
GooNECT√2 is a two-player physics co-op platformer where you and your partner are literally always holding hands. Stretch rubber-like arms across obstacles, launch each other over walls, and navigate eight difficulty levels of randomly-generated chaos — together, or it's game over.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Grab a hand. Stretch to the limit. Don't let go.
Always holding hands — or it's game over
The core rule is simple: never let go. The moment you do, the run ends.
Every obstacle, every jump, every chaos is designed around this one constraint.
Stretchy physics arms that break the rules of platforming
Rubber-like arms let you pull, drag, fling, and use your partner as a stepping stone.
Standard platformer logic doesn't apply here.
Unlimited procedurally generated stages across 8 difficulty levels
No two runs are the same. Navigate new challenges every time,
from manageable to maddeningly difficult.
Online or couch co-op — the way it's meant to be played
Grab a friend online or on the same couch for the full GooNECT√2 experience.
No coordination issues, no blaming the AI — just two people figuring it out together.
Solo mode: can you play piano with your whole body?
Control both characters simultaneously — one per hand. It's not recommended for most players,
but if you can pull it off, you've earned serious bragging rights.
Bestie Level rating system
Each stage grades your performance on clear time, restarts, and hearts collected.
How in-sync are you really?
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−20% | 4reviews | 50% | — | $1.8K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Reviews
「グーネクト√2」 バカゲーの皮をかぶった、かなり危険な協力破壊ゲームでした。 まず、操作して数分でわかる。 「これ、絶対に友情が壊れるやつ」です。 でも不思議なのが、 壊れるどころか、笑いながら関係性が深くなる。 誰かがミスする。 叫ぶ。 落ちる。 なぜかもう一人も巻き込まれる。 そして全員で爆笑する。 この事故がエンタメになる設計が本当にうまい。 しかも前作より、 ステージギミックも物量もかなりパワーアップしていて、 「え、まだこんなの出てくるの?」の連続。 特にオンラインで遊ぶと、 ゲームというより集団コントに近い空気になります。 最近のゲームは「上手くなる」が目的になりがちだけど、 グーネクト2は違う。 「失敗した方が面白い」。 それを全力で肯定してくれるゲームでした。 そしてソロプレイ。 これがまた別ゲーム。 一人で2体を同時操作するので、 もはや“死にゲー”というか“クソゲー”の領域。 でもそれが逆に笑えてくる。 マルチでは爆笑パーティーゲームだったのに、 ソロになると急に修行が始まる。 楽しみ方がまったく変わるのも、 このゲームの面白さだと思います。 配信映えも抜群。 でも一番楽しいのは、 配信を見てる時じゃなく、 自分たちが地獄みたいな状況に巻き込まれてる時です。 かなり好きです。
前作Goonect(無料)はとても良かった。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
前作が楽しく今作も遊んでみました。 かなりステージの使いまわしが多く、前作と同じギミックも多く真新しさはあまりありません。 ↑前作の配信が終了したため今作から遊ぶ人は気にならないかも オンラインで遊んだのですが同期ずれかバグかでまともに遊べないギミックが一つありました。(落ちる金網) 解決策はその場所を通るときは引き寄せるをお互い連打しまくること。あと気合。 参考になれば ゲームのシステムもビジュアルも好きだったため残念
Definitely a fun workout for both sides of your brain and hand-eye coordination in 1 player mode! The Goonection of the 2 characters offers an interesting game mechanic. Looking forward to playing it some more in a local co-op setting soon! The game starts off with an easy difficulty level that ramps up gradually making it accessible to players of all skill levels. At higher difficulties I think the randomly generated levels should offer plenty of replayability for skilled players and streamers too. (The game ran smoothly without any performance issues on my aging machine.)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| $15.7K | 79 | 81% | $4.99 |
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