
Embark on a thrilling journey in God of Weapons, an action roguelike where you must ascend the tower of Zhor to reclaim the last light for the world. To survive the monster onslaught on each tower's level, you'll need to obtain and carefully organize weapons and accessories in your inventory.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 1 → 1.29/day in the week after.
About
The world was once a bright and beautiful place, filled with light and wonder. But one day, an evil force swept across the land, stealing away the world's light and plunging it into darkness. As a result, chaos and destruction spread across the world, and many feared that the darkness would never end.

In this action roguelike, survive hordes of monsters on every level with automatic weapon attacks. Dodge and collect loot to improve your chances in the next round. It's all about strategy, reflexes, and smart movement.

Collecting weapons and accessories and strategically organizing them in your inventory is crucial to your survival. Your inventory space is limited, hence before putting in a new item, you'll need to consider its strengths and weaknesses and how it fits into your overall strategy.
Careful management of your inventory can make the difference between victory and defeat. As you progress through the game, you will amass an arsenal of powerful weapons and accessories, making you an unstoppable force to be reckoned with.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 5.2Kreviews | 84% | — | $692.5K |
| $9.99 | 283ratings | 69% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
zajebista
I do like what this has. You can make any character work and unlock a lot of weapons to fit them well.
Kept crashing all the time, unplayable
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 25 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Vietnamese, Japanese, Russian, Simplified Chinese, Traditional Chinese, German, French, Italian, Spanish - Spain, Polish, Portuguese - Brazil
Hours played at review time, across 117 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Extremamente divertido, você joga por horas e nem vê o tempo passando. Umas das melhores características dele é a de liberar itens e personagens por meio das conquistas e não micro transações.
Just RNG on if you win or not, you get healing or you die
once again this game proves why i think steam should have a middle review option since i feel like the game has kinda terrible balancing but i like the concept of the game and what unique it brings to the bullet hell wave genre
I've loved the inventory management mechanic in this game. Also, there are so many classes to choose from and different fun challenges to solve. Flawless gameplay loop honestly.
fun
9/10
Fun 3d take on the vampire survivors model
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $520.3K | 1.9K | 88% | $10.35 | |
| $65.6K | 1.1K | 89% | $2.99 | |
| $16.7K | 168 | 77% | $4.99 | |
| $9.4K | 61 | 100% | $5.99 | |
| $3.9K | 35 | 69% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $692.5K | 1.4K | 84% | $9.99 | |
| $692.3K | 2.5K | 96% | $7.99 | |
| $692.2K | 1.2K | 85% | $24.99 | |
| $692.9K | 1.3K | 82% | $29.99 | |
| $691.5K | 1.9K | 92% | $14.99 | |
| $693.5K | 2.6K | 83% | $14.99 |