
Slay enemies with speed and precision in an over-the-top show of blood and explosions. Play solo or with others, make split-second decisions, dodge bullets, and use weapons and abilities to inflict violence in the most graphic way possible.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 4 → 0/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1Kreviews | 74% | — | $291.3K |
| $2.99−80% | 295ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Наверно + за музыку и первую главу. Сюжет простой, но с какой-то интригой, не перегружает мозг. Ощущение аркадности тоже на пользу, не завышает планку. Вообще, сначала кажется что будет боевик, экшн и может слегка стелс. Но потом геймдизайн как по туториалу - со второй главы невыносимо скучный платформер с рычагами и кнопками. Если перетерпеть, то тебя встретят ещё уйма "развлечений" в стиле [spoiler] спрячься от снайпера, догони парня с секретными кодами, подбери тактику для убийства мобов, которые тебя выносят префаером и т.п. [/spoiler] . С каждой главной ощущение усталости разработчика всё сильнее, боссы рудиментарнее, сюжет клонится к повторениям, а новые таланты и способности перестают даже пытаться менять геймплей и быть полезными. Но всё же, первые три часа было весело, спасибо за ностальгию по играм с такой камерой. Брать лучше по скидке.
Can't speak for the people having issues on steamdeck or who had control issues years ago, but as of 2026 I had fun with god's trigger for what it was. God's Trigger scratched that hotline itch I've been having without overstaying its welcome at ~5-7 hours of playtime. I played solo on keyboard & mouse, and it was alright, but I could tell some of the sections had co-op in mind. Some pretty good segments; switching between characters to use their abilities/special dashes felt fluid. There were also some segements that need improvement; walking around corners with enemies instantly spotting you rewarded corner-peak-spamming with judy's ranged chains (her primary weapon) or one of the guns, which isn't a very fun playstyle for me. Some of the boss fights were also undercooked, with a lot of 'dodge until the boss gets tired and you have an opening to hit them'. There are skill upgrades, I didn't find the minor upgrades for each skill that impactful (takes less energy to charge, more range, more duration), but the perks and the unique upgrades for each skill should be enough to let anyone interested craft a mini-build. There are a few systems I didn't feel were too well integrated, like the 'marking' system. I tried using it a few times in the first chapter and eventually gave up since it didn't feel like it was paying off. Energy was a bit too hard to come by for that and the unique character skills. But using the skills felt pretty fun, and the combo meter was forgiving enough to let you rack up a pretty high combo each level. Definitely not a perfect game, but I think it's worth the 80% discount price (about 4$ CAD) for twinstick shooter fans. I can't vouch for co-op (bugs or balancing) since I didn't try it, but could be good for a couple of sessions with a friend.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 22 → 0.25/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, Italian, German, Spanish - Spain, Russian, Simplified Chinese, French, Japanese, Portuguese - Brazil*languages with full audio support
| $14.99 |
| 88ratings |
| 80% |
| — |
| not modelled |
| $2.99−80% | 52ratings | 74% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
(Giocato solo in Co-op) Mannaggia al poffarbacco corbezzoli, edulcoro perchè vorrei unire bibbia e gli animali della fattoria. Ci sono così dannatamente grandi problemi che mi chiedo se gli sviluppatori l'abbiano giocato o almeno visto uno dei loro cugini-fratelli, perchè non è possibile che un gioco sviluppato per PC-Console abbia solo livelli che si sviluppano dal alto verso il basso quando lo schermo evidentemente non supporta questa modalità, con evidenti problemi anche sul fatto che in molte bossfight la camera si ubriachi e cominci a non farti vedere l'arena ma usa la visuale normale(che è comunque una gastrite con le emorroidi). Secondo problema, perchè la ragazza può andare dove vado io, ma il maschio deve guardare le zone uniche della ragazza e piangere? sopratutto, solitamente in quelle zone ci sono casse di armi che lui non può raggiungere e bisogna usare la ragazza come postino versione Esercito della morte. La bossfight finale, dove ci si unisce, è praticamente il controller di Lui muore, non puoi muoverti, non puoi aprire il menù, neanche la possibilità di scegliere chi muove e chi fa il resto *****, mi ha fatto illuminare da nuove e arcane religioni per quanto riguarda i Moccoli orcheschi (in questa fase ho mandato cosi tanto a fanculo i Sviluppatori che mi sono giocato qualunque possibilità di fare buona figura con i vicini o chiunque nel raggio di 1.000.000.000anni luce). Tolto queste piccolezze che occupano il 66,6% del gioco, belle zoccole.
在一个玩家操作角色被碰一下就死的游戏里,为什么要设计些,一下甚至两三下都打不死的小怪?太恶心了!
Именно такую игру я ожидал увидеть в XboxLive Arcade в 2012 году. Она... неплохая. В ней нет динамики Hotline Miami. И сюжета. И сложности. И души. Я не из тех, кто из кожи вон лезет, чтобы поиграть в клоны Hotline Miami с примитивной механикой повышения уровня. Но она безобидная и короткая, так что, если вы скачаете ее бесплатно (или получите в рамках программы Humble Choice), это не будет пустой тратой времени.
Pinche juegazo
Heaven's fury falls Two unlikely souls unite Justice pulls the trigger
Dope Twin Stick... Great co-op, Fun puzzles.. decent art style.
tgtytytyty
As a cooperative romp, it’s solid, as a long term grind, it wears out its welcome a bit early, great if you ever wanted to play a hotline miami style game coop but a bit thin and repetitive on your own.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $57.6K | 171 | 72% | $14.99 | |
| $38.9K | 125 | 96% | $14.99 | |
| $3.5K | 15 | 87% | $8.99 | |
| $1.1K | 26 | 96% | $1.99 | |
| $45 | 2 | 100% | $0.99 | |
| $2.4K | 7 | 57% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $291.4K | 1K | 73% | $14.99 | |
| $291.1K | 268 | 78% | $59.99 | |
| $291.6K | 733 | 97% | $9.99 | |
| $290.8K | 2.4K | 80% | $6.99 | |
| $291.8K | 3.2K | 88% | $4.80 | |
| $291.9K | 625 | 86% | $15.99 |