерно 72ч ушло на прохождение. Сразу поставить патч 1.75 - без него у меня игра не запускалась. Что еще могу посоветовать перед прохождением игры? 0. Не захватывать города, так как орки перестанут выдавать квесты. Довести до захвата и оставить захват на потом. 1. Для захвата 1 города нужно будет победить примерно 33 воина. Советую ставить низкий уровень сложности, тогда враги будут стараться нападать по одному, а боевая система не сбалансированная. Так что в половине случаев загружаться все равно придется. 2. И да - нужно часто сохраняться но советую держать 4 ячейки и каждый день сохраняться только на 1 ячейку. Тогда в случае если что то пошло не так можно потерять прогресс 1 дня но не всей игры. 3. Многие предметы и расходники являются квестовыми, так что лучше ничего кроме оружия, щитов, брони, амулетов и колец не продавать и все равно оставляйте по 1 экземпляру каждого, а колец по 2 (на моих скриншотах видно чего много осталось- можно продать). Так как веса в игре нету- собираем все (не жарить все мясо сразу, а по мере необходимости). 4. Сразу можно прокачать добычу руды и собирание шкур и зубов. Так как это может пригодится по квестам. Я прокачал на максимум открывание замков, но ценного лута мало. Так что советую прокачать только до 2 уровня а остальное открывать свитками. навыки алхимии можно поднять без прокачки. Здоровье и выносливость тоже я не качал, очков и так мало. Из трав советую около 30 (врят ли без гайда больше соберете нужного ингридиента для зелья - царский щавель) оставить для того что бы позже усилить их эффект в зелье в 2 раза. Я оставил 15 на силу и 15 на ловкость повышения трав. А остальные ел без зелья. 5. Я не прокачивал лучшего бойца так как это меняет анимацию боя и она может стать длиннее. Поэтому просто качал силу. В луках и арбалетах это наоборот может уменьшить анимацию и помочь. 6. Если выносливость быстро не восстанавливается то вылечиться. 7. 1 броню можно найти бесплатно по гайдам но она бесполезная. Лучше одну получить с эффектом переноса жары в Браго в квесте за 5 шкур. А вторую с переносом холода в Клане Молота за 100 руды. 8. Покупать у торговцев: каменные таблички для поднятия Древнего знания, стрелы если вы лучник, поддержать в инвентаре около 50 отмычек. 9. Если есть лопата то могилы с черепом можно раскапывать. Просто подходишь и нажимаешь атаковать. P.S. Даже на моем i7 14700/ DDR5 32Gb/ RTX4080 S она иногда подлагивает. Это для нее нормально ;)
i love it!
Good game with nice graphics for game that old.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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