
In this world, it’s all about the gold! Use it to build up a fantasy town, recruit heroes, give quests, raise a Godbeast, cast powerful spells, and expand your influence—all one gold coin at a time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 20 → 10.57/day in the week after.
About

Build up a fantasy city and fill it with hand-drawn characters, each with their own unique personalities and skills. Send them on quests to expand your influence and clear out nearby monster dens that threaten your city. Help them grow and evolve, all in the pursuit of gold!

Create a thriving city around monster-filled dungeons. Bring in wealth from exploring and dungeon delving, then use it to shape the town to your wishes. Add markets, taverns, gambling halls, and guilds to attract even more heroes to fight for your cause!
Gold-thirsty adventurers will come from all corners of the world. Humans, beasts, mothmen, the undead, and more may join your cause. Recruit them all, or only your favourites!
These adventurers won’t work for free, their loyalty lies with gold! You’ll have to recruit them with promises of gold and glory, then send them on quests to kill, defend, explore, and more.
Your pet may be filled with divine power, but it still needs guidance. Pet, brush, and discipline it so it can grow, evolve, and learn powerful spells!
Being near dungeons provides easy access to loot—but it also puts your kingdom at risk of monster attacks. Cast spells to help your heroes defend their home, level up, and unlock powerful new gear and abilities as your city continues to grow!
Genres
Engagement
Reviews
Themes across 231 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Slightly hesitant thumbs up. This game is extremely cute, and mostly functional, and amusing. But I'm not sure what it is beyond that. I have experienced the new tutorial and it definitely gave me enough to work with (although there are still some things that were more clear). I don't know if it'll get THAT much better than what it is now, but I do like it and I want to support projects like this. You might not, though. If anything, grab it on sale. (also you might have performance issues just so you know)
I like it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Portuguese - Brazil, Russian, Ukrainian*languages with full audio support
Hours played at review time, across 231 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Having a great time overall. Aside from them heroes going for straight up suicide encounters for no reason AND spawning to close to a "borded checkpoints" instantly losing the run it is fun.
可愛い冒険者を金で雇ってクエストをクリアする(させる)ゲーム。 各キャラには個々でスキルやインベントリ、他キャラとの関係性を持っており、眺めているだけで面白い。 説明不足な点が多いがプレイしていくうちにだんだんと理解していく。この辺りはおそらく制作側の怠慢ではなく、多くは明かさない方針のようだ。 シミュレーションゲームとしては私の好みだった。 1点あるとすれば、定期的に何かに金を支払う必要があり無限に街を運営できない点。いい方法は多分あるんだと思うがそれが見つからない。
I have not been absorbed in a video game in years. This game got me absorbed for 4hours straight. I would recommend to anyone.
I will say. The Game is heavily carried by it's art. BUT the game is competent enough to keep me playing. It's a serviceable game as far as City Builders go. It has quite a few flaws that are irking, but you can see in the community notes that most my qualms are basically to be corrected in August. Which I will come back to update this then. The game has a weird pause everytime I break a swordstone which is used to let us see more of the map, and if you freely explore the map so you don't need those stones, the stone will reset your map progress on break then only light up the areas you are meant to find from breaking said stones. After awhile the characters kinda just stop doing anything. It's fixed by going to the main menu then back into game. Easy fix. But i'd like to not have to do that. I couldn't find the build hammer because it's blended into the frame of the ui on the bottom left corner of the screen. It'd be nice if it were more noticeable that's the build option similar to the decorative icons. Also I can't understand what any building really does in the building menu. If you don't unlock the building to read what they do, (in the conquest mode you unlock them, but then you just have a building that wasn't explained to you) you'll be lost. I can't really understand or tell if the characters really understand if the town is in danger sometimes. I think it'd be cool to be able to station them places, or to just manually click drag and control them. But it's super cool they can independently form their own parties. I also don't understand a lot of their stats, or who is capable of mining, or what. The game is Quite fun though! I wouldn't say it's amazing, but it's something that's so close to being special. I know it seems I'm complaining about the game. But I just want to point out the things that I feel prevent it from becoming a Great game. The devs look to update the game regularily despite the game being at a 1.0 release (and tbh I don't think this game is in a 1.0 release state). In my mind a 1.0 release state is a game that could be left with no further updates and still be good on it's own. If this game was left as is. I woulda refunded it at the 1 1/2 hour mark. If you wanna support indie devs i'd say this is worth the investment. If you are skeptical, wait for the august update THEN try it. As I HOPE that update which seems to target most my issues, I am putting my trust in it. Also all the girls are cute af
I really love the art style, not too hard of a game. But the gameplay is REALLY INFURIATING and messy. I would love to play another game with this same art style, characters but with different gameplay.
Pretty interesting concept, great art and music. Still needs some work and some deepening of the missions/campaigns/stories, but it's a solid game already. Give it a shot if you like games where you don't directly control your heroes. It's a little complicated so use guides until they add better alt texts.
Absolutely worth getting right now during the sale! The game is REALLY fun, its challenging but the gameplay and the heroes are a lot more predictable and satisfying than some reviews are saying once you learn the game. There's some big bugs now and then but going back to main menu fixes them, the devs are very active in the discord and are actively working on it and they listen to reports and suggestions.
1.3更新,特價入手,不知道以前難度,目前感覺一般偏難,普通難度過關一輪,遊戲流程較為固定,起始該蓋的都要蓋,放置也要講究,一樣,某些角色比較強,開局3選一,不太會有三選一太爛而輸掉。 金錢方面就是一套固定流程,只要控好就能穩定,壓好時間叫角色出來,隊伍也要控制在3到4人一組,除非是某個超級神射手除外。 目前感受,普通難度偏難,但錢沒有想像中難賺,很少有缺錢而輸掉的時候,但還是要說一句,不要碰病嬌,遊戲最大O的角色,還自帶白癡BUG,有病嬌在英雄介面有時角色頭像直接消失,只能從地圖來找人,有夠白癡。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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