
Set in a post-apocalyptic setting, it’s up to your special team of God Eaters to take down god-like monsters devastating the world. With an epic story, unique characters, and all new God Arcs and Aragami, the latest evolution in ACTION is here!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 10Kreviews | 79% | — | $11.9M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game like the previous games, faster this time around too thanks to faster movements and animations. the story kinda feels like Gundam IBO except its God Eaters instead of mech pilots.
bom
yes
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
flashy monster hunter. its cool.
难度应该算是历代最简单的了,一路砍瓜切菜。 几个新系统还算有点进步,灰域种的专属bgm很不错,女儿芬是真可爱捏
Could've been better
给差评的理由可太多了:1、作为续作,怪物不全,装备也不全,关键是算上新加的怪你种类也没超过2代啊,还有捕食风格没有,自定义子弹大砍等等,加的新怪风格也和以前的怪大不相同,把那些一二代的装备怪物全删了,你说是个新游戏我都信;2、不看续作的部分,即使只作为动作游戏它也不合格,引导跟没有一样,各种武器的特殊动作怎么按,有什么效果需要你自己去资料库里看,出个教学关会死吗?然后就是那狗屎锁定,我从来没见过这么飘的锁定,只有一只怪的时候还能用用(还不能开依部位锁定,不然一只怪都能把你晃晕),鼠标动一下就在怪和怪之间来回晃,还不如不锁。顺便一提,有些怪会闪现取消锁定,显得这锁定更鸡肋了;3、还有这个按键设定,我把shift改成其他键,一般来说用到shift的组合键也应该改吧,结果还是原来的组合,要改只能改成一个键,我不知道这个问题其他人有没有啊,反正对我而言挺难受的
Bom jogo, achei legal
played this game for half a day straight at some point.. I need to look for a job but idc 🤑🤑🤑
总体来说瑕不掩瑜,这游戏的难度主要来自于堆怪和地形,这点相当搞人心态,但除了后期的高难度任务,这游戏的大部分任务包括主线的难度对新人比较友好,个人觉得比怪猎简单很多。除此之外类似怪猎的庞大武器树足以满足怪猎代餐的需求,可惜的是没有类似的防具系统,衣服仅仅是外观,好看的也很少。本游戏主打的就是高速狩猎,一局下来通常不会超过10分钟,对于时间不充裕的玩家显然利大于弊。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.8M | 62.6K | 83% | $59.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $614.7K | 1.5K | 80% | $19.79 | |
| $187.3M | 517.5K | 89% | $29.99 | |
| $18.8M | 19.4K | 78% | $39.89 | |
| $1.4M | 5.8K | 91% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 86.5K | 90% | $4.79 | |
| $11.9M | 10K | 87% | $49.99 | |
| $12M | 56.4K | 90% | $6.99 | |
| $11.9M | 6.9K | 49% | $59.99 | |
| $12M | 18.3K | 95% | $16.24 | |
| $12M | 21.2K | 79% | $16.99 |